/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles31/ |
H A D | es31cShaderBitfieldOperationTests.cpp | 141 glu::GLSLVersion glslVersion, Data const& data, in ShaderBitfieldOperationCase() argument 145 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_430); in ShaderBitfieldOperationCase() 277 : ShaderBitfieldOperationCaseFrexp(context, name, glslVersion, data, 1, in ShaderBitfieldOperationCaseFrexpFloat() 288 : ShaderBitfieldOperationCaseFrexp(context, name, glslVersion, data, 2, in ShaderBitfieldOperationCaseFrexpVec2() 299 : ShaderBitfieldOperationCaseFrexp(context, name, glslVersion, data, 3, in ShaderBitfieldOperationCaseFrexpVec3() 731 context, name, glslVersion, data, insert, offset, bits, 1, in ShaderBitfieldOperationCaseBitfieldInsertUint1() 743 context, name, glslVersion, data, insert, offset, bits, 2, in ShaderBitfieldOperationCaseBitfieldInsertUint2() 755 context, name, glslVersion, data, insert, offset, bits, 3, in ShaderBitfieldOperationCaseBitfieldInsertUint3() 817 context, name, glslVersion, data, insert, offset, bits, 1, in ShaderBitfieldOperationCaseBitfieldInsertInt1() 829 context, name, glslVersion, data, insert, offset, bits, 2, in ShaderBitfieldOperationCaseBitfieldInsertInt2() [all …]
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H A D | es31cSampleShadingTests.cpp | 79 SampleShadingApiCaseGroup(Context& context, glu::GLSLVersion glslVersion) in SampleShadingApiCaseGroup() argument 80 : TestCaseGroup(context, "api", "Basic API verification"), m_glslVersion(glslVersion) in SampleShadingApiCaseGroup() 93 SampleShadingApiCase(Context& context, glu::GLSLVersion glslVersion); 107 : TestCase(context, "verify", ""), m_glslVersion(glslVersion) in SampleShadingApiCase() 109 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingApiCase() 201 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingRenderCase() argument 206 , m_glslVersion(glslVersion) in SampleShadingRenderCase() 216 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingRenderCase() 501 , m_glslVersion(glslVersion) in SampleShadingRenderFormatTests() 535 SampleShadingRenderTests(glcts::Context& context, glu::GLSLVersion glslVersion); [all …]
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H A D | es31cSeparateShaderObjsTests.cpp | 491 str << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in generateBasicVertexSrc() 493 if (glslVersion >= glu::GLSL_VERSION_410) in generateBasicVertexSrc() 511 str << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in generateBasicFragmentSrc() 2041 if (glslVersion >= glu::GLSL_VERSION_410) in generateVarLinkVertexShaderSrc() 2873 : InterfaceMatchingCase(context, name, glslVersion) in InterfaceMatchingCaseFloat() 2882 if (glslVersion >= glu::GLSL_VERSION_410) in generateVarLinkVertexShaderSrc() 2940 : InterfaceMatchingCase(context, name, glslVersion) in InterfaceMatchingCaseInt() 2954 if (glslVersion >= glu::GLSL_VERSION_410) in generateVarLinkVertexShaderSrc() 3012 : InterfaceMatchingCase(context, name, glslVersion) in InterfaceMatchingCaseUInt() 3026 if (glslVersion >= glu::GLSL_VERSION_410) in generateVarLinkVertexShaderSrc() [all …]
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/dports/misc/usd/USD-21.11/pxr/imaging/glf/ |
H A D | contextCaps.cpp | 89 , glslVersion(_DefaultGLSLVersion) in GlfContextCaps() 154 glslVersion = _DefaultGLSLVersion; in _LoadCaps() 195 glslVersion = major * 100 + minor * 10; in _LoadCaps() 198 glslVersion = 0; in _LoadCaps() 293 glslVersion = std::min(glslVersion, TfGetEnvSetting(GLF_GLSL_VERSION)); in _LoadCaps() 296 floatingPointBuffersEnabled &= (glslVersion >= 400); in _LoadCaps() 297 shadingLanguage420pack &= (glslVersion >= 420); in _LoadCaps() 298 explicitUniformLocation &= (glslVersion >= 430); in _LoadCaps() 299 bindlessTextureEnabled &= (glslVersion >= 430); in _LoadCaps() 300 bindlessBufferEnabled &= (glslVersion >= 430); in _LoadCaps() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/glshared/ |
