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Searched refs:gr_bm_make_render_target (Results 1 – 4 of 4) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/
H A D2d.h814 #define gr_bm_make_render_target GR_CALL(*gr_screen.gf_bm_make_render_target) macro
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/
H A D2d.h1041 #define gr_bm_make_render_target GR_CALL(gr_screen.gf_bm_make_render_target)
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/bmpman/
H A Dbmpman.cpp2774 if ( !gr_bm_make_render_target(n, &w, &h, &bpp, &mm_lvl, flags) ) in bm_make_render_target()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/bmpman/
H A Dbmpman.cpp2449 if (!gr_bm_make_render_target(n, &w, &h, &bpp, &mm_lvl, flags)) in bm_make_render_target()