Searched refs:gnLevelTypeTbl (Results 1 – 5 of 5) sorted by relevance
49 switch (gnLevelTypeTbl[lvl]) { in PickCutscene()254 leveltype = gnLevelTypeTbl[currlevel]; in ShowProgress()270 leveltype = gnLevelTypeTbl[currlevel]; in ShowProgress()331 leveltype = gnLevelTypeTbl[currlevel]; in ShowProgress()347 leveltype = gnLevelTypeTbl[currlevel]; in ShowProgress()363 leveltype = gnLevelTypeTbl[currlevel]; in ShowProgress()
29 extern dungeon_type gnLevelTypeTbl[NUMLEVELS];
813 gnLevelTypeTbl[i] = InitLevelType(i); in NetInit()
857 leveltype = gnLevelTypeTbl[i]; in ConvertLevels()1009 leveltype = gnLevelTypeTbl[currlevel]; in LoadGame()1793 file.writeBE<Sint32>(gnLevelTypeTbl[i]); in SaveGame()
18 dungeon_type gnLevelTypeTbl[NUMLEVELS]; variable