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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles31/
H A Des31cShaderBitfieldOperationTests.cpp141 glu::GLSLVersion glslVersion, Data const& data, in ShaderBitfieldOperationCase() argument
145 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_430); in ShaderBitfieldOperationCase()
277 : ShaderBitfieldOperationCaseFrexp(context, name, glslVersion, data, 1, in ShaderBitfieldOperationCaseFrexpFloat()
288 : ShaderBitfieldOperationCaseFrexp(context, name, glslVersion, data, 2, in ShaderBitfieldOperationCaseFrexpVec2()
299 : ShaderBitfieldOperationCaseFrexp(context, name, glslVersion, data, 3, in ShaderBitfieldOperationCaseFrexpVec3()
731 context, name, glslVersion, data, insert, offset, bits, 1, in ShaderBitfieldOperationCaseBitfieldInsertUint1()
743 context, name, glslVersion, data, insert, offset, bits, 2, in ShaderBitfieldOperationCaseBitfieldInsertUint2()
755 context, name, glslVersion, data, insert, offset, bits, 3, in ShaderBitfieldOperationCaseBitfieldInsertUint3()
817 context, name, glslVersion, data, insert, offset, bits, 1, in ShaderBitfieldOperationCaseBitfieldInsertInt1()
829 context, name, glslVersion, data, insert, offset, bits, 2, in ShaderBitfieldOperationCaseBitfieldInsertInt2()
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H A Des31cSampleShadingTests.cpp79 SampleShadingApiCaseGroup(Context& context, glu::GLSLVersion glslVersion) in SampleShadingApiCaseGroup() argument
80 : TestCaseGroup(context, "api", "Basic API verification"), m_glslVersion(glslVersion) in SampleShadingApiCaseGroup()
93 SampleShadingApiCase(Context& context, glu::GLSLVersion glslVersion);
107 : TestCase(context, "verify", ""), m_glslVersion(glslVersion) in SampleShadingApiCase()
109 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingApiCase()
201 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingRenderCase() argument
206 , m_glslVersion(glslVersion) in SampleShadingRenderCase()
216 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingRenderCase()
501 , m_glslVersion(glslVersion) in SampleShadingRenderFormatTests()
535 SampleShadingRenderTests(glcts::Context& context, glu::GLSLVersion glslVersion);
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H A Des31cSeparateShaderObjsTests.cpp491 str << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in generateBasicVertexSrc()
493 if (glslVersion >= glu::GLSL_VERSION_410) in generateBasicVertexSrc()
511 str << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in generateBasicFragmentSrc()
2041 if (glslVersion >= glu::GLSL_VERSION_410) in generateVarLinkVertexShaderSrc()
2873 : InterfaceMatchingCase(context, name, glslVersion) in InterfaceMatchingCaseFloat()
2882 if (glslVersion >= glu::GLSL_VERSION_410) in generateVarLinkVertexShaderSrc()
2940 : InterfaceMatchingCase(context, name, glslVersion) in InterfaceMatchingCaseInt()
2954 if (glslVersion >= glu::GLSL_VERSION_410) in generateVarLinkVertexShaderSrc()
3012 : InterfaceMatchingCase(context, name, glslVersion) in InterfaceMatchingCaseUInt()
3026 if (glslVersion >= glu::GLSL_VERSION_410) in generateVarLinkVertexShaderSrc()
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/dports/misc/usd/USD-21.11/pxr/imaging/glf/
H A DcontextCaps.cpp89 , glslVersion(_DefaultGLSLVersion) in GlfContextCaps()
154 glslVersion = _DefaultGLSLVersion; in _LoadCaps()
195 glslVersion = major * 100 + minor * 10; in _LoadCaps()
198 glslVersion = 0; in _LoadCaps()
293 glslVersion = std::min(glslVersion, TfGetEnvSetting(GLF_GLSL_VERSION)); in _LoadCaps()
296 floatingPointBuffersEnabled &= (glslVersion >= 400); in _LoadCaps()
297 shadingLanguage420pack &= (glslVersion >= 420); in _LoadCaps()
298 explicitUniformLocation &= (glslVersion >= 430); in _LoadCaps()
299 bindlessTextureEnabled &= (glslVersion >= 430); in _LoadCaps()
300 bindlessBufferEnabled &= (glslVersion >= 430); in _LoadCaps()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/glshared/
H A DglsFragmentOpUtil.cpp112 if (glslVersion == glu::GLSL_VERSION_100_ES) in getVertSrc()