H A D | glsFragmentOpUtil.cpp | 112 if (glslVersion == glu::GLSL_VERSION_100_ES) in getVertSrc() 114 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getVertSrc() 116 else if (glslVersion == glu::GLSL_VERSION_330) in getVertSrc() 125 if (glslVersion == glu::GLSL_VERSION_100_ES) in getFragSrc() 127 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getFragSrc() 129 else if (glslVersion == glu::GLSL_VERSION_330) in getFragSrc() 142 , m_blendFuncExt (!glu::glslVersionIsES(glslVersion) && (glslVersion >= glu::GLSL_VERSION_330)) in QuadRenderer() 145 glslVersion == glu::GLSL_VERSION_300_ES || in QuadRenderer() 146 glslVersion == glu::GLSL_VERSION_330); in QuadRenderer() 149 const char* vertSrc = getVertSrc(glslVersion); in QuadRenderer() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/common/ |
H A D | glcShaderSwitchTests.cpp | 98 static tcu::TestCase* makeSwitchCase(Context& context, glu::GLSLVersion glslVersion, const char* na… in makeSwitchCase() argument 105 vtx << glu::getGLSLVersionDeclaration(glslVersion) << "\n" in makeSwitchCase() 108 frag << glu::getGLSLVersionDeclaration(glslVersion) << "\n" in makeSwitchCase() 170 static void makeSwitchCases(TestCaseGroup* group, glu::GLSLVersion glslVersion, const char* name, c… in makeSwitchCases() argument 178 group->addChild(makeSwitchCase(group->getContext(), glslVersion, in makeSwitchCases() 181 group->addChild(makeSwitchCase(group->getContext(), glslVersion, in makeSwitchCases() 187 ShaderSwitchTests::ShaderSwitchTests(Context& context, glu::GLSLVersion glslVersion) in ShaderSwitchTests() argument 188 : TestCaseGroup(context, "switch", "Switch statement tests"), m_glslVersion(glslVersion) in ShaderSwitchTests() 190 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in ShaderSwitchTests() 191 glslVersion == glu::GLSL_VERSION_330); in ShaderSwitchTests()
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H A D | glcShaderIndexingTests.cpp | 245 glu::GLSLVersion glslVersion, DataType varType, in createVaryingArrayCase() argument 248 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createVaryingArrayCase() 249 glslVersion >= glu::GLSL_VERSION_330); in createVaryingArrayCase() 252 vtx << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in createVaryingArrayCase() 369 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createUniformArrayCase() 370 glslVersion >= glu::GLSL_VERSION_330); in createUniformArrayCase() 376 vtx << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in createUniformArrayCase() 481 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createTmpArrayCase() 482 glslVersion >= glu::GLSL_VERSION_330); in createTmpArrayCase() 922 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createMatrixSubscriptCase() [all …]
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H A D | glcShaderNegativeTests.cpp | 58 GLSLVersion glslVersion) in ShaderUniformInitializeGlobalCase() argument 59 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderUniformInitializeGlobalCase() 131 GLSLVersion glslVersion) in ShaderUniformPrecisionLinkCase() argument 133 , m_glslVersion(glslVersion) in ShaderUniformPrecisionLinkCase() 222 GLSLVersion glslVersion) in ShaderConstantSequenceExpressionCase() argument 223 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderConstantSequenceExpressionCase() 280 ShaderNegativeTests::ShaderNegativeTests(Context& context, GLSLVersion glslVersion) in ShaderNegativeTests() argument 281 : TestCaseGroup(context, "negative", "Shader Negative tests"), m_glslVersion(glslVersion) in ShaderNegativeTests()
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H A D | glcShaderIntegerMixTests.cpp | 49 …rMixCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion) in ShaderIntegerMixCase() argument 50 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderIntegerMixCase() 78 glu::GLSLVersion glslVersion) in ShaderIntegerMixDefineCase() argument 79 : ShaderIntegerMixCase(context, name, description, glslVersion) in ShaderIntegerMixDefineCase() 149 glu::GLSLVersion glslVersion, bool _use_extension, bool _is_negative_testing) in ShaderIntegerMixPrototypesCase() argument 150 : ShaderIntegerMixCase(context, name, description, glslVersion) in ShaderIntegerMixPrototypesCase() 277 glu::GLSLVersion glslVersion, const char* _type) in ShaderIntegerMixRenderCase() argument 278 : ShaderIntegerMixCase(context, name, description, glslVersion), type(_type) in ShaderIntegerMixRenderCase() 540 ShaderIntegerMixTests::ShaderIntegerMixTests(Context& context, glu::GLSLVersion glslVersion) in ShaderIntegerMixTests() argument 541 …estCaseGroup(context, "shader_integer_mix", "Shader Integer Mix tests"), m_glslVersion(glslVersion) in ShaderIntegerMixTests()
