Searched refs:gl_motionblur_c (Results 1 – 3 of 3) sorted by relevance
68 float gl_motionblur_c = 0.9f; variable186 sscanf(gl_motionblur_att_c, "%f", &gl_motionblur_c); in gld_InitMotionBlur()
432 extern float gl_motionblur_c;
1432 … motionblur_alpha = (float)((atan(-renderer_fps/gl_motionblur_a))/gl_motionblur_b)+gl_motionblur_c; in gld_EndDrawScene()