Home
last modified time | relevance | path

Searched refs:glnvg__allocFragUniforms (Results 1 – 21 of 21) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/paths/nanovg/
H A Dnanovg_gl.h1209 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
1295 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderFill()
1305 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderFill()
1353 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderStroke()
1361 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderStroke()
1394 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderTriangles()
/dports/audio/fogpad-lv2/fogpad-port-1.0.0-3-gc52326b/dpf/dgl/src/nanovg/
H A Dnanovg_gl.h1211 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
1297 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderFill()
1307 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderFill()
1355 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderStroke()
1363 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderStroke()
1396 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderTriangles()
/dports/graphics/instant-meshes/instant-meshes-0.0-42-g4a083f4/ext/nanogui/ext/nanovg/src/
H A Dnanovg_gl.h1264 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
1350 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderFill()
1360 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderFill()
1408 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderStroke()
1416 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderStroke()
1449 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderTriangles()
/dports/audio/carla/Carla-2.4.1/source/modules/dgl/src/nanovg/
H A Dnanovg_gl.h1211 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
1297 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderFill()
1307 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderFill()
1355 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderStroke()
1363 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderStroke()
1396 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderTriangles()
/dports/audio/dragonfly-reverb-lv2/dragonfly-reverb-3.2.5/dpf/dgl/src/nanovg/
H A Dnanovg_gl.h1211 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
1297 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderFill()
1307 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderFill()
1355 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderStroke()
1363 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderStroke()
1396 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderTriangles()
/dports/audio/dpf-plugins-lv2/DPF-Plugins-1.4/dpf/dgl/src/nanovg/
H A Dnanovg_gl.h1211 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
1297 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderFill()
1307 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderFill()
1355 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderStroke()
1363 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderStroke()
1396 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderTriangles()
/dports/audio/nekobi-lv2/Nekobi-840a692/dpf/dgl/src/nanovg/
H A Dnanovg_gl.h1211 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
1297 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderFill()
1307 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderFill()
1355 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderStroke()
1363 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderStroke()
1396 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderTriangles()
/dports/audio/zam-plugins-lv2/zam-plugins-3.14/dpf/dgl/src/nanovg/
H A Dnanovg_gl.h1211 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
1297 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderFill()
1307 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderFill()
1355 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderStroke()
1363 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderStroke()
1396 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderTriangles()
/dports/audio/ssr-lv2/ssr-e1999da/dpf/dgl/src/nanovg/
H A Dnanovg_gl.h1211 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
1297 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderFill()
1307 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderFill()
1355 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderStroke()
1363 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderStroke()
1396 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderTriangles()
/dports/audio/string-machine-lv2/string-machine-0.1.0/dpf/dgl/src/nanovg/
H A Dnanovg_gl.h1211 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n)
1297 call->uniformOffset = glnvg__allocFragUniforms(gl, 2);
1307 call->uniformOffset = glnvg__allocFragUniforms(gl, 1);
1355 call->uniformOffset = glnvg__allocFragUniforms(gl, 2);
1363 call->uniformOffset = glnvg__allocFragUniforms(gl, 1);
1396 call->uniformOffset = glnvg__allocFragUniforms(gl, 1);
/dports/audio/stone-phaser-lv2/stone-phaser-0.1.2-17-gda92961/dpf/dgl/src/nanovg/
H A Dnanovg_gl.h1211 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n)
1297 call->uniformOffset = glnvg__allocFragUniforms(gl, 2);
1307 call->uniformOffset = glnvg__allocFragUniforms(gl, 1);
1355 call->uniformOffset = glnvg__allocFragUniforms(gl, 2);
1363 call->uniformOffset = glnvg__allocFragUniforms(gl, 1);
1396 call->uniformOffset = glnvg__allocFragUniforms(gl, 1);
/dports/audio/midiomatic-lv2/midiomatic-0.2.0/dpf/dgl/src/nanovg/
H A Dnanovg_gl.h1211 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
1297 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderFill()
1307 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderFill()
1355 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderStroke()
1363 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderStroke()
1396 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderTriangles()
/dports/audio/moony-lv2/moony-0.36.0/subprojects/d2tk/nanovg/src/
H A Dnanovg_gl.h1326 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
1413 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderFill()
1423 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderFill()
1472 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderStroke()
1480 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderStroke()
1514 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderTriangles()
/dports/games/freeorion/freeorion-0.4.10.2/GG/src/nanovg/
H A Dnanovg_gl.h1316 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
1403 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderFill()
1413 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderFill()
1462 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderStroke()
1470 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderStroke()
1504 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderTriangles()
/dports/audio/wolf-shaper-lv2/wolf-shaper-0.1.8-33-ge84de58/dpf/dgl/src/nanovg/
H A Dnanovg_gl.h1327 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in Item_double_typecast()
1414 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in func_name()
1424 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in func_name()
1473 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in func_name()
1481 call->uniformOffset = glnvg__allocFragUniforms(gl, 1);
1515 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in get_copy()
/dports/audio/zrythm/zrythm-1.0.0-alpha.26.0.13/ext/nanovg/
H A Dnanovg_gl.h1331 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
1418 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderFill()
1428 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderFill()
1477 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderStroke()
1485 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderStroke()
1519 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderTriangles()
/dports/audio/zynaddsubfx/zynaddsubfx-3.0.6-rc5/DPF/dgl/src/nanovg/
H A Dnanovg_gl.h1329 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
1416 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderFill()
1426 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderFill()
1475 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderStroke()
1483 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderStroke()
1517 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderTriangles()
/dports/audio/spectacle-lv2/spectacle-2.0-1-g27b1525/dpf/dgl/src/nanovg/
H A Dnanovg_gl.h1327 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
1414 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderFill()
1424 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderFill()
1473 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderStroke()
1481 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderStroke()
1515 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderTriangles()
/dports/x11-toolkits/nanogui/nanogui-e9ec8a1a9861cf578d9c6e85a6420080aa715c03/ext/nanovg/src/
H A Dnanovg_gl.h1318 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
1405 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderFill()
1415 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderFill()
1464 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in glnvg__renderStroke()
1472 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderStroke()
1506 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in glnvg__renderTriangles()
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/common/nanovg/
H A Dnanovg_bgfx.cpp874 static int glnvg__allocFragUniforms(struct GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
965 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in nvgRenderFill()
975 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in nvgRenderFill()
1022 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in nvgRenderStroke()
1043 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in nvgRenderTriangles()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/common/nanovg/
H A Dnanovg_bgfx.cpp874 static int glnvg__allocFragUniforms(struct GLNVGcontext* gl, int n) in glnvg__allocFragUniforms() function
965 call->uniformOffset = glnvg__allocFragUniforms(gl, 2); in nvgRenderFill()
975 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in nvgRenderFill()
1022 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in nvgRenderStroke()
1043 call->uniformOffset = glnvg__allocFragUniforms(gl, 1); in nvgRenderTriangles()