Searched refs:glprg (Results 1 – 6 of 6) sorted by relevance
2046 switch (glprg->getType()) in bindGpuProgram()2049 if (mCurrentVertexShader != glprg) in bindGpuProgram()2053 mCurrentVertexShader = glprg; in bindGpuProgram()2057 if (mCurrentHullShader != glprg) in bindGpuProgram()2061 mCurrentHullShader = glprg; in bindGpuProgram()2065 if (mCurrentDomainShader != glprg) in bindGpuProgram()2069 mCurrentDomainShader = glprg; in bindGpuProgram()2077 mCurrentGeometryShader = glprg; in bindGpuProgram()2085 mCurrentFragmentShader = glprg; in bindGpuProgram()2089 if (mCurrentComputeShader != glprg) in bindGpuProgram()[all …]
2346 switch (glprg->getType()) in bindGpuProgram()2349 if (mCurrentVertexProgram != glprg) in bindGpuProgram()2353 mCurrentVertexProgram = glprg; in bindGpuProgram()2362 mCurrentFragmentProgram = glprg; in bindGpuProgram()2370 mCurrentGeometryProgram = glprg; in bindGpuProgram()2374 if (mCurrentHullProgram != glprg) in bindGpuProgram()2378 mCurrentHullProgram = glprg; in bindGpuProgram()2382 if (mCurrentDomainProgram != glprg) in bindGpuProgram()2386 mCurrentDomainProgram = glprg; in bindGpuProgram()2390 if (mCurrentComputeProgram != glprg) in bindGpuProgram()[all …]
2084 GLES2GpuProgram* glprg = static_cast<GLES2GpuProgram*>(prg); in bindGpuProgram() local2103 switch (glprg->getType()) in bindGpuProgram()2106 if (mCurrentVertexProgram != glprg) in bindGpuProgram()2110 mCurrentVertexProgram = glprg; in bindGpuProgram()2115 if (mCurrentFragmentProgram != glprg) in bindGpuProgram()2119 mCurrentFragmentProgram = glprg; in bindGpuProgram()2127 glprg->bindProgram(); in bindGpuProgram()
1934 GLSLESProgram* glprg = static_cast<GLSLESProgram*>(prg); in bindGpuProgram() local1953 switch (glprg->getType()) in bindGpuProgram()1956 if (mCurrentVertexProgram != glprg) in bindGpuProgram()1960 mCurrentVertexProgram = glprg; in bindGpuProgram()1965 if (mCurrentFragmentProgram != glprg) in bindGpuProgram()1969 mCurrentFragmentProgram = glprg; in bindGpuProgram()1977 glprg->bindProgram(); in bindGpuProgram()
2758 GLGpuProgram* glprg = static_cast<GLGpuProgram*>(prg); in bindGpuProgram() local2777 switch (glprg->getType()) in bindGpuProgram()2780 if (mCurrentVertexProgram != glprg) in bindGpuProgram()2784 mCurrentVertexProgram = glprg; in bindGpuProgram()2789 if (mCurrentFragmentProgram != glprg) in bindGpuProgram()2793 mCurrentFragmentProgram = glprg; in bindGpuProgram()2797 if (mCurrentGeometryProgram != glprg) in bindGpuProgram()2801 mCurrentGeometryProgram = glprg; in bindGpuProgram()2811 glprg->bindProgram(); in bindGpuProgram()
3073 GLGpuProgram* glprg = static_cast<GLGpuProgram*>(prg); in bindGpuProgram() local3092 switch (glprg->getType()) in bindGpuProgram()3095 if (mCurrentVertexProgram != glprg) in bindGpuProgram()3099 mCurrentVertexProgram = glprg; in bindGpuProgram()3104 if (mCurrentFragmentProgram != glprg) in bindGpuProgram()3108 mCurrentFragmentProgram = glprg; in bindGpuProgram()3112 if (mCurrentGeometryProgram != glprg) in bindGpuProgram()3116 mCurrentGeometryProgram = glprg; in bindGpuProgram()3126 glprg->bindProgram(); in bindGpuProgram()