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Searched refs:glwidth (Results 1 – 25 of 41) sorted by relevance

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/dports/games/tenebrae/tenebrae_0/
H A Dgl_screen.c73 int glx, gly, glwidth, glheight; variable
738 myRow = glwidth * 3; in SCR_ScreenShot_f()
740 glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer); in SCR_ScreenShot_f()
758 TIF_WriteFile (pcxname, glwidth, glheight, buffer); in SCR_ScreenShot_f()
760 buffer = malloc(glwidth*glheight*3 + 18); in SCR_ScreenShot_f()
763 buffer[12] = glwidth&255; in SCR_ScreenShot_f()
764 buffer[13] = glwidth>>8; in SCR_ScreenShot_f()
769 glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer+18 ); in SCR_ScreenShot_f()
771 c = 18+glwidth*glheight*3; in SCR_ScreenShot_f()
778 COM_WriteFile (pcxname, buffer, glwidth*glheight*3 + 18 ); in SCR_ScreenShot_f()
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H A Dgl_rmisc.c130 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); in R_Envmap_f()
136 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); in R_Envmap_f()
142 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); in R_Envmap_f()
148 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); in R_Envmap_f()
155 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); in R_Envmap_f()
162 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); in R_Envmap_f()
H A Dglquake2.h69 extern int glx, gly, glwidth, glheight;
H A Dgl_rmain.c2088 extern int glwidth, glheight; in R_SetupGL()
2096 x = r_refdef.vrect.x * glwidth/vid.width; in R_SetupGL()
2097 x2 = (r_refdef.vrect.x + r_refdef.vrect.width) * glwidth/vid.width; in R_SetupGL()
2104 if (x2 < glwidth) in R_SetupGL()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dgl_draw.c859 corner_verts[1].position[0] = glwidth; in Draw_Fill()
862 corner_verts[2].position[0] = glwidth; in Draw_Fill()
910 corner_verts[1].position[0] = glwidth; in Draw_FadeScreen()
913 corner_verts[2].position[0] = glwidth; in Draw_FadeScreen()
1008 GL_Viewport (glx, gly, glwidth, glheight, 0.0f, 1.0f); in GL_SetCanvas()
1013 GL_Viewport (glx, gly, glwidth, glheight, 0.0f, 1.0f); in GL_SetCanvas()
1024 GL_Viewport (glx, gly, glwidth, glheight, 0.0f, 1.0f); in GL_SetCanvas()
1030 GL_OrthoMatrix (0, glwidth / s, 48, 0, -99999, 99999); in GL_SetCanvas()
1031 GL_Viewport (glx, gly, glwidth, 48*s, 0.0f, 1.0f); in GL_SetCanvas()
1049 s = (float)glwidth/vid.conwidth; //use console scale in GL_SetCanvas()
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H A Dsbar.c937 float s = CLAMP (1.0, scr_sbarscale.value, (float)glwidth / 320.0); in Sbar_Draw()
980 w = CLAMP (320.0f, scr_sbarscale.value * 320.0f, (float)glwidth); in Sbar_Draw()
981 if (sb_lines && glwidth > w) in Sbar_Draw()
984 Draw_TileClear (0, glheight - sb_lines, glwidth, sb_lines); in Sbar_Draw()
986 Draw_TileClear (w, glheight - sb_lines, glwidth - w, sb_lines); in Sbar_Draw()
989 Draw_TileClear (0, glheight - sb_lines, (glwidth - w) / 2.0f, sb_lines); in Sbar_Draw()
990 Draw_TileClear ((glwidth - w) / 2.0f + w, glheight - sb_lines, (glwidth - w) / 2.0f, sb_lines); in Sbar_Draw()
1229 scale = CLAMP (1.0, scr_sbarscale.value, (float)glwidth / 320.0); //johnfitz in Sbar_MiniDeathmatchOverlay()
1232 …if (glwidth/scale < 512 || scr_viewsize.value >= 120) //johnfitz -- test should consider scr_sbars… in Sbar_MiniDeathmatchOverlay()