114 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getVertSrc()
116 else if (glslVersion == glu::GLSL_VERSION_330) in getVertSrc()
125 if (glslVersion == glu::GLSL_VERSION_100_ES) in getFragSrc()
127 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getFragSrc()
129 else if (glslVersion == glu::GLSL_VERSION_330) in getFragSrc()
142 , m_blendFuncExt (!glu::glslVersionIsES(glslVersion) && (glslVersion >= glu::GLSL_VERSION_330)) in QuadRenderer()
145 glslVersion == glu::GLSL_VERSION_300_ES || in QuadRenderer()
146 glslVersion == glu::GLSL_VERSION_330); in QuadRenderer()
149 const char* vertSrc = getVertSrc(glslVersion); in QuadRenderer()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/common/
H A DglcShaderSwitchTests.cpp98 static tcu::TestCase* makeSwitchCase(Context& context, glu::GLSLVersion glslVersion, const char* na… in makeSwitchCase() argument
105 vtx << glu::getGLSLVersionDeclaration(glslVersion) << "\n" in makeSwitchCase()
108 frag << glu::getGLSLVersionDeclaration(glslVersion) << "\n" in makeSwitchCase()
170 static void makeSwitchCases(TestCaseGroup* group, glu::GLSLVersion glslVersion, const char* name, c… in makeSwitchCases() argument
178 group->addChild(makeSwitchCase(group->getContext(), glslVersion, in makeSwitchCases()
181 group->addChild(makeSwitchCase(group->getContext(), glslVersion, in makeSwitchCases()
187 ShaderSwitchTests::ShaderSwitchTests(Context& context, glu::GLSLVersion glslVersion) in ShaderSwitchTests() argument
188 : TestCaseGroup(context, "switch", "Switch statement tests"), m_glslVersion(glslVersion) in ShaderSwitchTests()
190 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in ShaderSwitchTests()
191 glslVersion == glu::GLSL_VERSION_330); in ShaderSwitchTests()
H A DglcShaderIndexingTests.cpp245 glu::GLSLVersion glslVersion, DataType varType, in createVaryingArrayCase() argument
248 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createVaryingArrayCase()
249 glslVersion >= glu::GLSL_VERSION_330); in createVaryingArrayCase()
252 vtx << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in createVaryingArrayCase()
369 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createUniformArrayCase()
370 glslVersion >= glu::GLSL_VERSION_330); in createUniformArrayCase()
376 vtx << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in createUniformArrayCase()
481 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createTmpArrayCase()
482 glslVersion >= glu::GLSL_VERSION_330); in createTmpArrayCase()
922 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createMatrixSubscriptCase()
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H A DglcShaderNegativeTests.cpp58 GLSLVersion glslVersion) in ShaderUniformInitializeGlobalCase() argument
59 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderUniformInitializeGlobalCase()
131 GLSLVersion glslVersion) in ShaderUniformPrecisionLinkCase() argument
133 , m_glslVersion(glslVersion) in ShaderUniformPrecisionLinkCase()
222 GLSLVersion glslVersion) in ShaderConstantSequenceExpressionCase() argument
223 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderConstantSequenceExpressionCase()
280 ShaderNegativeTests::ShaderNegativeTests(Context& context, GLSLVersion glslVersion) in ShaderNegativeTests() argument
281 : TestCaseGroup(context, "negative", "Shader Negative tests"), m_glslVersion(glslVersion) in ShaderNegativeTests()
H A DglcShaderIntegerMixTests.cpp49 …rMixCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion) in ShaderIntegerMixCase() argument
50 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderIntegerMixCase()
78 glu::GLSLVersion glslVersion) in ShaderIntegerMixDefineCase() argument
79 : ShaderIntegerMixCase(context, name, description, glslVersion) in ShaderIntegerMixDefineCase()
149 glu::GLSLVersion glslVersion, bool _use_extension, bool _is_negative_testing) in ShaderIntegerMixPrototypesCase() argument
150 : ShaderIntegerMixCase(context, name, description, glslVersion) in ShaderIntegerMixPrototypesCase()
