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Searched refs:grapplePoint (Results 1 – 25 of 41) sorted by relevance

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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dbg_pmove.c583 pm->ps->grapplePoint[ 2 ] == 1.0f ) in PM_CheckWallJump()
600 ProjectPointOnPlane( right, pml.right, pm->ps->grapplePoint ); in PM_CheckWallJump()
602 VectorScale( pm->ps->grapplePoint, normalFraction, dir ); in PM_CheckWallJump()
717 VectorCopy( pm->ps->grapplePoint, normal ); in PM_CheckJump()
1727 VectorCopy( pm->ps->grapplePoint, surfNormal ); in PM_GroundClimbTrace()
1908 VectorNormalize( pm->ps->grapplePoint ); in PM_GroundClimbTrace()
1917 vectoangles( pm->ps->grapplePoint, surfAngles ); in PM_GroundClimbTrace()
1932 VectorCopy( trace.plane.normal, pm->ps->grapplePoint ); in PM_GroundClimbTrace()
1971 VectorCopy( refNormal, pm->ps->grapplePoint ); in PM_GroundClimbTrace()
2072 VectorCopy( refNormal, pm->ps->grapplePoint ); in PM_GroundTrace()
[all …]
H A Dbg_slidemove.c306 VectorCopy( pm->ps->grapplePoint, normal ); in PM_StepSlideMove()
H A Dbg_misc.c4620 VectorCopy( ps->grapplePoint, s->angles2 ); in BG_PlayerStateToEntityState()
4730 VectorCopy( ps->grapplePoint, s->angles2 ); in BG_PlayerStateToEntityStateExtraPolate()
5018 VectorCopy( ps->grapplePoint, playerNormal ); in BG_PositionBuildableRelativeToPlayer()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_view.c286 VectorCopy( cg.predictedPlayerState.grapplePoint, surfNormal ); in CG_OffsetThirdPersonView()
367 VectorCopy( ps->grapplePoint, normal ); in CG_StepOffset()
420 VectorCopy( ps->grapplePoint, normal ); in CG_OffsetFirstPersonView()
946 VectorCopy( ps->grapplePoint, surfNormal ); in CG_smoothWWTransitions()
H A Dcg_scanner.c191 VectorCopy( ps->grapplePoint, normal ); in CG_DrawDir()
H A Dcg_event.c588 VectorCopy( cg.predictedPlayerState.grapplePoint, surfNormal ); in CG_EntityEvent()
/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/
H A Dmsg.c1160 { PSF(grapplePoint[0]), 0 },
1161 { PSF(grapplePoint[1]), 0 },
1162 { PSF(grapplePoint[2]), 0 },
H A Dq_shared.h1025 vec3_t grapplePoint; // location of grapple to pull towards if PMF_GRAPPLE_PULL member
/dports/games/ioquake3/ioquake3-1.36/code/qcommon/
H A Dmsg.c1160 { PSF(grapplePoint[0]), 0 },
1161 { PSF(grapplePoint[1]), 0 },
1162 { PSF(grapplePoint[2]), 0 },
H A Dq_shared.h1025 vec3_t grapplePoint; // location of grapple to pull towards if PMF_GRAPPLE_PULL member
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/
H A Dmsg.c1147 { PSF(grapplePoint[0]), 0 },
1148 { PSF(grapplePoint[1]), 0 },
1149 { PSF(grapplePoint[2]), 0 },
H A Dq_shared.h1033 vec3_t grapplePoint; // location of grapple to pull towards if PMF_GRAPPLE_PULL member
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/
H A Dmsg.c1160 { PSF(grapplePoint[0]), 0 },
1161 { PSF(grapplePoint[1]), 0 },
1162 { PSF(grapplePoint[2]), 0 },
H A Dq_shared.h1015 vec3_t grapplePoint; // location of grapple to pull towards if PMF_GRAPPLE_PULL member
/dports/games/evq3/evq3/code/qcommon/
H A Dmsg.c1166 { PSF(grapplePoint[0]), 0 },
1167 { PSF(grapplePoint[1]), 0 },
1168 { PSF(grapplePoint[2]), 0 },
/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/
H A Dmsg.c1179 { PSF(grapplePoint[0]), 0 },
1180 { PSF(grapplePoint[1]), 0 },
1181 { PSF(grapplePoint[2]), 0 },
H A Dq_shared.h1049 vec3_t grapplePoint; // location of grapple to pull towards if PMF_GRAPPLE_PULL member
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/
H A Dmsg.c1179 { PSF(grapplePoint[0]), 0 },
1180 { PSF(grapplePoint[1]), 0 },
1181 { PSF(grapplePoint[2]), 0 },
H A Dq_shared.h1049 vec3_t grapplePoint; // location of grapple to pull towards if PMF_GRAPPLE_PULL member
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dg_missile.c400 VectorCopy( ent->r.currentOrigin, ent->parent->client->ps.grapplePoint); in G_MissileImpact()
H A Dg_weapon.c601 VectorCopy( ent->r.currentOrigin, ent->parent->client->ps.grapplePoint); in Weapon_HookThink()
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dg_missile.c400 VectorCopy( ent->r.currentOrigin, ent->parent->client->ps.grapplePoint); in G_MissileImpact()
H A Dg_weapon.c601 VectorCopy( ent->r.currentOrigin, ent->parent->client->ps.grapplePoint); in Weapon_HookThink()
/dports/games/evq3/evq3/code/game/
H A Dg_missile.c400 VectorCopy( ent->r.currentOrigin, ent->parent->client->ps.grapplePoint); in G_MissileImpact()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dg_missile.c400 VectorCopy( ent->r.currentOrigin, ent->parent->client->ps.grapplePoint); in G_MissileImpact()

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