/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/Libraries/2D/Source/ |
H A D | blend.h | 35 #define gr_blend(a,b,per) a macro
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | hud.cpp | 250 gr_settransblend(canvas, gr_fade_level{14}, gr_blend::normal); in player_dead_message() 253 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in player_dead_message()
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H A D | console.cpp | 306 gr_settransblend(canvas, gr_fade_level{7}, gr_blend::normal); in con_draw() 311 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in con_draw()
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H A D | object.cpp | 343 gr_settransblend(canvas, static_cast<gr_fade_level>(cloak_value), gr_blend::normal); in draw_cloaked_object() 353 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in draw_cloaked_object() 484 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::additive_a); in draw_polygon_object() 508 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::additive_a); in draw_polygon_object() 519 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in draw_polygon_object() 708 gr_settransblend(canvas, gr_fade_level{10}, gr_blend::additive_a); in render_object() 725 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::additive_c); in render_object() 736 gr_settransblend(canvas, gr_fade_level{7}, gr_blend::additive_a); in render_object() 759 gr_settransblend(canvas, gr_fade_level{7}, gr_blend::additive_a); in render_object() 812 gr_settransblend(canvas, gr_fade_level{7}, gr_blend::additive_a); in render_object() [all …]
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H A D | render.cpp | 249 …gr_settransblend(canvas, static_cast<gr_fade_level>(vcwallptr(wall_num)->cloak_value), gr_blend::n… in render_face() 254 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in render_face() 353 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::additive_c); in render_face() 370 …gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); // revert any transparency / blending set… in render_face()
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H A D | gamerend.cpp | 196 gr_settransblend(canvas, gr_fade_level{14}, gr_blend::normal); in show_netplayerinfo() 199 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in show_netplayerinfo()
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H A D | gauges.cpp | 2476 gr_settransblend(canvas, gr_fade_level{static_cast<uint8_t>(cloak_fade_value)}, gr_blend::normal); in draw_player_ship() 2478 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in draw_player_ship() 2782 gr_settransblend(canvas, static_cast<gr_fade_level>(fade_value), gr_blend::normal); in draw_weapon_box() 2789 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in draw_weapon_box() 3141 gr_settransblend(canvas, static_cast<gr_fade_level>(PlayerCfg.ReticleRGBA[3]), gr_blend::normal); in show_reticle() 3267 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in show_reticle() 3277 gr_settransblend(canvas, static_cast<gr_fade_level>(PlayerCfg.ReticleRGBA[3]), gr_blend::normal); in show_mousefs_indicator() 3288 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in show_mousefs_indicator()
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H A D | endlevel.cpp | 638 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::additive_c); in render_external_scene() 645 …gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); // revert any transparency/blending setti… in render_external_scene()
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H A D | newmenu.cpp | 275 gr_settransblend(canvas, gr_fade_level{14}, gr_blend::normal); in nm_draw_background() 286 gr_settransblend(canvas, GR_FADE_OFF, gr_blend::normal); in nm_draw_background()
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/Libraries/2D/Source/Flat8/ |
H A D | fl8pix.c | 76 *p = gr_blend(color, *p, grd_gc.fill_parm); in flat8_blend_set_upixel()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/2d/ |
H A D | canvas.cpp | 113 void gr_settransblend(grs_canvas &canvas, const gr_fade_level fade_level, const gr_blend blend_func) in gr_settransblend()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/ |
H A D | fwd-gr.h | 42 enum class gr_blend : uint8_t { enum 217 void gr_settransblend(grs_canvas &, gr_fade_level fade_level, gr_blend blend_func);
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H A D | ogl_init.h | 130 void ogl_set_blending(gr_blend);
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/dports/emulators/xsystem35/xsystem35-1.7.3-pre5/modules/lib/ |
H A D | graph.c | 181 void gr_blend(surface_t *dst, int dx, int dy, surface_t *src, int sx, int sy, int width, int height… in gr_blend() function
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/arch/ogl/ |
H A D | ogl.cpp | 1232 void ogl_set_blending(const gr_blend cv_blend_func) in ogl_set_blending() 1237 case gr_blend::additive_a: in ogl_set_blending() 1241 case gr_blend::additive_c: in ogl_set_blending() 1245 case gr_blend::normal: in ogl_set_blending()
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