277 glu::GLSLVersion glslVersion, const char* _type) in ShaderIntegerMixRenderCase() argument
278 : ShaderIntegerMixCase(context, name, description, glslVersion), type(_type) in ShaderIntegerMixRenderCase()
540 ShaderIntegerMixTests::ShaderIntegerMixTests(Context& context, glu::GLSLVersion glslVersion) in ShaderIntegerMixTests() argument
541 …estCaseGroup(context, "shader_integer_mix", "Shader Integer Mix tests"), m_glslVersion(glslVersion) in ShaderIntegerMixTests()
H A DglcShaderMultisampleInterpolationTests.cpp101 glu::GLSLVersion glslVersion);
112 glu::GLSLVersion glslVersion) in ShaderMultisampleInterpolationApiCase() argument
113 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderMultisampleInterpolationApiCase()
115 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_440); in ShaderMultisampleInterpolationApiCase()
215 glu::GLSLVersion glslVersion, char const* qualifier, char const* assignment,
248 …Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, char co… in ShaderMultisampleInterpolationBaseCase() argument
253 , m_glslVersion(glslVersion) in ShaderMultisampleInterpolationBaseCase()
266 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_440); in ShaderMultisampleInterpolationBaseCase()
577 …rpolationTests::ShaderMultisampleInterpolationTests(Context& context, glu::GLSLVersion glslVersion) in ShaderMultisampleInterpolationTests() argument
579 , m_glslVersion(glslVersion) in ShaderMultisampleInterpolationTests()
H A DglcSampleVariablesTests.cpp90 glu::GLSLVersion glslVersion);
100 glu::GLSLVersion glslVersion) in SampleShadingExtensionCase() argument
101 : TestCase(context, name, description), m_glslVersion(glslVersion) in SampleShadingExtensionCase()
103 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES); in SampleShadingExtensionCase()
206 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingMaskCase() argument
210 , m_glslVersion(glslVersion) in SampleShadingMaskCase()
218 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingMaskCase()
564 glu::GLSLVersion glslVersion, GLint samples, in SampleShadingPositionCase() argument
567 , m_glslVersion(glslVersion) in SampleShadingPositionCase()
571 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingPositionCase()
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H A DglcUniformBlockTests.cpp94 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in RandomUniformBlockCase()
315 const char* description, glu::GLSLVersion glslVersion, in createRandomCaseGroup() argument
334 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in BlockSingleStructCase()
369 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in BlockSingleStructArrayCase()
406 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in BlockSingleNestedStructCase()
448 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in BlockSingleNestedStructArrayCase()
489 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in BlockMultiBasicTypesCase()
532 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in BlockMultiNestedStructCase()
583 : TestCase(context, "precision_matching", ""), m_glslVersion(glslVersion) in UniformBlockPrecisionMatching()
685 UniformBlockNameMatching(Context& context, glu::GLSLVersion glslVersion) in UniformBlockNameMatching() argument
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H A DglcBlendEquationAdvancedTests.cpp469 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_430); in GetDef2DVtxSrc()
480 const char* layoutQualifier, const char* glslVersion, in GetSolidShader() argument
498 args["VERSION_DIRECTIVE"] = glslVersion; in GetSolidShader()
597 , m_glslVersion(glslVersion) in CoherentBlendTest()
767 , m_glslVersion(glslVersion) in BlendTestCaseGroup()
794 , m_glslVersion(glslVersion) in BlendTest()
1128 , m_glslVersion(glslVersion) in ExtensionDirectiveTestCase()
1265 , m_glslVersion(glslVersion) in MissingQualifierTestGroup()
1288 , m_glslVersion(glslVersion) in MissingCase()
1472 , m_glslVersion(glslVersion) in MRTCase()