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H A D | glcShaderMultisampleInterpolationTests.cpp | 101 glu::GLSLVersion glslVersion); 112 glu::GLSLVersion glslVersion) in ShaderMultisampleInterpolationApiCase() argument 113 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderMultisampleInterpolationApiCase() 115 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_440); in ShaderMultisampleInterpolationApiCase() 215 glu::GLSLVersion glslVersion, char const* qualifier, char const* assignment, 248 …Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, char co… in ShaderMultisampleInterpolationBaseCase() argument 253 , m_glslVersion(glslVersion) in ShaderMultisampleInterpolationBaseCase() 266 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_440); in ShaderMultisampleInterpolationBaseCase() 577 …rpolationTests::ShaderMultisampleInterpolationTests(Context& context, glu::GLSLVersion glslVersion) in ShaderMultisampleInterpolationTests() argument 579 , m_glslVersion(glslVersion) in ShaderMultisampleInterpolationTests()
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H A D | glcSampleVariablesTests.cpp | 90 glu::GLSLVersion glslVersion); 100 glu::GLSLVersion glslVersion) in SampleShadingExtensionCase() argument 101 : TestCase(context, name, description), m_glslVersion(glslVersion) in SampleShadingExtensionCase() 103 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES); in SampleShadingExtensionCase() 206 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingMaskCase() argument 210 , m_glslVersion(glslVersion) in SampleShadingMaskCase() 218 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingMaskCase() 564 glu::GLSLVersion glslVersion, GLint samples, in SampleShadingPositionCase() argument 567 , m_glslVersion(glslVersion) in SampleShadingPositionCase() 571 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingPositionCase() [all …]
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H A D | glcUniformBlockTests.cpp | 94 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in RandomUniformBlockCase() 315 const char* description, glu::GLSLVersion glslVersion, in createRandomCaseGroup() argument 334 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in BlockSingleStructCase() 369 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in BlockSingleStructArrayCase() 406 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in BlockSingleNestedStructCase() 448 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in BlockSingleNestedStructArrayCase() 489 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in BlockMultiBasicTypesCase() 532 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in BlockMultiNestedStructCase() 583 : TestCase(context, "precision_matching", ""), m_glslVersion(glslVersion) in UniformBlockPrecisionMatching() 685 UniformBlockNameMatching(Context& context, glu::GLSLVersion glslVersion) in UniformBlockNameMatching() argument [all …]
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H A D | glcBlendEquationAdvancedTests.cpp | 469 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_430); in GetDef2DVtxSrc() 480 const char* layoutQualifier, const char* glslVersion, in GetSolidShader() argument 498 args["VERSION_DIRECTIVE"] = glslVersion; in GetSolidShader() 597 , m_glslVersion(glslVersion) in CoherentBlendTest() 767 , m_glslVersion(glslVersion) in BlendTestCaseGroup() 794 , m_glslVersion(glslVersion) in BlendTest() 1128 , m_glslVersion(glslVersion) in ExtensionDirectiveTestCase() 1265 , m_glslVersion(glslVersion) in MissingQualifierTestGroup() 1288 , m_glslVersion(glslVersion) in MissingCase() 1472 , m_glslVersion(glslVersion) in MRTCase() [all …]
