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Searched refs:glutExtensionSupported (Results 1 – 25 of 249) sorted by relevance

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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/glsl/
H A Dnoise2.c104 if (!glutExtensionSupported("GL_ARB_fragment_shader")) { in Init()
108 if (!glutExtensionSupported("GL_ARB_shader_objects")) { in Init()
112 if (!glutExtensionSupported("GL_ARB_shading_language_100")) { in Init()
116 if (!glutExtensionSupported("GL_ARB_vertex_shader")) { in Init()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/glsl/
H A Dnoise2.c104 if (!glutExtensionSupported("GL_ARB_fragment_shader")) { in Init()
108 if (!glutExtensionSupported("GL_ARB_shader_objects")) { in Init()
112 if (!glutExtensionSupported("GL_ARB_shading_language_100")) { in Init()
116 if (!glutExtensionSupported("GL_ARB_vertex_shader")) { in Init()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/
H A Dno_s3tc.c65 if ( ! glutExtensionSupported( "GL_ARB_texture_compression" ) in main()
73 if ( ! glutExtensionSupported( "GL_EXT_texture_compression_s3tc" ) ) { in main()
78 else if ( ! glutExtensionSupported( "GL_3DFX_texture_compression_FXT1" ) ) { in main()
H A Dbug_3050.c99 if ( ! glutExtensionSupported( "GL_NV_texture_rectangle" ) in Init()
100 && ! glutExtensionSupported( "GL_EXT_texture_rectangle" ) in Init()
101 && ! glutExtensionSupported( "GL_ARB_texture_rectangle" ) ) { in Init()
H A Dgetteximage.c207 if (glutExtensionSupported("GL_ARB_texture_non_power_of_two")) in Draw()
210 if (glutExtensionSupported("GL_EXT_framebuffer_object") || in Draw()
211 glutExtensionSupported("GL_ARB_framebuffer_object")) { in Draw()
213 if (glutExtensionSupported("GL_ARB_texture_non_power_of_two")) in Draw()
H A Dinvert.c131 if ( !glutExtensionSupported("GL_MESA_pack_invert") ) { in Init()
136 if ( !glutExtensionSupported("GL_ARB_window_pos") ) { in Init()
H A Dtexcmp.c404 && !glutExtensionSupported("GL_ARB_texture_compression") ) { in main()
408 if (glutExtensionSupported("GL_3DFX_texture_compression_FXT1")) { in main()
411 if (glutExtensionSupported("GL_EXT_texture_compression_s3tc")) { in main()
414 if (glutExtensionSupported("GL_S3_s3tc")) { in main()
H A Darbfpspec.c126 if (!glutExtensionSupported("GL_ARB_vertex_program")) { in Init()
131 if (!glutExtensionSupported("GL_ARB_fragment_program")) { in Init()
H A Dyuvrect.c114 if (!glutExtensionSupported("GL_NV_texture_rectangle")) { in Init()
119 if (!glutExtensionSupported("GL_MESA_ycbcr_texture")) { in Init()
H A Dcondrender.c214 if (!glutExtensionSupported("GL_ARB_occlusion_query") || in Init()
215 !glutExtensionSupported("GL_NV_conditional_render")) { in Init()
H A Dmapbufrange.c168 if (!glutExtensionSupported("GL_ARB_vertex_buffer_object")) { in Init()
173 UseBufferRange = glutExtensionSupported("GL_ARB_map_buffer_range"); in Init()
H A Dtexcompsub.c77 if (!glutExtensionSupported("GL_ARB_texture_compression")) { in Init()
81 if (!glutExtensionSupported("GL_EXT_texture_compression_s3tc")) { in Init()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/
H A Dno_s3tc.c65 if ( ! glutExtensionSupported( "GL_ARB_texture_compression" ) in main()
73 if ( ! glutExtensionSupported( "GL_EXT_texture_compression_s3tc" ) ) { in main()
78 else if ( ! glutExtensionSupported( "GL_3DFX_texture_compression_FXT1" ) ) { in main()
H A Dbug_3050.c101 if ( ! glutExtensionSupported( "GL_NV_texture_rectangle" ) in Init()
102 && ! glutExtensionSupported( "GL_EXT_texture_rectangle" ) in Init()
103 && ! glutExtensionSupported( "GL_ARB_texture_rectangle" ) ) { in Init()
H A Dgetteximage.c207 if (glutExtensionSupported("GL_ARB_texture_non_power_of_two")) in Draw()
210 if (glutExtensionSupported("GL_EXT_framebuffer_object") || in Draw()
211 glutExtensionSupported("GL_ARB_framebuffer_object")) { in Draw()
213 if (glutExtensionSupported("GL_ARB_texture_non_power_of_two")) in Draw()
