/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | polymost.c | 2052 cy0 = ((float)(cz-globalposz))*ryp0 + ghoriz; in polymost_drawalls() 2053 fy0 = ((float)(fz-globalposz))*ryp0 + ghoriz; in polymost_drawalls() 2055 cy1 = ((float)(cz-globalposz))*ryp1 + ghoriz; in polymost_drawalls() 2056 fy1 = ((float)(fz-globalposz))*ryp1 + ghoriz; in polymost_drawalls() 2787 t0 = ((float)(i-globalposz))*ryp0 + ghoriz; in polymost_drawalls() 2788 t1 = ((float)(i-globalposz))*ryp1 + ghoriz; in polymost_drawalls() 2823 t0 = ((float)(i-globalposz))*ryp0 + ghoriz; in polymost_drawalls() 2855 t0 = ((float)(i-globalposz))*ryp0 + ghoriz; in polymost_drawalls() 2856 t1 = ((float)(i-globalposz))*ryp1 + ghoriz; in polymost_drawalls() 3309 i -= globalposz; in polymost_drawmaskwall() [all …]
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H A D | engine_priv.h | 21 extern int globalposx, globalposy, globalposz, globalhoriz;
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H A D | engine.c | 1206 z = sector[sectnum].ceilingz-globalposz; in wallmost() 1211 z = sector[sectnum].floorz-globalposz; in wallmost() 1368 globalzd = sec->ceilingz-globalposz; in ceilscan() 1539 globalzd = globalposz-sec->floorz; in florscan() 3033 y1 = mulscale16(tspr->z-globalposz,siz); in drawsprite() 3427 if ((globalposz > tspr->z) == ((cstat&8)==0)) in drawsprite() 3832 y1 = mulscale16(tspr->z-globalposz,siz); in drawsprite() 5606 if (globalposz < cz) globparaceilclip = 0; in drawrooms() 5607 if (globalposz > fz) globparaflorclip = 0; in drawrooms() 5738 if (klabs(spritesz[k]-globalposz) < (yspan>>1)) spritesz[k] = globalposz; in drawmasks() [all …]
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H A D | mdsprite.c | 703 m0.z *= g; m1.z *= g; a0.z = (((float)(k0 -globalposz))/-16384.0 + a0.z)*g; in md2draw() 1017 m0.z *= g; m1.z *= g; a0.z = (((float)(k0 -globalposz))/-16384.0 + a0.z)*g; in md3draw() 1880 m0.z *= g; a0.z = (((float)(k0 -globalposz))/-16384.0 + a0.z)*g; in voxdraw()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine.cpp | 2483 z = sector[sectnum].ceilingz-globalposz; in wallmost() 2489 z = sector[sectnum].floorz-globalposz; in wallmost() 5322 y1 = mulscale16(tspr->z-globalposz,isiz); in classicDrawSprite() 5569 owallmost(uwall, MAXWALLSB-1, z1-globalposz); in classicDrawSprite() 5570 owallmost(dwall, MAXWALLSB-1, z2-globalposz); in classicDrawSprite() 9319 if (klabs(spritesxyz[k].z-globalposz) != klabs(spritesxyz[l].z-globalposz)) in comparetsprites() 9320 return klabs(spritesxyz[k].z-globalposz)-klabs(spritesxyz[l].z-globalposz); in comparetsprites() 9372 spritesxyz[k].z = globalposz; in sortsprites() 9584 int32_t zs = tspriteptr[i]->z-globalposz; in renderDrawMasks() 9908 set_globalpos(dax, day, globalposz); in renderDrawMapView() [all …]
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H A D | polymost.cpp | 4790 vec3_t vect = { globalposx, globalposy, globalposz }; in polymost_editorfunc() 4859 ytex.d /= (double)(global_cf_z-globalposz); in polymost_internal_nonparallaxed() 5021 float const t0 = ((float)(refposz-globalposz))*ryp0 + ghoriz; in calc_ypanning() 5419 float const cy0 = (cz-globalposz)*ryp0 + ghoriz, fy0 = (fz-globalposz)*ryp0 + ghoriz; in polymost_drawalls() 5422 float const cy1 = (cz-globalposz)*ryp1 + ghoriz, fy1 = (fz-globalposz)*ryp1 + ghoriz; in polymost_drawalls() 5505 if (globalposz <= fz) in polymost_drawalls() 5929 if (globalposz >= cz) in polymost_drawalls() 6354 float const ocy0 = (cz-globalposz)*ryp0 + ghoriz; in polymost_drawalls() 6355 float const ofy0 = (fz-globalposz)*ryp0 + ghoriz; in polymost_drawalls() 6357 float const ocy1 = (cz-globalposz)*ryp1 + ghoriz; in polymost_drawalls() [all …]