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H A DglcFragDepthTests.cpp112 …epthCompareCase(Context& context, const char* name, const char* desc, glu::GLSLVersion glslVersion,
126 glu::GLSLVersion glslVersion, const char* fragSrc, in FragDepthCompareCase() argument
129 , m_glslVersion(glslVersion) in FragDepthCompareCase()
271 …gDepthWriteCase(Context& context, const char* name, const char* desc, glu::GLSLVersion glslVersion,
284 glu::GLSLVersion glslVersion, const char* fragSrc, EvalFragDepthFunc evalFunc) in FragDepthWriteCase() argument
285 …: TestCase(context, name, desc), m_glslVersion(glslVersion), m_fragSrc(fragSrc), m_evalFunc(evalFu… in FragDepthWriteCase()
407 FragDepthTests::FragDepthTests(Context& context, glu::GLSLVersion glslVersion) in FragDepthTests() argument
408 : TestCaseGroup(context, "fragdepth", "gl_FragDepth tests"), m_glslVersion(glslVersion) in FragDepthTests()
/dports/deskutils/kuserfeedback/kuserfeedback-1.0.0/src/provider/core/
H A Dopenglinfosource_p.h79 const auto glslVersion = v.left(idx); in parseGLSLVersion() local
80 if (!glslVersion.isEmpty()) in parseGLSLVersion()
81 m.insert(QStringLiteral("glslVersion"), glslVersion); in parseGLSLVersion()
98 const auto glslVersion = v.left(idx); in parseESGLSLVersion() local
99 if (!glslVersion.isEmpty()) in parseESGLSLVersion()
100 m.insert(QStringLiteral("glslVersion"), glslVersion); in parseESGLSLVersion()
/dports/devel/gammaray/GammaRay-2.11.3/3rdparty/kuserfeedback/core/
H A Dopenglinfosource_p.h79 const auto glslVersion = v.left(idx); in parseGLSLVersion() local
80 if (!glslVersion.isEmpty()) in parseGLSLVersion()
81 m.insert(QStringLiteral("glslVersion"), glslVersion); in parseGLSLVersion()
98 const auto glslVersion = v.left(idx); in parseESGLSLVersion() local
99 if (!glslVersion.isEmpty()) in parseESGLSLVersion()
100 m.insert(QStringLiteral("glslVersion"), glslVersion); in parseESGLSLVersion()
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/service/
H A Dgles2_cmd_copy_texture_chromium.cc108 ShaderId GetVertexShaderId(unsigned glslVersion) { in GetVertexShaderId() argument
109 return glslVersion; in GetVertexShaderId()
114 ShaderId GetFragmentShaderId(unsigned glslVersion, in GetFragmentShaderId() argument
305 id = id * NUM_GLSL + glslVersion; in GetFragmentShaderId()
328 if (glslVersion == GLSL_CORE_PROFILE) { in InsertVersionDirective()
330 } else if (glslVersion == GLSL_ESSL300) { in InsertVersionDirective()
347 std::string GetVertexShaderSource(unsigned glslVersion) { in GetVertexShaderSource() argument
349 InsertVersionDirective(&source, glslVersion); in GetVertexShaderSource()
388 InsertVersionDirective(&source, glslVersion); in GetFragmentShaderSource()
393 if (glslVersion == GLSL_ESSL300) { in GetFragmentShaderSource()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gl/
H A Dgl4cES31CompatibilitySampleVariablesTests.cpp93 glu::GLSLVersion glslVersion);
103 glu::GLSLVersion glslVersion) in SampleShadingExtensionCase() argument
104 : TestCase(context, name, description), m_glslVersion(glslVersion) in SampleShadingExtensionCase()
106 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES); in SampleShadingExtensionCase()
213 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingMaskCase() argument
217 , m_glslVersion(glslVersion) in SampleShadingMaskCase()
225 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingMaskCase()
562 glu::GLSLVersion glslVersion, GLint samples, in SampleShadingPositionCase() argument
565 , m_glslVersion(glslVersion) in SampleShadingPositionCase()
569 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingPositionCase()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/
H A DOgreTerrainMaterialShaderHelperGLSLES.cpp84 … uint16 glslVersion = Root::getSingleton().getRenderSystem()->getNativeShadingLanguageVersion(); in generateVpHeader() local
88 outStream << "#version " << glslVersion; in generateVpHeader()
91 if(glslVersion > 100) in generateVpHeader()
253 … uint16 glslVersion = Root::getSingleton().getRenderSystem()->getNativeShadingLanguageVersion(); in generateFpHeader() local
