/dports/games/xglk/xglk/ |
H A D | gi_dispa.c | 169 { 0x002D, glk_window_set_echo_stream, "window_set_echo_stream" }, 616 glk_window_set_echo_stream(arglist[0].opaqueref, arglist[1].opaqueref); in gidispatch_call()
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H A D | glk.h | 203 extern void glk_window_set_echo_stream(winid_t win, strid_t str);
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H A D | xg_window.c | 800 void glk_window_set_echo_stream(window_t *win, stream_t *str) in glk_window_set_echo_stream() function
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/adrift/ |
H A D | os_glk.cpp | 545 g_vm->glk_window_set_echo_stream(gsc_main_window, nullptr); in gsc_put_char_uni() 556 g_vm->glk_window_set_echo_stream(gsc_main_window, gsc_transcript_stream); in gsc_put_char_uni() 1692 g_vm->glk_window_set_echo_stream(gsc_main_window, gsc_transcript_stream); in gsc_command_script() 1706 g_vm->glk_window_set_echo_stream(gsc_main_window, nullptr); in gsc_command_script()
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/dports/games/scare/scare-1.3.10/source/ |
H A D | os_glk.c | 542 glk_window_set_echo_stream (gsc_main_window, NULL); in gsc_put_char_uni() 554 glk_window_set_echo_stream (gsc_main_window, gsc_transcript_stream); in gsc_put_char_uni() 1838 glk_window_set_echo_stream (gsc_main_window, gsc_transcript_stream); in gsc_command_script() 1854 glk_window_set_echo_stream (gsc_main_window, NULL); in gsc_command_script()
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/dports/games/dungeon/dungeon-3.2_1/glkterm/ |
H A D | gi_dispa.c | 199 { 0x002D, glk_window_set_echo_stream, "window_set_echo_stream" }, 802 glk_window_set_echo_stream(arglist[0].opaqueref, arglist[1].opaqueref); in gidispatch_call()
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H A D | glk.h | 238 extern void glk_window_set_echo_stream(winid_t win, strid_t str);
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H A D | gtwindow.c | 803 void glk_window_set_echo_stream(window_t *win, stream_t *str) in glk_window_set_echo_stream() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/ |
H A D | glk_api.h | 98 void glk_window_set_echo_stream(winid_t win, strid_t str);
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H A D | glk_api.cpp | 308 void GlkAPI::glk_window_set_echo_stream(winid_t win, strid_t str) { in glk_window_set_echo_stream() function in Glk::GlkAPI
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H A D | glk_dispa.cpp | 653 … glk_window_set_echo_stream((Window *)arglist[0]._opaqueref, (Stream *)arglist[1]._opaqueref); in gidispatch_call()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/ |
H A D | glk_api.h | 98 void glk_window_set_echo_stream(winid_t win, strid_t str);
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H A D | glk_dispa.cpp | 653 glk_window_set_echo_stream((Window *)arglist[0]._opaqueref, (Stream *)arglist[1]._opaqueref); in gidispatch_call()
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H A D | glk_api.cpp | 308 void GlkAPI::glk_window_set_echo_stream(winid_t win, strid_t str) { in glk_window_set_echo_stream() function in Glk::GlkAPI
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/level9/ |
H A D | os_glk.cpp | 2742 g_vm->glk_window_set_echo_stream(gln_main_window, gln_transcript_stream); in gln_command_script() 2756 g_vm->glk_window_set_echo_stream(gln_main_window, nullptr); in gln_command_script()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/jacl/ |
H A D | jacl_main.cpp | 1128 g_vm->glk_window_set_echo_stream(mainwin, script_stream); in scripting()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/magnetic/ |
H A D | glk.cpp | 2592 glk_window_set_echo_stream(gms_main_window, gms_transcript_stream); in gms_command_script() 2606 glk_window_set_echo_stream(gms_main_window, NULL); in gms_command_script()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/agt/ |
H A D | os_glk.cpp | 3692 g_vm->glk_window_set_echo_stream(g_vm->gagt_main_window, g_vm->gagt_transcript_stream); in gagt_command_script() 3706 g_vm->glk_window_set_echo_stream(g_vm->gagt_main_window, NULL); in gagt_command_script()
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