Searched refs:gllsm (Results 1 – 1 of 1) sorted by relevance
6728 GLboolean gl_sm=FALSE, gllsm=FALSE; in SUMA_DrawTractDO() local6785 if ((gllsm = glIsEnabled(GL_LINE_SMOOTH))) glDisable(GL_LINE_SMOOTH); in SUMA_DrawTractDO()7277 gllsm) glEnable(GL_LINE_SMOOTH); /* Put things back */ in SUMA_DrawTractDO()10721 int gllst=0, gllsm=0; in SUMA_DrawSegmentDO() local10798 if (!(gllsm = glIsEnabled(GL_LINE_SMOOTH))) glEnable(GL_LINE_SMOOTH); in SUMA_DrawSegmentDO()11011 if (!gllsm) glDisable(GL_LINE_SMOOTH); in SUMA_DrawSegmentDO()11200 int gllst=0, gllsm=0, OnlyThroughNode = -1; in SUMA_DrawGSegmentDO() local11431 if (!(gllsm = glIsEnabled(GL_LINE_SMOOTH))) glEnable(GL_LINE_SMOOTH); in SUMA_DrawGSegmentDO()11832 if (!gllsm) glDisable(GL_LINE_SMOOTH); in SUMA_DrawGSegmentDO()