Searched refs:gladb_move_pain (Results 1 – 2 of 2) sorted by relevance
214 mmove_t gladb_move_pain = {FRAME_pain1, FRAME_pain6, gladb_frames_pain, gladb_run}; variable236 if ((self->velocity[2] > 100) && (self->monsterinfo.currentmove == &gladb_move_pain)) in gladb_pain()251 self->monsterinfo.currentmove = &gladb_move_pain; in gladb_pain()