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H A D | engine_priv.h | 236 extern int32_t globalposx, globalposy, globalposz, globalhoriz; 415 globalposz = z, fglobalposz = (float)z; in set_globalpos()
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H A D | polymer.cpp | 2125 renderPrepareMirror(globalposx, globalposy, globalposz, qglobalang, qglobalhoriz, in polymer_displayrooms() 2130 gz = globalposz; in polymer_displayrooms() 2136 py = -globalposz / 16; in polymer_displayrooms() 2164 pz = globalposz; in polymer_displayrooms() 2547 … asi.animatesprites(globalposx, globalposy, globalposz, fix16_to_int(viewangle), asi.smoothratio); in polymer_animatesprites() 6258 gz = globalposz; in polymer_prepareshadows()
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H A D | voxmodel.cpp | 1164 m0.z *= g; a0.z = (((float)(k0 -globalposz - shadowHack)) * -(1.f/16384.f) + a0.z) * g; in polymost_voxdraw()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 162 long globalposx, globalposy, globalposz, globalhoriz; variable 512 if (globalposz < cz) globparaceilclip = 0; in drawrooms() 513 if (globalposz > fz) globparaflorclip = 0; in drawrooms() 1190 globalzd = sec->ceilingz-globalposz; in ceilscan() 1356 globalzd = globalposz-sec->floorz; in florscan() 2852 if (klabs(spritesz[k]-globalposz) < (yspan>>1)) spritesz[k] = globalposz; in drawmasks() 2857 if (klabs(spritesz[k]-globalposz) < klabs(spritesz[l]-globalposz)) in drawmasks() 3091 y1 = mulscale16(tspr->z-globalposz,siz); in drawsprite() 3872 y1 = mulscale16(tspr->z-globalposz,siz); in drawsprite() 8053 z = sector[sectnum].ceilingz-globalposz; in wallmost() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 161 long globalposx, globalposy, globalposz, globalhoriz; variable 518 if (globalposz < cz) globparaceilclip = 0; in drawrooms() 519 if (globalposz > fz) globparaflorclip = 0; in drawrooms() 1229 globalzd = sec->ceilingz-globalposz; in ceilscan() 1395 globalzd = globalposz-sec->floorz; in florscan() 2891 if (klabs(spritesz[k]-globalposz) < (yspan>>1)) spritesz[k] = globalposz; in drawmasks() 2896 if (klabs(spritesz[k]-globalposz) < klabs(spritesz[l]-globalposz)) in drawmasks() 3130 y1 = mulscale16(tspr->z-globalposz,siz); in drawsprite() 3911 y1 = mulscale16(tspr->z-globalposz,siz); in drawsprite() 8071 z = sector[sectnum].ceilingz-globalposz; in wallmost() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/ |
H A D | reality_render.cpp | 130 static int globalposx, globalposy, globalposz, rt_smoothRatio; variable 2150 int dz = abs(globalposz - rt_tspriteptr->z); in RT_DrawSpriteFloor() 2199 … G_DoSpriteAnimations(globalposx, globalposy, globalposz, fix16_to_int(globalang), rt_smoothRatio); in RT_DrawSprite() 2344 if (rt_tspriteptr->z < globalposz) in RT_DrawSprite() 2349 if (rt_tspriteptr->z > globalposz) in RT_DrawSprite() 2449 if (globalposz < sector[sectnum].floorz) in RT_ScanSector() 2456 if (globalposz> sector[sectnum].ceilingz) in RT_ScanSector() 3407 globalposz = z; in RT_DrawRooms()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | r_things.cpp | 2536 void R_DrawVoxel(fixed_t globalposx, fixed_t globalposy, fixed_t globalposz, angle_t viewang, in R_DrawVoxel() argument 2559 globalposz = -globalposz >> 8; in R_DrawVoxel() 2621 if ((abs(globalposz - dasprz) >> 10) >= abs(dazscale)) return; in R_DrawVoxel() 2632 syoff = DivScale21(globalposz - dasprz, FixedMul(dazscale, 0xE800)) + (mip->PivotZ << 7); in R_DrawVoxel()
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