Searched refs:gl_lightmode_fogbased (Results 1 – 3 of 3) sorted by relevance
67 gl_lightmode_fogbased, enumerator
119 if (gl_compatibility && gl_lightmode == gl_lightmode_fogbased) in M_ChangeLightMode()
1233 (gl_fog || gl_lightmode == gl_lightmode_fogbased) && in gld_StartDrawScene()1708 frontsector->lightlevel + (gl_lightmode == gl_lightmode_fogbased ? rellight : 0), in gld_AddWall()