Searched refs:gl_reflection_water_surface (Results 1 – 3 of 3) sorted by relevance
325 extern cvar_t *gl_reflection_water_surface;
388 if (gl_reflection_water_surface->value) { in EmitWaterPolys()
266 cvar_t *gl_reflection_water_surface; /* MPO enable/disable fragment shaders */ variable2394 gl_reflection_water_surface = ri.Cvar_Get("gl_reflection_water_surface", "1", 0); in R_Register()