/dports/games/powder/powder118_src/ |
H A D | piety.cpp | 45 int god; in piety_randomnonxomgod() local 50 if (god == GOD_AGNOSTIC || god == GOD_CULTIST) in piety_randomnonxomgod() 61 GOD_NAMES god; in piety_init() local 65 glbPiety[god] = 0; in piety_init() 105 GOD_NAMES god; in piety_load() local 488 if (abs(glbPiety[god]) < glbGodPoints[god]) in pietyGrant() 489 glbGodPoints[god] = abs(glbPiety[god]); in pietyGrant() 517 glbGodPoints[god] = glbPiety[god]; in pietyTransgress() 591 glbPiety[god] = glbGodPoints[god]; in pietyTransgress() 611 if (strchr(glb_punishdefs[punish].god, (char) god)) in pietyPunish() [all …]
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/dports/games/augustus/augustus-3.1.0/src/city/ |
H A D | gods.c | 36 god->happiness = 50; in city_gods_reset() 41 god->unused2 = 0; in city_gods_reset() 42 god->unused3 = 0; in city_gods_reset() 66 switch (god) { in perform_blessing() 94 switch (god) { in perform_small_curse() 126 switch (god) { in perform_large_curse() 176 if (god->happiness < god->target_happiness) { in update_god_moods() 178 } else if (god->happiness > god->target_happiness) { in update_god_moods() 248 if (god->happiness >= 50 && god->happy_bolts >= 5) { in update_god_moods() 252 … } else if (god->wrath_bolts >= 20 && !god->small_curse_done && god->months_since_festival > 3) { in update_god_moods() [all …]
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H A D | festival.c | 60 return city_data.festival.selected.god; in city_festival_selected_god() 65 city_data.festival.selected.god = god_id; in city_festival_select_god() 136 city_data.festival.planned.god = city_data.festival.selected.god; in city_festival_schedule() 197 festival_sentiment_and_deity(city_data.festival.planned.size, city_data.festival.planned.god); in throw_party() 224 for (int god = 0; god <= 4; ++god) { in city_festival_update() local 225 … if (game_time_total_years() % 5 == god && game_time_month() == autofestivals[god].month) { in city_festival_update() 226 throw_auto_festival(god); in city_festival_update()
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/dports/games/julius/julius-1.7.0/src/city/ |
H A D | gods.c | 28 god->happiness = 50; in city_gods_reset() 32 god->unused1 = 0; in city_gods_reset() 33 god->unused2 = 0; in city_gods_reset() 34 god->unused3 = 0; in city_gods_reset() 47 switch (god) { in perform_blessing() 73 switch (god) { in perform_small_curse() 106 switch (god) { in perform_large_curse() 156 if (god->happiness < god->target_happiness) { in update_god_moods() 158 } else if (god->happiness > god->target_happiness) { in update_god_moods() 210 if (god->happiness >= 100 && !god->blessing_done) { in update_god_moods() [all …]
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | god-wrath.cc | 279 const god_type god = GOD_ZIN; in _zin_remove_good_mutations() local 411 god); in _spell_retribution() 679 _god_wrath_name(god), god); in _kikubaaqudgha_retribution() 845 _god_smites_you(god); in _beogh_retribution() 2058 ASSERT(god != GOD_NO_GOD); in divine_retribution() 2066 if (!force && ((god == you.religion && is_good_god(god)) in divine_retribution() 2067 || (god != you.religion && !god_hates_your_god(god)))) in divine_retribution() 2075 switch (god) in divine_retribution() 2174 switch (god) in _god_smites_you() 2205 if (!you.penance[god] || !you.exp_docked_total[god]) in reduce_xp_penance() [all …]
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H A D | religion.h | 33 bool is_evil_god(god_type god); 34 bool is_good_god(god_type god); 35 bool is_chaotic_god(god_type god); 36 bool is_unknown_god(god_type god); 37 bool god_has_name(god_type god); 52 bool active_penance(god_type god); 53 bool xp_penance(god_type god); 66 int god_colour(god_type god); 77 return you.religion == god; in you_worship() 82 return you.penance[god]; [all …]
