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Searched refs:globalposx (Results 1 – 14 of 14) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/
H A Dreality_render.cpp130 static int globalposx, globalposy, globalposz, rt_smoothRatio; variable
1172 int dx = abs(globalposx/2 - x); in RT_CalculateShade()
1575 int wx = abs(globalposx - (w.x + wall[w.point2].x) / 2); in RT_WallCalc_NoSlope()
1816 int wx = abs(globalposx - (w.x + wall[w.point2].x) / 2); in RT_WallCalc_Slope()
2464 float x1 = globalposx + sin(lx * (fPI/180.f)) * 5000.f; in RT_ScanSector()
2466 float x2 = globalposx + sin(rx * (fPI/180.f)) * 5000.f; in RT_ScanSector()
2481 if ((wx1 - globalposx) * (wy2 - globalposy) < (wx2 - globalposx) * (wy1 - globalposy)) in RT_ScanSector()
2515 float wa2 = getanglef2(wx2, wy2, globalposx, globalposy); in RT_ScanSector()
2516 float wa1 = getanglef2(wx1, wy1, globalposx, globalposy); in RT_ScanSector()
2820 int wx = abs(globalposx - sprite[j].x); in RT_DrawMasks()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine.cpp2116 if ((s->x - globalposx) != 0)
2129 a1 = s->x - globalposx;
3472 globalx1 = globalposx<<8; in fgrouscan()
3779 globalx1 = (globalposx<<8); in grouscan()
5504 x1 += globalposx; y1 += globalposy; in classicDrawSprite()
5505 x2 += globalposx; y2 += globalposy; in classicDrawSprite()
5774 dax = tspr->x-globalposx; in classicDrawSprite()
6917 globalposx += (int64_t)globalx1; in renderFillPolygon()
9939 i = globalposx; globalposx = -globalposy; globalposy = -i; in renderDrawMapView()
9943 …(globalorientation&0x10) > 0) globalx1 = -globalx1, globaly1 = -globaly1, globalposx = -globalposx; in renderDrawMapView()
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H A Dengine_priv.h236 extern int32_t globalposx, globalposy, globalposz, globalhoriz;
413 globalposx = x, fglobalposx = (float)x; in set_globalpos()
H A Dpolymost.cpp4790 vec3_t vect = { globalposx, globalposy, globalposz }; in polymost_editorfunc()
4992 if (globalposz > getflorzofslope(sectnum, globalposx, globalposy)) in polymost_internal_nonparallaxed()
5002 if (globalposz < getceilzofslope(sectnum, globalposx, globalposy)) in polymost_internal_nonparallaxed()
5370 walpos = { (float)(wal2->x - globalposx), in polymost_drawalls()
6481 vec2_t n, pos = { globalposx, globalposy }; in polymost_drawalls()
6591 vec2_t const s = { spr->x-globalposx, spr->y-globalposy }; in polymost_scansector()
7856 a0.y = ((float)(pos.x-globalposx)+offs.x) * (1.f/1024.f)*f; in polymost2_drawsprite()
7938 vec2f_t s0 = { (float)(xyz.x - globalposx), in polymost_mdeditorfunc()
8033 vec2f_t s0 = { (float)(xyz.x - globalposx), in polymost_voxeditorfunc()
8244 vec2f_t s0 = { (float)(tspr->x - globalposx) + offs.x, in polymost_drawsprite()
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H A Dpolymer.cpp1895 (wallvisible(globalposx, globalposy, sec->wallptr + i)) && in polymer_displayrooms()
2003 if (wallvisible(globalposx, globalposy, sec->wallptr + i)) in polymer_displayrooms()
2125 renderPrepareMirror(globalposx, globalposy, globalposz, qglobalang, qglobalhoriz, in polymer_displayrooms()
2128 gx = globalposx; in polymer_displayrooms()
2137 pz = -globalposx; in polymer_displayrooms()
2162 px = globalposx; in polymer_displayrooms()
2547 … asi.animatesprites(globalposx, globalposy, globalposz, fix16_to_int(viewangle), asi.smoothratio); in polymer_animatesprites()
6256 gx = globalposx; in polymer_prepareshadows()
H A Dmdsprite.cpp2028 k0 = ((float)(tspr->x+spriteext[tspr->owner].mdposition_offset.x-globalposx))*f*(1.f/1024.f); in md3_vox_calcmat_common()
2199 …f; a0.y = (((float)(tspr->x+spriteext[tspr->owner].mdposition_offset.x-globalposx))* (1.f/1024.f)… in polymost_md3draw()
2225 if (f != 0.0) f *= 1.f/(float) (sepldist(globalposx - tspr->x, globalposy - tspr->y)>>5); in polymost_md3draw()
2228 if (f != 0.0) f *= 1.0/(double) (sepldist(globalposx - tspr->x, globalposy - tspr->y)>>5); in polymost_md3draw()
H A Dvoxmodel.cpp1162 …m0.y *= f; a0.y = (((float)(tspr->x+spriteext[tspr->owner].mdposition_offset.x-globalposx)) * (1.f… in polymost_voxdraw()