1304 float s = CLAMP (1.0, scr_sbarscale.value, (float)glwidth / 320.0); in Sbar_IntermissionOverlay()
H A Dgl_screen.c75 int glx, gly, glwidth, glheight; variable
311 scale = CLAMP (1.0, scr_sbarscale.value, (float)glwidth / 320.0); in SCR_CalcRefdef()
324 r_refdef.vrect.width = q_max(glwidth * size, 96); //no smaller than 96, for icons in SCR_CalcRefdef()
326 r_refdef.vrect.x = (glwidth - r_refdef.vrect.width)/2; in SCR_CalcRefdef()
923 glwidth - r_refdef.vrect.x - r_refdef.vrect.width, in SCR_TileClear()
976 if (!GL_BeginRendering (&glx, &gly, &glwidth, &glheight)) in SCR_UpdateScreen()
H A Dgl_vidsdl.c3568 buffer_create_info.size = glwidth * glheight * 4; in SCR_ScreenShot_f()
3635 image_copy.bufferRowLength = glwidth; in SCR_ScreenShot_f()
3639 image_copy.imageExtent.width = glwidth; in SCR_ScreenShot_f()
3664 vkMapMemory(vulkan_globals.device, memory, 0, glwidth * glheight * 4, 0, &buffer_ptr); in SCR_ScreenShot_f()
3669 const int size = glwidth * glheight * 4; in SCR_ScreenShot_f()
3679 ok = Image_WritePNG (imagename, buffer_ptr, glwidth, glheight, 32, true); in SCR_ScreenShot_f()
3681 ok = Image_WriteTGA (imagename, buffer_ptr, glwidth, glheight, 32, true); in SCR_ScreenShot_f()
3683 ok = Image_WriteJPG (imagename, buffer_ptr, glwidth, glheight, 32, quality, true); in SCR_ScreenShot_f()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dgl_screen.c73 int glx, gly, glwidth, glheight; variable
645 buffer = malloc(glwidth*glheight*3 + 18); in SCR_ScreenShot_f()
648 buffer[12] = glwidth&255; in SCR_ScreenShot_f()
649 buffer[13] = glwidth>>8; in SCR_ScreenShot_f()
654 glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer+18 ); in SCR_ScreenShot_f()
657 c = 18+glwidth*glheight*3; in SCR_ScreenShot_f()
664 COM_WriteFile (pcxname, buffer, glwidth*glheight*3 + 18 ); in SCR_ScreenShot_f()
884 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); in SCR_UpdateScreen()
H A Dglquake.h83 extern int glx, gly, glwidth, glheight;
H A Dgl_rmain.c1278 extern int glwidth, glheight; in R_SetupGL()
1286 x = r_refdef.vrect.x * glwidth/vid.width; in R_SetupGL()
1287 x2 = (r_refdef.vrect.x + r_refdef.vrect.width) * glwidth/vid.width; in R_SetupGL()
1294 if (x2 < glwidth) in R_SetupGL()
/dports/devel/9base/9base-6/ls/
H A Dls.c45 int glwidth; /* max width of groupid and length */ variable
193 if(n > glwidth) in dowidths()
194 glwidth = n; in dowidths()
235 (int)(glwidth-strlen(db->gid)), db->length, in format()
/dports/devel/plan9port/plan9port-1f098efb7370a0b28306d10681e21883fb1c1507/src/cmd/
H A Dls.c45 int glwidth; /* max width of groupid and length */ variable
193 if(n > glwidth) in dowidths()
194 glwidth = n; in dowidths()
235 (int)(glwidth-strlen(db->gid)), db->length, in format()
/dports/games/wizznic/Wizznic-1.1/tools/releaser/data/win/
H A DWizznic_glFullscreen.bat1 wizznic.exe -f -glheight -1 -glwidth -1
H A DWizznic_glWindowed.bat1 wizznic.exe -w -glheight -1 -glwidth -1
/dports/astro/opencpn/OpenCPN-5.2.4/include/
H A Demboss_data.h42 int glwidth, glheight; // next power of 2 larger than width/height variable
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dgl_screen.c76 int glx, gly, glwidth, glheight; variable
851 size = glwidth * glheight * 3 + 18; in SCR_ScreenShot_f()