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H A D | spl-summoning.h | 21 spret cast_summon_small_mammal(int pow, god_type god, bool fail); 23 spret cast_call_canine_familiar(int pow, god_type god, bool fail); 24 spret cast_summon_armour_spirit(int pow, god_type god, bool fail); 25 spret cast_summon_ice_beast(int pow, god_type god, bool fail); 32 spret cast_summon_mana_viper(int pow, god_type god, bool fail); 45 spret cast_call_imp(int pow, god_type god, bool fail); 50 god_type god = GOD_NO_GOD, 56 int pow, god_type god = GOD_NO_GOD, 82 spret cast_animate_skeleton(int pow, god_type god, bool fail); 83 spret cast_animate_dead(int pow, god_type god, bool fail); [all …]
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H A D | religion.cc | 499 return god != GOD_NO_GOD && god != GOD_NAMELESS; in god_has_name() 512 return god; in random_god() 564 && (god == you.religion && !is_good_god(god) in active_penance() 890 _set_penance(god, initial_wrath_penance_for(god)); in _set_wrath_penance() 1703 mon.god = god; in mons_make_god_gift() 1709 return (mon.flags & MF_GOD_GIFT) && mon.god == god; in mons_is_god_gift() 2320 fake_mon.god = god; in god_speaks() 4779 return god > GOD_NO_GOD && god < NUM_GODS; in _is_god() 4784 if (!_is_god(god) || _is_disabled_god(god)) in _is_temple_god() 4802 return _is_god(god) && !_is_temple_god(god) && !_is_disabled_god(god); in _is_nontemple_god() [all …]
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H A D | god-prayer.cc | 61 god_type god; in _altar_identify_ecumenical_altar() local 64 god = random_god(); in _altar_identify_ecumenical_altar() 66 while (!player_can_join_god(god)); in _altar_identify_ecumenical_altar() 67 dungeon_terrain_changed(you.pos(), altar_for_god(god)); in _altar_identify_ecumenical_altar() 68 return god; in _altar_identify_ecumenical_altar() 118 void try_god_conversion(god_type god) in try_god_conversion() argument 120 ASSERT(god != GOD_NO_GOD); in try_god_conversion() 128 if (god == GOD_ECUMENICAL) in try_god_conversion() 134 if (you_worship(GOD_NO_GOD) || god != you.religion) in try_god_conversion() 140 god_pitch(god); in try_god_conversion() [all …]
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H A D | spl-summoning.cc | 87 return _summon_data(you, pal, dur, god, spell); in _pal_data() 458 if (god == GOD_NO_GOD) in cast_summon_dragon() 459 god = caster->deity(); in cast_summon_dragon() 941 spret cast_call_imp(int pow, god_type god, bool fail) in cast_call_imp() argument 976 .set_summoned(&you, dur, spell, god))) in _summon_demon_wrapper() 1185 god, in create_malign_gateway() 1218 god, in cast_malign_gateway() 1237 if (god == GOD_NO_GOD && one_chance_in(5)) in cast_summon_horrible_things() 1523 mg.set_summoned(as, 0, 0, god); in _raise_remains() 1624 god_type god, bool actual, in animate_remains() argument [all …]
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H A D | randbook.cc | 112 if (god_hates_spell(spell, god)) in _agent_spell_filter() 382 if (god_hates_spell(spell, god)) in _get_spell_list() 413 static string _gen_randlevel_owner(god_type god) in _gen_randlevel_owner() argument 415 if (god != GOD_NO_GOD) in _gen_randlevel_owner() 416 return god_name(god, false); in _gen_randlevel_owner() 450 if (god == GOD_XOM && coinflip()) in _gen_randlevel_name() 521 const god_type god = origin_as_god_gift(book); in make_book_level_randart() local 524 god == GOD_XOM || (god == GOD_NO_GOD && !origin_is_acquirement(book)); in make_book_level_randart() 565 god_name(god).c_str(), level); in make_book_level_randart() 833 const bool god_gift = god != GOD_NO_GOD; in _gen_randbook_owner() [all …]
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/dports/games/augustus/augustus-3.1.0/src/window/ |
