/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/ |
H A D | reality_render.cpp | 130 static int globalposx, globalposy, globalposz, rt_smoothRatio; variable 1172 int dx = abs(globalposx/2 - x); in RT_CalculateShade() 1575 int wx = abs(globalposx - (w.x + wall[w.point2].x) / 2); in RT_WallCalc_NoSlope() 1816 int wx = abs(globalposx - (w.x + wall[w.point2].x) / 2); in RT_WallCalc_Slope() 2464 float x1 = globalposx + sin(lx * (fPI/180.f)) * 5000.f; in RT_ScanSector() 2466 float x2 = globalposx + sin(rx * (fPI/180.f)) * 5000.f; in RT_ScanSector() 2481 if ((wx1 - globalposx) * (wy2 - globalposy) < (wx2 - globalposx) * (wy1 - globalposy)) in RT_ScanSector() 2515 float wa2 = getanglef2(wx2, wy2, globalposx, globalposy); in RT_ScanSector() 2516 float wa1 = getanglef2(wx1, wy1, globalposx, globalposy); in RT_ScanSector() 2820 int wx = abs(globalposx - sprite[j].x); in RT_DrawMasks() [all …]
|
/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine.cpp | 2116 if ((s->x - globalposx) != 0) 2129 a1 = s->x - globalposx; 3472 globalx1 = globalposx<<8; in fgrouscan() 3779 globalx1 = (globalposx<<8); in grouscan() 5504 x1 += globalposx; y1 += globalposy; in classicDrawSprite() 5505 x2 += globalposx; y2 += globalposy; in classicDrawSprite() 5774 dax = tspr->x-globalposx; in classicDrawSprite() 6917 globalposx += (int64_t)globalx1; in renderFillPolygon() 9939 i = globalposx; globalposx = -globalposy; globalposy = -i; in renderDrawMapView() 9943 …(globalorientation&0x10) > 0) globalx1 = -globalx1, globaly1 = -globaly1, globalposx = -globalposx; in renderDrawMapView() [all …]
|
H A D | engine_priv.h | 236 extern int32_t globalposx, globalposy, globalposz, globalhoriz; 413 globalposx = x, fglobalposx = (float)x; in set_globalpos()
|
H A D | polymost.cpp | 4790 vec3_t vect = { globalposx, globalposy, globalposz }; in polymost_editorfunc() 4992 if (globalposz > getflorzofslope(sectnum, globalposx, globalposy)) in polymost_internal_nonparallaxed() 5002 if (globalposz < getceilzofslope(sectnum, globalposx, globalposy)) in polymost_internal_nonparallaxed() 5370 walpos = { (float)(wal2->x - globalposx), in polymost_drawalls() 6481 vec2_t n, pos = { globalposx, globalposy }; in polymost_drawalls() 6591 vec2_t const s = { spr->x-globalposx, spr->y-globalposy }; in polymost_scansector() 7856 a0.y = ((float)(pos.x-globalposx)+offs.x) * (1.f/1024.f)*f; in polymost2_drawsprite() 7938 vec2f_t s0 = { (float)(xyz.x - globalposx), in polymost_mdeditorfunc() 8033 vec2f_t s0 = { (float)(xyz.x - globalposx), in polymost_voxeditorfunc() 8244 vec2f_t s0 = { (float)(tspr->x - globalposx) + offs.x, in polymost_drawsprite() [all …]
|
H A D | polymer.cpp | 1895 (wallvisible(globalposx, globalposy, sec->wallptr + i)) && in polymer_displayrooms() 2003 if (wallvisible(globalposx, globalposy, sec->wallptr + i)) in polymer_displayrooms() 2125 renderPrepareMirror(globalposx, globalposy, globalposz, qglobalang, qglobalhoriz, in polymer_displayrooms() 2128 gx = globalposx; in polymer_displayrooms() 2137 pz = -globalposx; in polymer_displayrooms() 2162 px = globalposx; in polymer_displayrooms() 2547 … asi.animatesprites(globalposx, globalposy, globalposz, fix16_to_int(viewangle), asi.smoothratio); in polymer_animatesprites() 6256 gx = globalposx; in polymer_prepareshadows()
|
H A D | mdsprite.cpp | 2028 k0 = ((float)(tspr->x+spriteext[tspr->owner].mdposition_offset.x-globalposx))*f*(1.f/1024.f); in md3_vox_calcmat_common() 2199 …f; a0.y = (((float)(tspr->x+spriteext[tspr->owner].mdposition_offset.x-globalposx))* (1.f/1024.f)… in polymost_md3draw() 2225 if (f != 0.0) f *= 1.f/(float) (sepldist(globalposx - tspr->x, globalposy - tspr->y)>>5); in polymost_md3draw() 2228 if (f != 0.0) f *= 1.0/(double) (sepldist(globalposx - tspr->x, globalposy - tspr->y)>>5); in polymost_md3draw()
|
H A D | voxmodel.cpp | 1162 …m0.y *= f; a0.y = (((float)(tspr->x+spriteext[tspr->owner].mdposition_offset.x-globalposx)) * (1.f… in polymost_voxdraw() 1249 …int visShade = int(fabsf(((tspr->x-globalposx)*gcosang+(tspr->y-globalposy)*gsinang)*globvis2*(1.f… in polymost_voxdraw()
