Searched refs:gm_num (Results 1 – 6 of 6) sorted by relevance
/dports/comms/xnec2c/xnec2c-3.4/src/ |
H A D | input.c | 1150 int ix, i, ns, gm_num; /* geometry card id as a number */ in datagn() local 1173 for( gm_num = 0; gm_num < NUM_GEOMN; gm_num++ ) in datagn() 1174 if( strncmp( gm, atst[gm_num], 2) == 0 ) in datagn() 1177 if( gm_num != 9 ) isct=0; in datagn() 1179 switch( gm_num ) in datagn()
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/dports/games/edge/Edge-1.35-source/timidity/ |
H A D | instrum.h | 167 extern InstrumentLayer *load_sbk_patch(const char *name, int gm_num, int bank, int percussion,
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H A D | instrum.cc | 220 int strip_tail, int bank, int gm_num, int sf_ix) in load_instrument() argument 401 (percussion)? note_to_use : gm_num, bank, in load_instrument()
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/dports/audio/sdl_mixer/SDL_mixer-1.2.12/timidity/ |
H A D | instrum.h | 160 extern InstrumentLayer *load_sbk_patch(const char *name, int gm_num, int bank, int percussion,
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H A D | instrum.c | 239 int strip_tail, int bank, int gm_num, int sf_ix) in load_instrument() argument 407 (percussion)? note_to_use : gm_num, bank, in load_instrument()
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/dports/comms/nec2c/nec2c/ |
H A D | nec2c.c | 3386 int ix, i, ns, gm_num; /* geometry card id as a number */ in datagn() local 3407 for( gm_num = 0; gm_num < GM_NUM; gm_num++ ) in datagn() 3408 if( strncmp( gm, atst[gm_num], 2) == 0 ) in datagn() 3432 if( gm_num != 10 ) in datagn() 3435 switch( gm_num ) in datagn()
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