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Searched refs:globalcursectnum (Results 1 – 8 of 8) sorted by relevance

/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine_priv.h22 extern short globalang, globalcursectnum;
H A Dpolymost.c3136 hitscan(globalposx,globalposy,globalposz,globalcursectnum, //Start position in polymost_drawrooms()
3170 if (globalcursectnum >= MAXSECTORS) in polymost_drawrooms()
3171 globalcursectnum -= MAXSECTORS; in polymost_drawrooms()
3174 i = globalcursectnum; in polymost_drawrooms()
3175 updatesector(globalposx,globalposy,&globalcursectnum); in polymost_drawrooms()
3176 if (globalcursectnum < 0) globalcursectnum = i; in polymost_drawrooms()
3179 polymost_scansector(globalcursectnum); in polymost_drawrooms()
H A Dengine.c465 short globalang, globalcursectnum; variable
5555 globalcursectnum = dacursectnum; in drawrooms()
5594 if (globalcursectnum >= MAXSECTORS) in drawrooms()
5595 globalcursectnum -= MAXSECTORS; in drawrooms()
5598 i = globalcursectnum; in drawrooms()
5599 updatesector(globalposx,globalposy,&globalcursectnum); in drawrooms()
5600 if (globalcursectnum < 0) globalcursectnum = i; in drawrooms()
5605 getzsofslope(globalcursectnum,globalposx,globalposy,&cz,&fz); in drawrooms()
5609 scansector(globalcursectnum); in drawrooms()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine_priv.h239 extern int16_t globalang, globalcursectnum;
H A Dengine.cpp1364 int16_t globalang, globalcursectnum; variable
8907 globalcursectnum = dacursectnum; in renderDrawRoomsQ16()
8983 if (globalcursectnum >= MAXSECTORS) in renderDrawRoomsQ16()
8984 globalcursectnum -= MAXSECTORS; in renderDrawRoomsQ16()
8987 i = globalcursectnum; in renderDrawRoomsQ16()
8988 updatesector(globalposx,globalposy,&globalcursectnum); in renderDrawRoomsQ16()
8989 if (globalcursectnum < 0) globalcursectnum = i; in renderDrawRoomsQ16()
8993 if (globalcursectnum<0) in renderDrawRoomsQ16()
9059 classicScanSector(globalcursectnum); in renderDrawRoomsQ16()
H A Dpolymost.cpp4796 hitscan((const vec3_t *) &vect, globalcursectnum, //Start position in polymost_editorfunc()
7042 Bassert((unsigned)globalcursectnum < MAXSECTORS); in polymost_drawrooms()
7054 polymost_scansector(globalcursectnum); in polymost_drawrooms()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DENGINE.C163 short globalang, globalcursectnum; variable
437 globalcursectnum = dacursectnum; in drawrooms()
500 if (globalcursectnum >= MAXSECTORS) in drawrooms()
501 globalcursectnum -= MAXSECTORS; in drawrooms()
504 i = globalcursectnum; in drawrooms()
505 updatesector(globalposx,globalposy,&globalcursectnum); in drawrooms()
506 if (globalcursectnum < 0) globalcursectnum = i; in drawrooms()
511 getzsofslope(globalcursectnum,globalposx,globalposy,&cz,&fz); in drawrooms()
515 scansector(globalcursectnum); in drawrooms()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DENGINE.C162 short globalang, globalcursectnum; variable
443 globalcursectnum = dacursectnum; in drawrooms()
506 if (globalcursectnum >= MAXSECTORS) in drawrooms()
507 globalcursectnum -= MAXSECTORS; in drawrooms()
510 i = globalcursectnum; in drawrooms()
511 updatesector(globalposx,globalposy,&globalcursectnum); in drawrooms()
512 if (globalcursectnum < 0) globalcursectnum = i; in drawrooms()
517 getzsofslope(globalcursectnum,globalposx,globalposy,&cz,&fz); in drawrooms()
521 scansector(globalcursectnum); in drawrooms()