257 outStream << "#version " << glslVersion; in generateFpHeader()
260 if(glslVersion > 100) in generateFpHeader()
286 if(glslVersion > 100) in generateFpHeader()
394 if(glslVersion > 100) in generateFpHeader()
582 … uint16 glslVersion = Root::getSingleton().getRenderSystem()->getNativeShadingLanguageVersion(); in generateFpFooter() local
583 String outVariable = (glslVersion > 100) ? "fragColour" : "gl_FragColor"; in generateFpFooter()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/command_buffer/service/
H A Dgles2_cmd_copy_texture_chromium.cc108 ShaderId GetVertexShaderId(unsigned glslVersion) { in GetVertexShaderId() argument
109 return glslVersion; in GetVertexShaderId()
114 ShaderId GetFragmentShaderId(unsigned glslVersion, in GetFragmentShaderId() argument
305 id = id * NUM_GLSL + glslVersion; in GetFragmentShaderId()
328 if (glslVersion == GLSL_CORE_PROFILE) { in InsertVersionDirective()
330 } else if (glslVersion == GLSL_ESSL300) { in InsertVersionDirective()
347 std::string GetVertexShaderSource(unsigned glslVersion) { in GetVertexShaderSource() argument
349 InsertVersionDirective(&source, glslVersion); in GetVertexShaderSource()
388 InsertVersionDirective(&source, glslVersion); in GetFragmentShaderSource()
393 if (glslVersion == GLSL_ESSL300) { in GetFragmentShaderSource()
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/dports/games/residualvm/residualvm-0.3.1/graphics/opengl/
H A Dcontext.cpp102 int glslVersion = getGLSLVersion(); in initialize() local
103 debug(5, "OpenGL GLSL version: %d", glslVersion); in initialize()
119 …aderObjects && ARBShadingLanguage100 && ARBVertexShader && ARBFragmentShader && glslVersion >= 120; in initialize()
/dports/games/scummvm/scummvm-2.5.1/graphics/opengl/
H A Dcontext.cpp106 int glslVersion = getGLSLVersion(); in initialize() local
107 debug(5, "OpenGL GLSL version: %d", glslVersion); in initialize()
123 …aderObjects && ARBShadingLanguage100 && ARBVertexShader && ARBFragmentShader && glslVersion >= 120; in initialize()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/
H A Des31fBasicComputeShaderTests.cpp96 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate()
135 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate()
257 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate()
381 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate()
485 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate()
616 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate()
839 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate()
933 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate()
1023 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate()
1128 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate()
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H A Des31fProgramInterfaceQueryTests.cpp1696 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glslVersion); in init()
2176 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glslVersion); in init()
2735 m_program->addShader((glu::ShaderType)shaderType, glslVersion); in init()
4289 glslVersion, in generateReferencedByShaderCaseBlocks()
4307 glslVersion, in generateReferencedByShaderCaseBlocks()
4521 return generateRandomCoreShaderSet(rnd, glslVersion); in generateRandomShaderSet()
4523 return generateRandomExtShaderSet(rnd, glslVersion); in generateRandomShaderSet()
4706 generateUniformCaseRandomCases(m_context, blockGroup, glslVersion); in init()
6177 glslVersion, in generateTransformFeedbackShaderCaseBlocks()
7011 generateBufferVariableTypeBlock(m_context, blockGroup, glslVersion); in init()
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/dports/games/endless-sky/endless-sky-0.9.14/source/
H A DGameWindow.cpp177 const char *glslVersion = reinterpret_cast<const char *>(glGetString(GL_SHADING_LANGUAGE_VERSION)); in Init() local
178 if(!glslVersion || !*glslVersion) in Init()
190 out << "Your OpenGL version is " << glVersion << ", GLSL version " << glslVersion << "." << endl; in Init()

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