H A D | hold_festival.c | 20 static void button_god(int god, int param2); 84 for (int god = 0; god < MAX_GODS; god++) { in draw_background() local 85 if (god == city_festival_selected_god()) { in draw_background() 86 button_border_draw(100 * god + 66, 92, 90, 100, 1); in draw_background() 87 image_draw(image_group(GROUP_PANEL_WINDOWS) + god + 21, 100 * god + 70, 96); in draw_background() 89 image_draw(image_group(GROUP_PANEL_WINDOWS) + god + 16, 100 * god + 70, 96); in draw_background() 120 static void button_god(int god, int param2) in button_god() argument 122 city_festival_select_god(god); in button_god()
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/dports/games/julius/julius-1.7.0/src/window/ |
H A D | hold_festival.c | 20 static void button_god(int god, int param2); 84 for (int god = 0; god < MAX_GODS; god++) { in draw_background() local 85 if (god == city_festival_selected_god()) { in draw_background() 86 button_border_draw(100 * god + 66, 92, 90, 100, 1); in draw_background() 87 image_draw(image_group(GROUP_PANEL_WINDOWS) + god + 21, 100 * god + 70, 96); in draw_background() 89 image_draw(image_group(GROUP_PANEL_WINDOWS) + god + 16, 100 * god + 70, 96); in draw_background() 120 static void button_god(int god, int param2) in button_god() argument 122 city_festival_select_god(god); in button_god()
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/dports/games/ivan/ivan-059/Main/Source/ |
H A D | god.cpp | 18 god::god() : Relation(0), LastPray(-1), Timer(0), Known(false) { } in god() function in god 21 void god::Pray() in Pray() 158 void god::AdjustRelation(god* Competitor, int Multiplier, truth Good) in AdjustRelation() 168 void god::AdjustRelation(int Amount) in AdjustRelation() 184 void god::AdjustTimer(long Amount) in AdjustTimer() 270 cfestring god::PrintRelation() const in PrintRelation() 380 god* God = Spawner(); in SpawnAndLoad() 514 cchar* god::GetPersonalPronoun() const in GetPersonalPronoun() 524 cchar* god::GetObjectPronoun() const in GetObjectPronoun() 558 void god::Load(inputfile& SaveFile) in Load() [all …]
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/dports/games/pcgen/pcgen/data/5e/wizards_of_the_coast/srd5/ |
H A D | srd5_deities.lst | 28 Ares SORTKEY:04_Greek KEY:Ares DESC:War Spear FACT:Title|Ares, god of war and strife … 33 Hades SORTKEY:04_Greek KEY:Hades DESC:Death Black ram FACT:Title|Hades, god of the unde… 41 Pan SORTKEY:04_Greek KEY:Pan DESC:Nature Syrinx (pan pipes) FACT:Title|Pan, god of nature… 48 Anubis SORTKEY:05_Egyptian KEY:Anubis DESC:Death Black jackal FACT:Title|Anubis, god of j… 60 Thoth SORTKEY:05_Egyptian KEY:Thoth DESC:Knowledge Ibis FACT:Title|Thoth, god of knowled… 73 …e KEY:Norse ~ Hermod DESC:Trickery Winged scroll FACT:Title|Hermod, god of luck FACTSE… 74 Loki SORTKEY:05_Norse KEY:Norse ~ Loki DESC:Trickery Flame FACT:Title|Loki, god of thiev… 76 Odur SORTKEY:05_Norse KEY:Norse ~ Odur DESC:Light Solar disk FACT:Title|Odur, god of lig… 80 Thor SORTKEY:05_Norse KEY:Norse ~ Thor DESC:Tempest, War Hammer FACT:Title|Thor, god of s… 82 Tyr SORTKEY:05_Norse KEY:Norse ~ Tyr DESC:Knowledge, War Sword FACT:Title|Tyr, god of cou… [all …]
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/dports/games/ivan/ivan-059/Main/Include/ |
H A D | gods.h | 18 GOD(valpurus, god) in GOD() argument 34 GOD(legifer, god) in GOD() argument 49 GOD(atavus, god) in GOD() argument 65 GOD(dulcis, god) in GOD() argument 80 GOD(seges, god) in GOD() argument 98 GOD(sophos, god) in GOD() argument 113 GOD(silva, god) in GOD() argument 143 GOD(mellis, god) in GOD() argument 158 GOD(cleptia, god) in GOD() argument 173 GOD(nefas, god) in GOD() argument [all …]
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H A D | god.h | 20 class god; variable 25 typedef god* (*godspawner)(); 31 god* Spawn() const { return Spawner(); } in Spawn() 32 god* SpawnAndLoad(inputfile&) const; 41 class god 45 god(); 46 virtual ~god() = default; 56 void AdjustRelation(god*, int, truth);
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/dports/games/wolfpack/empire-4.4.1/src/lib/commands/ |
