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Searched refs:globalshiftval (Results 1 – 4 of 4) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DENGINE.C867 if (pow2long[globalshiftval] != tilesizy[globalpicnum]) globalshiftval++; in drawalls()
868 globalshiftval = 32-globalshiftval; in drawalls()
978 globalshiftval = 32-globalshiftval; in drawalls()
1066 if (pow2long[globalshiftval] != tilesizy[globalpicnum]) globalshiftval++; in drawalls()
1067 globalshiftval = 32-globalshiftval; in drawalls()
2968 if (pow2long[globalshiftval] != tilesizy[globalpicnum]) globalshiftval++; in drawmaskwall()
2969 globalshiftval = 32-globalshiftval; in drawmaskwall()
3212 if (pow2long[globalshiftval] != tilesizy[globalpicnum]) globalshiftval++; in drawsprite()
3213 globalshiftval = 32-globalshiftval; in drawsprite()
3356 globalshiftval = 32-globalshiftval; in drawsprite()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DENGINE.C907 globalshiftval = 32-globalshiftval; in drawalls()
1017 globalshiftval = 32-globalshiftval; in drawalls()
1105 if (pow2long[globalshiftval] != tilesizy[globalpicnum]) globalshiftval++; in drawalls()
1106 globalshiftval = 32-globalshiftval; in drawalls()
3007 if (pow2long[globalshiftval] != tilesizy[globalpicnum]) globalshiftval++; in drawmaskwall()
3008 globalshiftval = 32-globalshiftval; in drawmaskwall()
3251 if (pow2long[globalshiftval] != tilesizy[globalpicnum]) globalshiftval++; in drawsprite()
3252 globalshiftval = 32-globalshiftval; in drawsprite()
3394 if (pow2long[globalshiftval] != tilesizy[globalpicnum]) globalshiftval++; in drawsprite()
3395 globalshiftval = 32-globalshiftval; in drawsprite()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine.c2263 if (pow2long[globalshiftval] != tilesizy[globalpicnum]) globalshiftval++; in parascan()
2264 globalshiftval = 32-globalshiftval; in parascan()
2486 globalshiftval = 32-globalshiftval; in drawalls()
2598 globalshiftval = 32-globalshiftval; in drawalls()
2688 globalshiftval = 32-globalshiftval; in drawalls()
3155 if (pow2long[globalshiftval] != tilesizy[globalpicnum]) globalshiftval++; in drawsprite()
3156 globalshiftval = 32-globalshiftval; in drawsprite()
3298 if (pow2long[globalshiftval] != tilesizy[globalpicnum]) globalshiftval++; in drawsprite()
3299 globalshiftval = 32-globalshiftval; in drawsprite()
3914 if (pow2long[globalshiftval] != tilesizy[globalpicnum]) globalshiftval++; in drawmaskwall()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine.cpp1944 if (globalshiftval==0) in maskwallscan()
2928 if (globalshiftval < 0) in wallscan()
2955 if (globalshiftval==0) in wallscan()
3077 if (globalshiftval==0) in transmaskvline()
3171 if (globalshiftval==0) in transmaskwallscan()
3987 globalshiftval++; in parascan()
4000 globalshiftval = 32-globalshiftval; in parascan()
4154 globalshiftval++; in setup_globals_wall2()
4168 globalshiftval = 32-globalshiftval; in setup_globals_wall2()
5150 globalshiftval++; in setup_globals_sprite1()
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