/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/ |
H A D | reality_render.cpp | 130 static int globalposx, globalposy, globalposz, rt_smoothRatio; variable 1173 int dy = abs(globalposy/2 - y); in RT_CalculateShade() 1576 int wy = abs(globalposy - (w.y + wall[w.point2].y) / 2); in RT_WallCalc_NoSlope() 1817 int wy = abs(globalposy - (w.y + wall[w.point2].y) / 2); in RT_WallCalc_Slope() 2465 float y1 = globalposy + cos(lx * (fPI/180.f)) * 5000.f; in RT_ScanSector() 2467 float y2 = globalposy + cos(rx * (fPI/180.f)) * 5000.f; in RT_ScanSector() 2481 if ((wx1 - globalposx) * (wy2 - globalposy) < (wx2 - globalposx) * (wy1 - globalposy)) in RT_ScanSector() 2515 float wa2 = getanglef2(wx2, wy2, globalposx, globalposy); in RT_ScanSector() 2516 float wa1 = getanglef2(wx1, wy1, globalposx, globalposy); in RT_ScanSector() 2821 int wy = abs(globalposy - sprite[j].y); in RT_DrawMasks() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine.cpp | 666 if (inside(globalposx, globalposy, k)==1) in yax_scanbunches() 2130 b1 = s->y - globalposy; 3473 globaly1 = -globalposy<<8; in fgrouscan() 3780 globaly1 = -(globalposy<<8); in grouscan() 5504 x1 += globalposx; y1 += globalposy; in classicDrawSprite() 5505 x2 += globalposx; y2 += globalposy; in classicDrawSprite() 5775 day = tspr->y-globalposy; in classicDrawSprite() 6845 globalposy += oy*(int64_t)globaly2; in renderFillPolygon() 6918 globalposy += (int64_t)globaly2; in renderFillPolygon() 9939 i = globalposx; globalposx = -globalposy; globalposy = -i; in renderDrawMapView() [all …]
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H A D | engine_priv.h | 236 extern int32_t globalposx, globalposy, globalposz, globalhoriz; 414 globalposy = y, fglobalposy = (float)y; in set_globalpos()
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H A D | polymost.cpp | 4790 vec3_t vect = { globalposx, globalposy, globalposz }; in polymost_editorfunc() 4992 if (globalposz > getflorzofslope(sectnum, globalposx, globalposy)) in polymost_internal_nonparallaxed() 5002 if (globalposz < getceilzofslope(sectnum, globalposx, globalposy)) in polymost_internal_nonparallaxed() 5371 (float)(wal2->y - globalposy) }; in polymost_drawalls() 6481 vec2_t n, pos = { globalposx, globalposy }; in polymost_drawalls() 6591 vec2_t const s = { spr->x-globalposx, spr->y-globalposy }; in polymost_scansector() 7855 a0.x = ((float)(pos.y-globalposy)+offs.y) * -(1.f/1024.f)*-f; in polymost2_drawsprite() 7939 (float)(xyz.y - globalposy)}; in polymost_mdeditorfunc() 8034 (float)(xyz.y - globalposy)}; in polymost_voxeditorfunc() 8245 (float)(tspr->y - globalposy) + offs.y}; in polymost_drawsprite() [all …]
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H A D | polymer.cpp | 1895 (wallvisible(globalposx, globalposy, sec->wallptr + i)) && in polymer_displayrooms() 2003 if (wallvisible(globalposx, globalposy, sec->wallptr + i)) in polymer_displayrooms() 2125 renderPrepareMirror(globalposx, globalposy, globalposz, qglobalang, qglobalhoriz, in polymer_displayrooms() 2129 gy = globalposy; in polymer_displayrooms() 2135 px = globalposy; in polymer_displayrooms() 2163 py = globalposy; in polymer_displayrooms() 2547 … asi.animatesprites(globalposx, globalposy, globalposz, fix16_to_int(viewangle), asi.smoothratio); in polymer_animatesprites() 4491 spos2[0] = y - globalposy; in polymer_drawmdsprite() 6257 gy = globalposy; in polymer_prepareshadows()
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H A D | voxmodel.cpp | 1163 …m0.x *=-f; a0.x = (((float)(tspr->y+spriteext[tspr->owner].mdposition_offset.y-globalposy)) * -(1.… in polymost_voxdraw() 1249 …int visShade = int(fabsf(((tspr->x-globalposx)*gcosang+(tspr->y-globalposy)*gsinang)*globvis2*(1.f… in polymost_voxdraw()
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H A D | mdsprite.cpp | 2029 k1 = ((float)(tspr->y+spriteext[tspr->owner].mdposition_offset.y-globalposy))*f*(1.f/1024.f); in md3_vox_calcmat_common() 2225 if (f != 0.0) f *= 1.f/(float) (sepldist(globalposx - tspr->x, globalposy - tspr->y)>>5); in polymost_md3draw() 2228 if (f != 0.0) f *= 1.0/(double) (sepldist(globalposx - tspr->x, globalposy - tspr->y)>>5); in polymost_md3draw()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine_priv.h | 21 extern int globalposx, globalposy, globalposz, globalhoriz;