H A D | strv.c | 129 if (player->god) in starv_sects() 155 if (player->god) in sect_hdr() 158 if (player->god) in sect_hdr() 184 if (player->god) in starv_ships() 204 if (player->god) in ship_hdr() 207 if (player->god) in ship_hdr() 232 if (player->god) in starv_units() 252 if (player->god) in unit_hdr() 255 if (player->god) in unit_hdr()
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H A D | desi.c | 60 if ((dchr[sect.sct_type].d_flags & D_DEITY) && !player->god) in c_designate() 80 if (!player->god) { in c_designate() 104 if (player->god) in c_designate() 109 if (sect.sct_type == SCT_SANCT && !player->god) in c_designate() 112 if (sect.sct_type != des && (sect.sct_effic < 5 || player->god)) { in c_designate() 113 if (player->god) in c_designate() 122 if (!player->god in c_designate()
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H A D | reso.c | 55 if (player->god) in c_resource() 69 if (!player->god && sect.sct_terr) in c_resource() 87 if (player->god) in reso_hdr() 90 if (player->god) in reso_hdr() 93 if (!player->god) in reso_hdr()
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H A D | coun.c | 50 player->god ? "BTU " : ""); in c_country() 68 && (player->god in coun_list() 72 else if (player->god) { in coun_list() 84 if (player->god) in coun_list() 95 if (!opt_HIDDEN || player->god) { in coun_list()
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H A D | play.c | 53 if (player->god || opt_BLITZ) in c_players() 80 if (player->god) { in play_list() 84 } else if (joe->god) { in play_list() 103 player->god || joe->cnum == player->cnum ? praddr(joe) : "", in play_list() 108 if (player->god) { in play_list()
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/dports/games/julius/julius-1.7.0/src/window/advisor/ |
H A D | religion.c | 33 static void draw_god_row(god_type god, int y_offset, building_type small_temple, building_type larg… in draw_god_row() argument 35 lang_text_draw(59, 11 + god, 40, y_offset, FONT_NORMAL_WHITE); in draw_god_row() 36 lang_text_draw(59, 16 + god, 120, y_offset + 1, FONT_SMALL_PLAIN); in draw_god_row() 39 …text_draw_number_centered(city_god_months_since_festival(god), 360, y_offset, 50, FONT_NORMAL_WHIT… in draw_god_row() 40 …int width = lang_text_draw(59, 32 + city_god_happiness(god) / 10, 460, y_offset, FONT_NORMAL_WHITE… in draw_god_row() 41 int bolts = city_god_wrath_bolts(god); in draw_god_row()
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/dports/games/dungeoncrawl/dc400b26-src/source/ |
H A D | religion.cc | 72 void divine_retribution(int god); 76 void dec_penance(int god, int val) in dec_penance() argument 78 if (you.penance[god] > 0) in dec_penance() 83 you.penance[god] = 0; in dec_penance() 95 void inc_penance(int god, int val) in inc_penance() argument 98 you.penance[god] = 200; in inc_penance() 100 you.penance[god] += val; in inc_penance() 1696 if (god == you.religion) in divine_retribution() 1698 if (god == GOD_SHINING_ONE || god == GOD_ZIN || god == GOD_ELYVILON) in divine_retribution() 1706 switch (god) in divine_retribution() [all …]
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/dports/games/augustus/augustus-3.1.0/src/window/advisor/ |
H A D | religion.c | 45 static void draw_god_row(god_type god, int y_offset, building_type small_temple, in draw_god_row() argument 48 lang_text_draw(59, 11 + god, 40, y_offset, FONT_NORMAL_WHITE); in draw_god_row() 49 lang_text_draw(59, 16 + god, 120, y_offset + 1, FONT_SMALL_PLAIN); in draw_god_row() 57 …text_draw_number_centered(city_god_months_since_festival(god), 360, y_offset, 50, FONT_NORMAL_WHIT… in draw_god_row() 58 …int width = lang_text_draw(59, 32 + city_god_happiness(god) / 10, 460, y_offset, FONT_NORMAL_WHITE… in draw_god_row() 59 int bolts = city_god_wrath_bolts(god); in draw_god_row() 63 int happy_bolts = city_god_happy_bolts(god); in draw_god_row()
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