1249 …int visShade = int(fabsf(((tspr->x-globalposx)*gcosang+(tspr->y-globalposy)*gsinang)*globvis2*(1.f… in polymost_voxdraw()
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine_priv.h21 extern int globalposx, globalposy, globalposz, globalhoriz;
H A Dpolymost.c2016 x = wal->x-globalposx; y = wal->y-globalposy; in polymost_drawalls()
2019 x = wal2->x-globalposx; y = wal2->y-globalposy; in polymost_drawalls()
2921 xs = spr->x-globalposx; ys = spr->y-globalposy; in polymost_scansector()
2941 x1 = wal->x-globalposx; y1 = wal->y-globalposy; in polymost_scansector()
2942 x2 = wal2->x-globalposx; y2 = wal2->y-globalposy; in polymost_scansector()
3029 globalposx += singlobalang/1024; in polymost_drawrooms()
3036 globalposx -= singlobalang/1024; in polymost_drawrooms()
3175 updatesector(globalposx,globalposy,&globalcursectnum); in polymost_drawrooms()
3267 sx0 = (float)(wal->x-globalposx); sx1 = (float)(wal2->x-globalposx); in polymost_drawmaskwall()
3469 sx0 = (float)(tspr->x-globalposx); in polymost_drawsprite()
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H A Dengine.c1389 globalxpanning = (globalposx<<20); in ceilscan()
1560 globalxpanning = (globalposx<<20); in florscan()
2099 globalx1 = (globalposx<<8); in grouscan()
3436 dax = tspr->x-globalposx; in drawsprite()
4029 globalposx += oy*globalx1; in fillpolygon()
4054 bx = ox*asm1 + globalposx; in fillpolygon()
4064 bx = ox*asm1 + globalposx; in fillpolygon()
4076 globalposx += globalx1; in fillpolygon()
6019 i = globalposx; globalposx = -globalposy; globalposy = -i; in drawmapview()
6029 globalposx = (globalposx<<(20+globalxshift))+(((int)sec->floorxpanning)<<24); in drawmapview()
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H A Dmdsprite.c701 m0.y *= f; m1.y *= f; a0.y = (((float)(tspr->x-globalposx))/ 1024.0 + a0.y)*f; in md2draw()
705 k0 = ((float)(tspr->x-globalposx))*f/1024.0; in md2draw()
1015 m0.y *= f; m1.y *= f; a0.y = (((float)(tspr->x-globalposx))/ 1024.0 + a0.y)*f; in md3draw()
1019 k0 = ((float)(tspr->x-globalposx))*f/1024.0; in md3draw()
1878 m0.y *= f; a0.y = (((float)(tspr->x-globalposx))/ 1024.0 + a0.y)*f; in voxdraw()
1882 k0 = ((float)(tspr->x-globalposx))*f/1024.0; in voxdraw()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DENGINE.C1211 globalxpanning = (globalposx<<20); in ceilscan()
1377 globalxpanning = (globalposx<<20); in florscan()
3491 dax = tspr->x-globalposx; in drawsprite()
7234 i = globalposx; globalposx = -globalposy; globalposy = -i; in drawmapview()
7244 globalposx = (globalposx<<(20+globalxshift))+(((long)sec->floorxpanning)<<24); in drawmapview()
7368 if ((spr->cstat&0x4) > 0) globalx1 = -globalx1, globaly1 = -globaly1, globalposx = -globalposx; in drawmapview()
7626 globalposx += oy*globalx1; in fillpolygon()
7651 bx = ox*asm1 + globalposx; in fillpolygon()
7661 bx = ox*asm1 + globalposx; in fillpolygon()
7674 globalposx += globalx1; in fillpolygon()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DENGINE.C1250 globalxpanning = (globalposx<<20); in ceilscan()
1416 globalxpanning = (globalposx<<20); in florscan()
3530 dax = tspr->x-globalposx; in drawsprite()
7274 i = globalposx; globalposx = -globalposy; globalposy = -i; in drawmapview()
7284 globalposx = (globalposx<<(20+globalxshift))+(((long)sec->floorxpanning)<<24); in drawmapview()
7408 if ((spr->cstat&0x4) > 0) globalx1 = -globalx1, globaly1 = -globaly1, globalposx = -globalposx; in drawmapview()
7666 globalposx += oy*globalx1; in fillpolygon()
7691 bx = ox*asm1 + globalposx; in fillpolygon()
7701 bx = ox*asm1 + globalposx; in fillpolygon()
7714 globalposx += globalx1; in fillpolygon()
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/dports/games/zdoom/zdoom-2.8.1/src/
H A Dr_things.cpp2536 void R_DrawVoxel(fixed_t globalposx, fixed_t globalposy, fixed_t globalposz, angle_t viewang, in R_DrawVoxel() argument
2557 globalposx = globalposx >> 12; in R_DrawVoxel()
2578 i = abs(DMulScale6(dasprx - globalposx, cosang, daspry - globalposy, sinang)); in R_DrawVoxel()
2601 x = FixedMul(globalposx - dasprx, daxscalerecip); in R_DrawVoxel()
2611 x = (dasprx - globalposx) - DMulScale18(mip->PivotX, sprcosang, mip->PivotY, -sprsinang); in R_DrawVoxel()