/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | bg_pmove.c | 583 pm->ps->grapplePoint[ 2 ] == 1.0f ) in PM_CheckWallJump() 600 ProjectPointOnPlane( right, pml.right, pm->ps->grapplePoint ); in PM_CheckWallJump() 602 VectorScale( pm->ps->grapplePoint, normalFraction, dir ); in PM_CheckWallJump() 717 VectorCopy( pm->ps->grapplePoint, normal ); in PM_CheckJump() 1727 VectorCopy( pm->ps->grapplePoint, surfNormal ); in PM_GroundClimbTrace() 1908 VectorNormalize( pm->ps->grapplePoint ); in PM_GroundClimbTrace() 1917 vectoangles( pm->ps->grapplePoint, surfAngles ); in PM_GroundClimbTrace() 1932 VectorCopy( trace.plane.normal, pm->ps->grapplePoint ); in PM_GroundClimbTrace() 1971 VectorCopy( refNormal, pm->ps->grapplePoint ); in PM_GroundClimbTrace() 2072 VectorCopy( refNormal, pm->ps->grapplePoint ); in PM_GroundTrace() [all …]
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H A D | bg_slidemove.c | 306 VectorCopy( pm->ps->grapplePoint, normal ); in PM_StepSlideMove()
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H A D | bg_misc.c | 4620 VectorCopy( ps->grapplePoint, s->angles2 ); in BG_PlayerStateToEntityState() 4730 VectorCopy( ps->grapplePoint, s->angles2 ); in BG_PlayerStateToEntityStateExtraPolate() 5018 VectorCopy( ps->grapplePoint, playerNormal ); in BG_PositionBuildableRelativeToPlayer()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_view.c | 286 VectorCopy( cg.predictedPlayerState.grapplePoint, surfNormal ); in CG_OffsetThirdPersonView() 367 VectorCopy( ps->grapplePoint, normal ); in CG_StepOffset() 420 VectorCopy( ps->grapplePoint, normal ); in CG_OffsetFirstPersonView() 946 VectorCopy( ps->grapplePoint, surfNormal ); in CG_smoothWWTransitions()
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H A D | cg_scanner.c | 191 VectorCopy( ps->grapplePoint, normal ); in CG_DrawDir()
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H A D | cg_event.c | 588 VectorCopy( cg.predictedPlayerState.grapplePoint, surfNormal ); in CG_EntityEvent()
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/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | msg.c | 1160 { PSF(grapplePoint[0]), 0 }, 1161 { PSF(grapplePoint[1]), 0 }, 1162 { PSF(grapplePoint[2]), 0 },
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H A D | q_shared.h | 1025 vec3_t grapplePoint; // location of grapple to pull towards if PMF_GRAPPLE_PULL member
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/dports/games/ioquake3/ioquake3-1.36/code/qcommon/ |
H A D | msg.c | 1160 { PSF(grapplePoint[0]), 0 }, 1161 { PSF(grapplePoint[1]), 0 }, 1162 { PSF(grapplePoint[2]), 0 },
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H A D | q_shared.h | 1025 vec3_t grapplePoint; // location of grapple to pull towards if PMF_GRAPPLE_PULL member
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/ |
H A D | msg.c | 1147 { PSF(grapplePoint[0]), 0 }, 1148 { PSF(grapplePoint[1]), 0 }, 1149 { PSF(grapplePoint[2]), 0 },
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H A D | q_shared.h | 1033 vec3_t grapplePoint; // location of grapple to pull towards if PMF_GRAPPLE_PULL member
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/ |
H A D | msg.c | 1160 { PSF(grapplePoint[0]), 0 }, 1161 { PSF(grapplePoint[1]), 0 }, 1162 { PSF(grapplePoint[2]), 0 },
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H A D | q_shared.h | 1015 vec3_t grapplePoint; // location of grapple to pull towards if PMF_GRAPPLE_PULL member
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/dports/games/evq3/evq3/code/qcommon/ |
H A D | msg.c | 1166 { PSF(grapplePoint[0]), 0 }, 1167 { PSF(grapplePoint[1]), 0 }, 1168 { PSF(grapplePoint[2]), 0 },
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/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | msg.c | 1179 { PSF(grapplePoint[0]), 0 }, 1180 { PSF(grapplePoint[1]), 0 }, 1181 { PSF(grapplePoint[2]), 0 },
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H A D | q_shared.h | 1049 vec3_t grapplePoint; // location of grapple to pull towards if PMF_GRAPPLE_PULL member
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | msg.c | 1179 { PSF(grapplePoint[0]), 0 }, 1180 { PSF(grapplePoint[1]), 0 }, 1181 { PSF(grapplePoint[2]), 0 },
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H A D | q_shared.h | 1049 vec3_t grapplePoint; // location of grapple to pull towards if PMF_GRAPPLE_PULL member
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | g_missile.c | 400 VectorCopy( ent->r.currentOrigin, ent->parent->client->ps.grapplePoint); in G_MissileImpact()
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H A D | g_weapon.c | 601 VectorCopy( ent->r.currentOrigin, ent->parent->client->ps.grapplePoint); in Weapon_HookThink()
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | g_missile.c | 400 VectorCopy( ent->r.currentOrigin, ent->parent->client->ps.grapplePoint); in G_MissileImpact()
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H A D | g_weapon.c | 601 VectorCopy( ent->r.currentOrigin, ent->parent->client->ps.grapplePoint); in Weapon_HookThink()
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/dports/games/evq3/evq3/code/game/ |
H A D | g_missile.c | 400 VectorCopy( ent->r.currentOrigin, ent->parent->client->ps.grapplePoint); in G_MissileImpact()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | g_missile.c | 400 VectorCopy( ent->r.currentOrigin, ent->parent->client->ps.grapplePoint); in G_MissileImpact()
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