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H A D | polymost.c | 2016 x = wal->x-globalposx; y = wal->y-globalposy; in polymost_drawalls() 2019 x = wal2->x-globalposx; y = wal2->y-globalposy; in polymost_drawalls() 2921 xs = spr->x-globalposx; ys = spr->y-globalposy; in polymost_scansector() 2941 x1 = wal->x-globalposx; y1 = wal->y-globalposy; in polymost_scansector() 2942 x2 = wal2->x-globalposx; y2 = wal2->y-globalposy; in polymost_scansector() 3030 globalposy -= cosglobalang/1024; in polymost_drawrooms() 3037 globalposy += cosglobalang/1024; in polymost_drawrooms() 3175 updatesector(globalposx,globalposy,&globalcursectnum); in polymost_drawrooms() 3268 sy0 = (float)(wal->y-globalposy); sy1 = (float)(wal2->y-globalposy); in polymost_drawmaskwall() 3470 sy0 = (float)(tspr->y-globalposy); in polymost_drawsprite() [all …]
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H A D | engine.c | 1390 globalypanning = -(globalposy<<20); in ceilscan() 1561 globalypanning = -(globalposy<<20); in florscan() 2100 globaly1 = -(globalposy<<8); in grouscan() 3437 day = tspr->y-globalposy; in drawsprite() 4030 globalposy += oy*globaly2; in fillpolygon() 4055 by = ox*asm2 - globalposy; in fillpolygon() 4065 by = ox*asm2 - globalposy; in fillpolygon() 4077 globalposy += globaly2; in fillpolygon() 6007 globalposy = mulscale12(globalposy,i); in drawmapview() 6019 i = globalposx; globalposx = -globalposy; globalposy = -i; in drawmapview() [all …]
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H A D | mdsprite.c | 702 m0.x *=-f; m1.x *=-f; a0.x = (((float)(k1 -globalposy))/ -1024.0 + a0.x)*-f; in md2draw() 706 k1 = ((float)(tspr->y-globalposy))*f/1024.0; in md2draw() 1016 m0.x *=-f; m1.x *=-f; a0.x = (((float)(k1 -globalposy))/ -1024.0 + a0.x)*-f; in md3draw() 1020 k1 = ((float)(tspr->y-globalposy))*f/1024.0; in md3draw() 1879 m0.x *=-f; a0.x = (((float)(tspr->y-globalposy))/ -1024.0 + a0.x)*-f; in voxdraw() 1883 k1 = ((float)(tspr->y-globalposy))*f/1024.0; in voxdraw()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 1212 globalypanning = -(globalposy<<20); in ceilscan() 1378 globalypanning = -(globalposy<<20); in florscan() 3492 day = tspr->y-globalposy; in drawsprite() 7222 globalposy = mulscale12(globalposy,i); in drawmapview() 7234 i = globalposx; globalposx = -globalposy; globalposy = -i; in drawmapview() 7245 globalposy = (globalposy<<(20+globalyshift))-(((long)sec->floorypanning)<<24); in drawmapview() 7627 globalposy += oy*globaly2; in fillpolygon() 7652 by = ox*asm2 - globalposy; in fillpolygon() 7662 by = ox*asm2 - globalposy; in fillpolygon() 7675 globalposy += globaly2; in fillpolygon() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 1251 globalypanning = -(globalposy<<20); in ceilscan() 1417 globalypanning = -(globalposy<<20); in florscan() 3531 day = tspr->y-globalposy; in drawsprite() 7262 globalposy = mulscale12(globalposy,i); in drawmapview() 7274 i = globalposx; globalposx = -globalposy; globalposy = -i; in drawmapview() 7285 globalposy = (globalposy<<(20+globalyshift))-(((long)sec->floorypanning)<<24); in drawmapview() 7667 globalposy += oy*globaly2; in fillpolygon() 7692 by = ox*asm2 - globalposy; in fillpolygon() 7702 by = ox*asm2 - globalposy; in fillpolygon() 7715 globalposy += globaly2; in fillpolygon() [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | r_things.cpp | 2536 void R_DrawVoxel(fixed_t globalposx, fixed_t globalposy, fixed_t globalposz, angle_t viewang, in R_DrawVoxel() argument 2558 globalposy = -globalposy >> 12; in R_DrawVoxel() 2578 i = abs(DMulScale6(dasprx - globalposx, cosang, daspry - globalposy, sinang)); in R_DrawVoxel() 2602 y = FixedMul(globalposy - daspry, daxscalerecip); in R_DrawVoxel() 2612 y = (daspry - globalposy) - DMulScale18(mip->PivotY, sprcosang, mip->PivotX, sprsinang); in R_DrawVoxel()
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