863 buffer[12] = glwidth & 255; in SCR_ScreenShot_f()
864 buffer[13] = glwidth >> 8; in SCR_ScreenShot_f()
870 glReadPixels_fp (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer+18); in SCR_ScreenShot_f()
1268 GL_BeginRendering (&glx, &gly, &glwidth, &glheight); in SCR_UpdateScreen()
H A Dglquake.h175 extern int glx, gly, glwidth, glheight;
/dports/print/pdflib/PDFlib-Lite-7.0.5p3/libs/pdflib/
H A Dp_text.c1734 pdc_scalar glwidth = 0, width = 0; in pdf_calculate_textsize() local
1782 glwidth = (pdc_scalar) currfont->opt.monospace; in pdf_calculate_textsize()
1786 glwidth = (pdc_scalar) fnt_get_glyphwidth(usv, &currfont->ft); in pdf_calculate_textsize()
1787 if (glwidth == FNT_MISSING_WIDTH) in pdf_calculate_textsize()
1788 glwidth = currfont->ft.m.defwidth; in pdf_calculate_textsize()
1797 width += glwidth; in pdf_calculate_textsize()
1803 pdc_scalar shift = to->xadvancelist[icc] / font2user - glwidth; in pdf_calculate_textsize()
1814 if (glwidth > width) in pdf_calculate_textsize()
1815 width = glwidth; in pdf_calculate_textsize()
/dports/print/pdflib-perl/PDFlib-Lite-7.0.5p3/libs/pdflib/
H A Dp_text.c1734 pdc_scalar glwidth = 0, width = 0; in pdf_calculate_textsize() local
1782 glwidth = (pdc_scalar) currfont->opt.monospace; in pdf_calculate_textsize()
1786 glwidth = (pdc_scalar) fnt_get_glyphwidth(usv, &currfont->ft); in pdf_calculate_textsize()
1787 if (glwidth == FNT_MISSING_WIDTH) in pdf_calculate_textsize()
1788 glwidth = currfont->ft.m.defwidth; in pdf_calculate_textsize()
1797 width += glwidth; in pdf_calculate_textsize()
1803 pdc_scalar shift = to->xadvancelist[icc] / font2user - glwidth; in pdf_calculate_textsize()
1814 if (glwidth > width) in pdf_calculate_textsize()
1815 width = glwidth; in pdf_calculate_textsize()
/dports/cad/gmsh/gmsh-4.9.2-source/Fltk/
H A DgraphicWindow.cpp3811 int glwidth = CTX::instance()->glSize[0] - twidth; in graphicWindow() local
3812 int width = glwidth + twidth; in graphicWindow()
3816 glwidth = width - twidth; in graphicWindow()
3817 CTX::instance()->glSize[0] = glwidth + twidth; in graphicWindow()
3865 _tile = new Fl_Tile(0, mh, glwidth + twidth, glheight + mheight); in graphicWindow()
3867 int w2 = glwidth / 2, h2 = glheight / 2; in graphicWindow()
3877 gl.push_back(new openglWindow(twidth + w2, mh, glwidth - w2, h2)); in graphicWindow()
3880 new openglWindow(twidth + w2, mh + h2, glwidth - w2, glheight - h2)); in graphicWindow()
3886 gl.push_back(new openglWindow(twidth + w2, mh, glwidth - w2, h2)); in graphicWindow()
3891 new openglWindow(twidth + w2, mh + h2, glwidth - w2, glheight - h2)); in graphicWindow()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dgl_rmisc.c178 GL_BeginRendering(&glx, &gly, &glwidth, &glheight); in R_TimeRefresh_f()
H A Dgl_rmain.c1710 x = r_refdef.vrect.x * glwidth/vid.width; in R_SetupGL()
1711 x2 = (r_refdef.vrect.x + r_refdef.vrect.width) * glwidth/vid.width; in R_SetupGL()
1718 if (x2 < glwidth) in R_SetupGL()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dgl_rmisc.c157 GL_BeginRendering(&glx, &gly, &glwidth, &glheight); in R_TimeRefresh_f()
H A Dgl_rmain.c1791 x = r_refdef.vrect.x * glwidth/vid.width; in R_SetupGL()
1792 x2 = (r_refdef.vrect.x + r_refdef.vrect.width) * glwidth/vid.width; in R_SetupGL()
1799 if (x2 < glwidth) in R_SetupGL()

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