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Searched refs:gr_blend (Results 1 – 15 of 15) sorted by relevance

/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/Libraries/2D/Source/
H A Dblend.h35 #define gr_blend(a,b,per) a macro
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dhud.cpp250 gr_settransblend(canvas, gr_fade_level{14}, gr_blend::normal); in player_dead_message()
253 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in player_dead_message()
H A Dconsole.cpp306 gr_settransblend(canvas, gr_fade_level{7}, gr_blend::normal); in con_draw()
311 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in con_draw()
H A Dobject.cpp343 gr_settransblend(canvas, static_cast<gr_fade_level>(cloak_value), gr_blend::normal); in draw_cloaked_object()
353 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in draw_cloaked_object()
484 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::additive_a); in draw_polygon_object()
508 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::additive_a); in draw_polygon_object()
519 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in draw_polygon_object()
708 gr_settransblend(canvas, gr_fade_level{10}, gr_blend::additive_a); in render_object()
725 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::additive_c); in render_object()
736 gr_settransblend(canvas, gr_fade_level{7}, gr_blend::additive_a); in render_object()
759 gr_settransblend(canvas, gr_fade_level{7}, gr_blend::additive_a); in render_object()
812 gr_settransblend(canvas, gr_fade_level{7}, gr_blend::additive_a); in render_object()
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H A Drender.cpp249 …gr_settransblend(canvas, static_cast<gr_fade_level>(vcwallptr(wall_num)->cloak_value), gr_blend::n… in render_face()
254 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in render_face()
353 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::additive_c); in render_face()
370 …gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); // revert any transparency / blending set… in render_face()
H A Dgamerend.cpp196 gr_settransblend(canvas, gr_fade_level{14}, gr_blend::normal); in show_netplayerinfo()
199 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in show_netplayerinfo()
H A Dgauges.cpp2476 gr_settransblend(canvas, gr_fade_level{static_cast<uint8_t>(cloak_fade_value)}, gr_blend::normal); in draw_player_ship()
2478 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in draw_player_ship()
2782 gr_settransblend(canvas, static_cast<gr_fade_level>(fade_value), gr_blend::normal); in draw_weapon_box()
2789 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in draw_weapon_box()
3141 gr_settransblend(canvas, static_cast<gr_fade_level>(PlayerCfg.ReticleRGBA[3]), gr_blend::normal); in show_reticle()
3267 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in show_reticle()
3277 gr_settransblend(canvas, static_cast<gr_fade_level>(PlayerCfg.ReticleRGBA[3]), gr_blend::normal); in show_mousefs_indicator()
3288 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in show_mousefs_indicator()
H A Dendlevel.cpp638 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::additive_c); in render_external_scene()
645 …gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); // revert any transparency/blending setti… in render_external_scene()
H A Dnewmenu.cpp275 gr_settransblend(canvas, gr_fade_level{14}, gr_blend::normal); in nm_draw_background()
286 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in nm_draw_background()
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/Libraries/2D/Source/Flat8/
H A Dfl8pix.c76 *p = gr_blend(color, *p, grd_gc.fill_parm); in flat8_blend_set_upixel()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/2d/
H A Dcanvas.cpp113 void gr_settransblend(grs_canvas &canvas, const gr_fade_level fade_level, const gr_blend blend_func) in gr_settransblend()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/
H A Dfwd-gr.h42 enum class gr_blend : uint8_t { enum
217 void gr_settransblend(grs_canvas &, gr_fade_level fade_level, gr_blend blend_func);
H A Dogl_init.h130 void ogl_set_blending(gr_blend);
/dports/emulators/xsystem35/xsystem35-1.7.3-pre5/modules/lib/
H A Dgraph.c181 void gr_blend(surface_t *dst, int dx, int dy, surface_t *src, int sx, int sy, int width, int height… in gr_blend() function
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/arch/ogl/
H A Dogl.cpp1232 void ogl_set_blending(const gr_blend cv_blend_func) in ogl_set_blending()
1237 case gr_blend::additive_a: in ogl_set_blending()
1241 case gr_blend::additive_c: in ogl_set_blending()
1245 case gr_blend::normal: in ogl_set_blending()