H A Dinvert.c131 if ( !glutExtensionSupported("GL_MESA_pack_invert") ) { in Init()
136 if ( !glutExtensionSupported("GL_ARB_window_pos") ) { in Init()
H A Dtexcmp.c404 && !glutExtensionSupported("GL_ARB_texture_compression") ) { in main()
408 if (glutExtensionSupported("GL_3DFX_texture_compression_FXT1")) { in main()
411 if (glutExtensionSupported("GL_EXT_texture_compression_s3tc")) { in main()
414 if (glutExtensionSupported("GL_S3_s3tc")) { in main()
H A Darbfpspec.c126 if (!glutExtensionSupported("GL_ARB_vertex_program")) { in Init()
131 if (!glutExtensionSupported("GL_ARB_fragment_program")) { in Init()
/dports/misc/vxl/vxl-3.3.2/core/vgui/
H A Dvgui_glut.h93 return glutExtensionSupported( const_cast<char*>(name) ); in vgui_glutExtensionSupported()
95 #undef glutExtensionSupported
96 #define glutExtensionSupported vgui_glutExtensionSupported macro
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/
H A Darbfslight.c202 if (!glutExtensionSupported("GL_ARB_fragment_shader")) { in Init()
206 if (!glutExtensionSupported("GL_ARB_shader_objects")) { in Init()
210 if (!glutExtensionSupported("GL_ARB_shading_language_100")) { in Init()
214 if (!glutExtensionSupported("GL_ARB_vertex_shader")) { in Init()
H A Dshadowtex.c876 if (!glutExtensionSupported("GL_ARB_depth_texture")) { in Init()
881 HaveShadow = glutExtensionSupported("GL_ARB_shadow"); in Init()
882 HaveVP = glutExtensionSupported("GL_ARB_vertex_program"); in Init()
883 HaveFP = glutExtensionSupported("GL_ARB_fragment_program"); in Init()
884 HaveFP_Shadow = glutExtensionSupported("GL_ARB_fragment_program_shadow"); in Init()
901 HaveShadowAmbient = glutExtensionSupported("GL_ARB_shadow_ambient"); in Init()
906 HaveEXTshadowFuncs = glutExtensionSupported("GL_EXT_shadow_funcs"); in Init()
908 HavePackedDepthStencil = glutExtensionSupported("GL_EXT_packed_depth_stencil"); in Init()
912 HaveFBO = glutExtensionSupported("GL_EXT_framebuffer_object"); in Init()
H A Dfbotexture.c450 if (!glutExtensionSupported("GL_EXT_packed_depth_stencil")) { in ParseArgs()
458 if (!glutExtensionSupported("GL_EXT_packed_depth_stencil")) { in ParseArgs()
462 if (!glutExtensionSupported("GL_ARB_framebuffer_object")) { in ParseArgs()
471 if (!glutExtensionSupported("GL_ARB_framebuffer_object")) { in ParseArgs()
628 if (!glutExtensionSupported("GL_EXT_framebuffer_object")) { in Init()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/
H A Darbfslight.c202 if (!glutExtensionSupported("GL_ARB_fragment_shader")) { in Init()
206 if (!glutExtensionSupported("GL_ARB_shader_objects")) { in Init()
210 if (!glutExtensionSupported("GL_ARB_shading_language_100")) { in Init()
214 if (!glutExtensionSupported("GL_ARB_vertex_shader")) { in Init()
H A Dshadowtex.c876 if (!glutExtensionSupported("GL_ARB_depth_texture")) { in Init()
881 HaveShadow = glutExtensionSupported("GL_ARB_shadow"); in Init()
882 HaveVP = glutExtensionSupported("GL_ARB_vertex_program"); in Init()
883 HaveFP = glutExtensionSupported("GL_ARB_fragment_program"); in Init()
884 HaveFP_Shadow = glutExtensionSupported("GL_ARB_fragment_program_shadow"); in Init()
901 HaveShadowAmbient = glutExtensionSupported("GL_ARB_shadow_ambient"); in Init()
906 HaveEXTshadowFuncs = glutExtensionSupported("GL_EXT_shadow_funcs"); in Init()
908 HavePackedDepthStencil = glutExtensionSupported("GL_EXT_packed_depth_stencil"); in Init()
912 HaveFBO = glutExtensionSupported("GL_EXT_framebuffer_object"); in Init()
H A Dfbotexture.c450 if (!glutExtensionSupported("GL_EXT_packed_depth_stencil")) { in ParseArgs()
458 if (!glutExtensionSupported("GL_EXT_packed_depth_stencil")) { in ParseArgs()
462 if (!glutExtensionSupported("GL_ARB_framebuffer_object")) { in ParseArgs()
471 if (!glutExtensionSupported("GL_ARB_framebuffer_object")) { in ParseArgs()
628 if (!glutExtensionSupported("GL_EXT_framebuffer_object")) { in Init()

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