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H A D | glcFragDepthTests.cpp | 112 …epthCompareCase(Context& context, const char* name, const char* desc, glu::GLSLVersion glslVersion, 126 glu::GLSLVersion glslVersion, const char* fragSrc, in FragDepthCompareCase() argument 129 , m_glslVersion(glslVersion) in FragDepthCompareCase() 271 …gDepthWriteCase(Context& context, const char* name, const char* desc, glu::GLSLVersion glslVersion, 284 glu::GLSLVersion glslVersion, const char* fragSrc, EvalFragDepthFunc evalFunc) in FragDepthWriteCase() argument 285 …: TestCase(context, name, desc), m_glslVersion(glslVersion), m_fragSrc(fragSrc), m_evalFunc(evalFu… in FragDepthWriteCase() 407 FragDepthTests::FragDepthTests(Context& context, glu::GLSLVersion glslVersion) in FragDepthTests() argument 408 : TestCaseGroup(context, "fragdepth", "gl_FragDepth tests"), m_glslVersion(glslVersion) in FragDepthTests()
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/dports/deskutils/kuserfeedback/kuserfeedback-1.0.0/src/provider/core/ |
H A D | openglinfosource_p.h | 79 const auto glslVersion = v.left(idx); in parseGLSLVersion() local 80 if (!glslVersion.isEmpty()) in parseGLSLVersion() 81 m.insert(QStringLiteral("glslVersion"), glslVersion); in parseGLSLVersion() 98 const auto glslVersion = v.left(idx); in parseESGLSLVersion() local 99 if (!glslVersion.isEmpty()) in parseESGLSLVersion() 100 m.insert(QStringLiteral("glslVersion"), glslVersion); in parseESGLSLVersion()
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/dports/devel/gammaray/GammaRay-2.11.3/3rdparty/kuserfeedback/core/ |
H A D | openglinfosource_p.h | 79 const auto glslVersion = v.left(idx); in parseGLSLVersion() local 80 if (!glslVersion.isEmpty()) in parseGLSLVersion() 81 m.insert(QStringLiteral("glslVersion"), glslVersion); in parseGLSLVersion() 98 const auto glslVersion = v.left(idx); in parseESGLSLVersion() local 99 if (!glslVersion.isEmpty()) in parseESGLSLVersion() 100 m.insert(QStringLiteral("glslVersion"), glslVersion); in parseESGLSLVersion()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/service/ |
H A D | gles2_cmd_copy_texture_chromium.cc | 108 ShaderId GetVertexShaderId(unsigned glslVersion) { in GetVertexShaderId() argument 109 return glslVersion; in GetVertexShaderId() 114 ShaderId GetFragmentShaderId(unsigned glslVersion, in GetFragmentShaderId() argument 305 id = id * NUM_GLSL + glslVersion; in GetFragmentShaderId() 328 if (glslVersion == GLSL_CORE_PROFILE) { in InsertVersionDirective() 330 } else if (glslVersion == GLSL_ESSL300) { in InsertVersionDirective() 347 std::string GetVertexShaderSource(unsigned glslVersion) { in GetVertexShaderSource() argument 349 InsertVersionDirective(&source, glslVersion); in GetVertexShaderSource() 388 InsertVersionDirective(&source, glslVersion); in GetFragmentShaderSource() 393 if (glslVersion == GLSL_ESSL300) { in GetFragmentShaderSource() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gl/ |
H A D | gl4cES31CompatibilitySampleVariablesTests.cpp | 93 glu::GLSLVersion glslVersion); 103 glu::GLSLVersion glslVersion) in SampleShadingExtensionCase() argument 104 : TestCase(context, name, description), m_glslVersion(glslVersion) in SampleShadingExtensionCase() 106 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES); in SampleShadingExtensionCase() 213 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingMaskCase() argument 217 , m_glslVersion(glslVersion) in SampleShadingMaskCase() 225 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingMaskCase() 562 glu::GLSLVersion glslVersion, GLint samples, in SampleShadingPositionCase() argument 565 , m_glslVersion(glslVersion) in SampleShadingPositionCase() 569 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingPositionCase() [all …]
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/ |
