Searched refs:globalshade (Results 1 – 11 of 11) sorted by relevance
/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine_priv.h | 28 extern int globalshade;
|
H A D | engine.c | 1550 globalshade = (int)sec->floorshade; in florscan() 2067 globalshade = sec->ceilingshade; in grouscan() 2078 globalshade = sec->floorshade; in grouscan() 2252 globalshade = (int)sec->floorshade; in parascan() 2488 globalshade = (int)wal->shade; in drawalls() 2578 globalshade = (int)wal->shade; in drawalls() 2590 globalshade = (int)wal->shade; in drawalls() 2681 globalshade = (int)wal->shade; in drawalls() 3003 globalshade = tspr->shade; in drawsprite() 3908 globalshade = (int)wal->shade; in drawmaskwall() [all …]
|
H A D | polymost.c | 1170 ((float)(numpalookups-min(max(globalshade,0),numpalookups)))/((float)numpalookups); in drawpoly() 2783 … globalpicnum = wal->picnum; globalshade = wal->shade; globalpal = (int)((unsigned char)wal->pal); in polymost_drawalls() 2819 …globalpicnum = nwal->picnum; globalshade = nwal->shade; globalpal = (int)((unsigned char)nwal->pal… in polymost_drawalls() 2850 globalshade = wal->shade; globalpal = (int)((unsigned char)wal->pal); in polymost_drawalls() 3263 globalshade = (int)wal->shade; in polymost_drawmaskwall() 3420 globalshade = tspr->shade; in polymost_drawsprite() 3761 ogshade = globalshade; globalshade = dashade; in polymost_dorotatesprite() 3834 globalshade = ogshade; in polymost_dorotatesprite() 3846 ogshade = globalshade; globalshade = dashade; in polymost_dorotatesprite() 3986 globalshade = ogshade; in polymost_dorotatesprite() [all …]
|
H A D | mdsprite.c | 764 …pc[0] = pc[1] = pc[2] = ((float)(numpalookups-min(max(globalshade+m->shadeoff,0),numpalookups)))/(… in md2draw() 1067 …pc[0] = pc[1] = pc[2] = ((float)(numpalookups-min(max(globalshade+m->shadeoff,0),numpalookups)))/(… in md3draw() 1920 …pc[0] = pc[1] = pc[2] = ((float)(numpalookups-min(max(globalshade+m->shadeoff,0),numpalookups)))/(… in voxdraw()
|
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 870 globalshade = (long)wal->shade; in drawalls() 959 globalshade = (long)wal->shade; in drawalls() 971 globalshade = (long)wal->shade; in drawalls() 1061 globalshade = (long)wal->shade; in drawalls() 1201 globalshade = (long)sec->ceilingshade; in ceilscan() 1367 globalshade = (long)sec->floorshade; in florscan() 2963 globalshade = (long)wal->shade; in drawmaskwall() 3061 globalshade = tspr->shade; in drawsprite() 7335 globalshade = max(min(globalshade+spr->shade+6,numpalookups-1),0); in drawmapview() 8209 globalshade = sec->ceilingshade; in grouscan() [all …]
|
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 909 globalshade = (long)wal->shade; in drawalls() 998 globalshade = (long)wal->shade; in drawalls() 1010 globalshade = (long)wal->shade; in drawalls() 1100 globalshade = (long)wal->shade; in drawalls() 1240 globalshade = (long)sec->ceilingshade; in ceilscan() 1406 globalshade = (long)sec->floorshade; in florscan() 3002 globalshade = (long)wal->shade; in drawmaskwall() 3100 globalshade = tspr->shade; in drawsprite() 7375 globalshade = max(min(globalshade+spr->shade+6,numpalookups-1),0); in drawmapview() 8227 globalshade = sec->ceilingshade; in grouscan() [all …]
|
/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine_priv.h | 248 extern int32_t globalshade; 307 static FORCE_INLINE int32_t getpalookupsh(int32_t davis) { return getpalookup(davis, globalshade) <… in getpalookupsh()
|
H A D | polymost.cpp | 3003 polymost_setShade(globalshade); in polymost_updatePalette() 3697 globalshade = -128; in polymost_drawpoly() 3711 globalshade = shade; in polymost_drawpoly() 5465 globalshade = sec->floorshade; in polymost_drawalls() 7555 globalshade = tspr->shade; in polymost2_drawsprite() 8118 globalshade = tspr->shade; in polymost_drawsprite() 8879 int const ogshade = globalshade; globalshade = dashade; in polymost_dorotatespritemodel() 9072 globalshade = ogshade; in polymost_dorotatespritemodel() 9105 globalshade = dashade; in polymost_dorotatesprite() 9346 globalshade = ogshade; in polymost_dorotatesprite() [all …]
|
H A D | voxmodel.cpp | 1196 …pc[0] = pc[1] = pc[2] = ((float)numshades - min(max((globalshade * shadescale) + m->shadeoff, 0.f)… in polymost_voxdraw() 1253 globalshade = max(min(globalshade+visShade, numshades-1), 0); in polymost_voxdraw()
|
H A D | engine.cpp | 1381 int32_t globalshade, globalorientation; variable 2650 globalshade = shade; in setup_globals_cf1() 3441 globalshade = sec->ceilingshade; in fgrouscan() 3452 globalshade = sec->floorshade; in fgrouscan() 3748 globalshade = sec->ceilingshade; in grouscan() 3759 globalshade = sec->floorshade; in grouscan() 3962 globalshade = (int32_t)sec->floorshade; in parascan() 4130 globalshade = wal->shade; in setup_globals_wall1() 5288 globalshade = tspr->shade; in classicDrawSprite() 6508 globalshade = 32; in classicDrawSprite() [all …]
|
H A D | mdsprite.cpp | 2241 …pc[0] = pc[1] = pc[2] = ((float)numshades - min(max((globalshade * shadescale) + m->shadeoff, 0.f)… in polymost_md3draw()
|