Searched refs:glcontextsize (Results 1 – 2 of 2) sorted by relevance
98 SbVec2s glcontextsize; member in SoSceneTextureCubeMapP358 this->glcontextsize.setValue(-1,-1); in SoSceneTextureCubeMapP()396 this->glcontextsize.setValue(-1,-1); in updatePBuffer()411 this->glcontextsize = size; in updatePBuffer()419 if (this->glcontextsize != size) { in updatePBuffer()432 if (!coin_is_power_of_two(this->glcontextsize[0]) || in updatePBuffer()433 !coin_is_power_of_two(this->glcontextsize[1])) { in updatePBuffer()441 unsigned int x = this->glcontextsize[0]; in updatePBuffer()442 unsigned int y = this->glcontextsize[1]; in updatePBuffer()476 SbVec2s size = this->glcontextsize; in updatePBuffer()[all …]
374 SbVec2s glcontextsize; member in SoSceneTexture2P539 PRIVATE(this)->glcontextsize = SbVec2s(-1, -1); in GLRender()684 this->glcontextsize.setValue(-1,-1); in SoSceneTexture2P()919 this->glcontextsize.setValue(-1,-1); in updatePBuffer()935 this->glcontextsize = size; in updatePBuffer()940 this->glcontextsize[0] = (short) coin_geq_power_of_two(size[0]); in updatePBuffer()943 if (this->glcontextsize != size) { in updatePBuffer()954 if (!coin_is_power_of_two(this->glcontextsize[0]) || in updatePBuffer()955 !coin_is_power_of_two(this->glcontextsize[1])) { in updatePBuffer()994 SbVec2s size = this->glcontextsize; in updatePBuffer()[all …]