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Searched refs:gl_render_context (Results 1 – 2 of 2) sorted by relevance

/dports/cad/openscad-devel/openscad-63a7c77740030c63d646eb0684ba6947eecb0db7/src/
H A DOffscreenContextWGL.cc175 HGLRC gl_render_context = wglCreateContext( dev_context ); in create_wgl_dummy_context() local
176 if ( gl_render_context == nullptr ) { in create_wgl_dummy_context()
183 bool mcok = wglMakeCurrent( dev_context, gl_render_context ); in create_wgl_dummy_context()
192 ctx.openGLContext = gl_render_context; in create_wgl_dummy_context()
/dports/cad/openscad/openscad-41f58fe57c03457a3a8b4dc541ef5654ec3e8c78/src/
H A DOffscreenContextWGL.cc175 HGLRC gl_render_context = wglCreateContext( dev_context ); in create_wgl_dummy_context() local
176 if ( gl_render_context == nullptr ) { in create_wgl_dummy_context()
183 bool mcok = wglMakeCurrent( dev_context, gl_render_context ); in create_wgl_dummy_context()
192 ctx.openGLContext = gl_render_context; in create_wgl_dummy_context()