H A D | OgreTerrainMaterialShaderHelperGLSLES.cpp | 84 … uint16 glslVersion = Root::getSingleton().getRenderSystem()->getNativeShadingLanguageVersion(); in generateVpHeader() local 88 outStream << "#version " << glslVersion; in generateVpHeader() 91 if(glslVersion > 100) in generateVpHeader() 253 … uint16 glslVersion = Root::getSingleton().getRenderSystem()->getNativeShadingLanguageVersion(); in generateFpHeader() local 257 outStream << "#version " << glslVersion; in generateFpHeader() 260 if(glslVersion > 100) in generateFpHeader() 286 if(glslVersion > 100) in generateFpHeader() 394 if(glslVersion > 100) in generateFpHeader() 582 … uint16 glslVersion = Root::getSingleton().getRenderSystem()->getNativeShadingLanguageVersion(); in generateFpFooter() local 583 String outVariable = (glslVersion > 100) ? "fragColour" : "gl_FragColor"; in generateFpFooter()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/command_buffer/service/ |
H A D | gles2_cmd_copy_texture_chromium.cc | 108 ShaderId GetVertexShaderId(unsigned glslVersion) { in GetVertexShaderId() argument 109 return glslVersion; in GetVertexShaderId() 114 ShaderId GetFragmentShaderId(unsigned glslVersion, in GetFragmentShaderId() argument 305 id = id * NUM_GLSL + glslVersion; in GetFragmentShaderId() 328 if (glslVersion == GLSL_CORE_PROFILE) { in InsertVersionDirective() 330 } else if (glslVersion == GLSL_ESSL300) { in InsertVersionDirective() 347 std::string GetVertexShaderSource(unsigned glslVersion) { in GetVertexShaderSource() argument 349 InsertVersionDirective(&source, glslVersion); in GetVertexShaderSource() 388 InsertVersionDirective(&source, glslVersion); in GetFragmentShaderSource() 393 if (glslVersion == GLSL_ESSL300) { in GetFragmentShaderSource() [all …]
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/dports/games/residualvm/residualvm-0.3.1/graphics/opengl/ |
H A D | context.cpp | 102 int glslVersion = getGLSLVersion(); in initialize() local 103 debug(5, "OpenGL GLSL version: %d", glslVersion); in initialize() 119 …aderObjects && ARBShadingLanguage100 && ARBVertexShader && ARBFragmentShader && glslVersion >= 120; in initialize()
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/dports/games/scummvm/scummvm-2.5.1/graphics/opengl/ |
H A D | context.cpp | 106 int glslVersion = getGLSLVersion(); in initialize() local 107 debug(5, "OpenGL GLSL version: %d", glslVersion); in initialize() 123 …aderObjects && ARBShadingLanguage100 && ARBVertexShader && ARBFragmentShader && glslVersion >= 120; in initialize()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/ |
H A D | es31fBasicComputeShaderTests.cpp | 96 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate() 135 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate() 257 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate() 381 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate() 485 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate() 616 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate() 839 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate() 933 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate() 1023 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate() 1128 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate() [all …]
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H A D | es31fProgramInterfaceQueryTests.cpp | 1696 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glslVersion); in init() 2176 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glslVersion); in init() 2735 m_program->addShader((glu::ShaderType)shaderType, glslVersion); in init() 4289 glslVersion, in generateReferencedByShaderCaseBlocks() 4307 glslVersion, in generateReferencedByShaderCaseBlocks() 4521 return generateRandomCoreShaderSet(rnd, glslVersion); in generateRandomShaderSet() 4523 return generateRandomExtShaderSet(rnd, glslVersion); in generateRandomShaderSet() 4706 generateUniformCaseRandomCases(m_context, blockGroup, glslVersion); in init() 6177 glslVersion, in generateTransformFeedbackShaderCaseBlocks() 7011 generateBufferVariableTypeBlock(m_context, blockGroup, glslVersion); in init() [all …]
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/dports/games/endless-sky/endless-sky-0.9.14/source/ |
H A D | GameWindow.cpp | 177 const char *glslVersion = reinterpret_cast<const char *>(glGetString(GL_SHADING_LANGUAGE_VERSION)); in Init() local 178 if(!glslVersion || !*glslVersion) in Init() 190 out << "Your OpenGL version is " << glVersion << ", GLSL version " << glslVersion << "." << endl; in Init()
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