Searched refs:gradual_loading (Results 1 – 4 of 4) sorted by relevance
1300 if (_settings_game.order.gradual_loading) { in GetLoadAmount()1662 …uint amount_unloaded = _settings_game.order.gradual_loading ? std::min(cargo_count, GetLoadAmount(… in LoadUnloadVehicle()1716 if (_settings_game.order.gradual_loading && remaining) { in LoadUnloadVehicle()1773 if (_settings_game.order.gradual_loading) cap_left = std::min(cap_left, GetLoadAmount(v)); in LoadUnloadVehicle()1837 if (_settings_game.order.gradual_loading) { in LoadUnloadVehicle()
467 bool gradual_loading; ///< load vehicles gradually member
8356 … | ((_settings_game.order.gradual_loading ? 1 : 0) << 0x0C) // gradualloading in InitializeGRFSpecial()
82 var = order.gradual_loading