|
/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine_priv.h | 21 extern int globalposx, globalposy, globalposz, globalhoriz;
|
H A D | polymost.c | 2016 x = wal->x-globalposx; y = wal->y-globalposy; in polymost_drawalls() 2019 x = wal2->x-globalposx; y = wal2->y-globalposy; in polymost_drawalls() 2921 xs = spr->x-globalposx; ys = spr->y-globalposy; in polymost_scansector() 2941 x1 = wal->x-globalposx; y1 = wal->y-globalposy; in polymost_scansector() 2942 x2 = wal2->x-globalposx; y2 = wal2->y-globalposy; in polymost_scansector() 3029 globalposx += singlobalang/1024; in polymost_drawrooms() 3036 globalposx -= singlobalang/1024; in polymost_drawrooms() 3175 updatesector(globalposx,globalposy,&globalcursectnum); in polymost_drawrooms() 3267 sx0 = (float)(wal->x-globalposx); sx1 = (float)(wal2->x-globalposx); in polymost_drawmaskwall() 3469 sx0 = (float)(tspr->x-globalposx); in polymost_drawsprite() [all …]
|
H A D | engine.c | 1389 globalxpanning = (globalposx<<20); in ceilscan() 1560 globalxpanning = (globalposx<<20); in florscan() 2099 globalx1 = (globalposx<<8); in grouscan() 3436 dax = tspr->x-globalposx; in drawsprite() 4029 globalposx += oy*globalx1; in fillpolygon() 4054 bx = ox*asm1 + globalposx; in fillpolygon() 4064 bx = ox*asm1 + globalposx; in fillpolygon() 4076 globalposx += globalx1; in fillpolygon() 6019 i = globalposx; globalposx = -globalposy; globalposy = -i; in drawmapview() 6029 globalposx = (globalposx<<(20+globalxshift))+(((int)sec->floorxpanning)<<24); in drawmapview() [all …]
|
H A D | mdsprite.c | 701 m0.y *= f; m1.y *= f; a0.y = (((float)(tspr->x-globalposx))/ 1024.0 + a0.y)*f; in md2draw() 705 k0 = ((float)(tspr->x-globalposx))*f/1024.0; in md2draw() 1015 m0.y *= f; m1.y *= f; a0.y = (((float)(tspr->x-globalposx))/ 1024.0 + a0.y)*f; in md3draw() 1019 k0 = ((float)(tspr->x-globalposx))*f/1024.0; in md3draw() 1878 m0.y *= f; a0.y = (((float)(tspr->x-globalposx))/ 1024.0 + a0.y)*f; in voxdraw() 1882 k0 = ((float)(tspr->x-globalposx))*f/1024.0; in voxdraw()
|
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 1211 globalxpanning = (globalposx<<20); in ceilscan() 1377 globalxpanning = (globalposx<<20); in florscan() 3491 dax = tspr->x-globalposx; in drawsprite() 7234 i = globalposx; globalposx = -globalposy; globalposy = -i; in drawmapview() 7244 globalposx = (globalposx<<(20+globalxshift))+(((long)sec->floorxpanning)<<24); in drawmapview() 7368 if ((spr->cstat&0x4) > 0) globalx1 = -globalx1, globaly1 = -globaly1, globalposx = -globalposx; in drawmapview() 7626 globalposx += oy*globalx1; in fillpolygon() 7651 bx = ox*asm1 + globalposx; in fillpolygon() 7661 bx = ox*asm1 + globalposx; in fillpolygon() 7674 globalposx += globalx1; in fillpolygon() [all …]
|
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 1250 globalxpanning = (globalposx<<20); in ceilscan() 1416 globalxpanning = (globalposx<<20); in florscan() 3530 dax = tspr->x-globalposx; in drawsprite() 7274 i = globalposx; globalposx = -globalposy; globalposy = -i; in drawmapview() 7284 globalposx = (globalposx<<(20+globalxshift))+(((long)sec->floorxpanning)<<24); in drawmapview() 7408 if ((spr->cstat&0x4) > 0) globalx1 = -globalx1, globaly1 = -globaly1, globalposx = -globalposx; in drawmapview() 7666 globalposx += oy*globalx1; in fillpolygon() 7691 bx = ox*asm1 + globalposx; in fillpolygon() 7701 bx = ox*asm1 + globalposx; in fillpolygon() 7714 globalposx += globalx1; in fillpolygon() [all …]
|
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | r_things.cpp | 2536 void R_DrawVoxel(fixed_t globalposx, fixed_t globalposy, fixed_t globalposz, angle_t viewang, in R_DrawVoxel() argument 2557 globalposx = globalposx >> 12; in R_DrawVoxel() 2578 i = abs(DMulScale6(dasprx - globalposx, cosang, daspry - globalposy, sinang)); in R_DrawVoxel() 2601 x = FixedMul(globalposx - dasprx, daxscalerecip); in R_DrawVoxel() 2611 x = (dasprx - globalposx) - DMulScale18(mip->PivotX, sprcosang, mip->PivotY, -sprsinang); in R_DrawVoxel()
|