/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | grass.cpp | 201 if(!s.grasstex) in gengrassquads() 204 s.grasstex = textureload(s.grass, 2); in gengrassquads() 212 gengrassquads(group, w, g, s.grasstex); in gengrassquads()
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H A D | texture.h | 690 Texture *grasstex, *thumbnail; member 719 grasstex = NULL; in reset() 726 grasstex = NULL; in cleanup()
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | grass.cpp | 201 if(!s.grasstex) in gengrassquads() 204 s.grasstex = textureload(s.grass, 2); in gengrassquads() 212 gengrassquads(group, w, g, s.grasstex); in gengrassquads()
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H A D | texture.h | 690 Texture *grasstex, *thumbnail; member 719 grasstex = NULL; in reset() 726 grasstex = NULL; in cleanup()
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | grass.cpp | 190 if(!s.grasstex) in gengrassquads() 193 s.grasstex = textureload(s.autograss, 2); in gengrassquads() 201 gengrassquads(group, w, g, s.grasstex); in gengrassquads()
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H A D | texture.h | 373 Texture *grasstex, *thumbnail; member 396 grasstex = NULL; in reset() 407 grasstex = NULL; in cleanup()
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | grass.cpp | 220 if(!s.grasstex) in gengrassquads() 223 s.grasstex = textureload(s.autograss, 2); in gengrassquads() 231 gengrassquads(group, w, g, s.grasstex); in gengrassquads()
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H A D | texture.h | 654 Texture *grasstex, *thumbnail; member 670 grasstex = NULL; in reset() 681 grasstex = NULL; in cleanup()
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | grass.cpp | 222 if(!s.grasstex) in gengrassquads() 225 s.grasstex = textureload(s.grass, 2); in gengrassquads() 233 … gengrassquads(group, w, g, s.grasstex, s.grasscolor, s.grassblend, s.grassscale, s.grassheight); in gengrassquads()
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H A D | octaedit.cpp | 2690 ICOMMAND(0, getvgrasstexname, "i", (int *tex), result(lookupvslot(*tex, false).slot->grasstex->name… 2691 ICOMMAND(0, getvgrasstextype, "i", (int *tex), intret(lookupvslot(*tex, false).slot->grasstex->type… 2692 ICOMMAND(0, getvgrasstexwidth, "i", (int *tex), intret(lookupvslot(*tex, false).slot->grasstex->w)); 2693 ICOMMAND(0, getvgrasstexheight, "i", (int *tex), intret(lookupvslot(*tex, false).slot->grasstex->h)… 2694 ICOMMAND(0, getvgrasstexxs, "i", (int *tex), intret(lookupvslot(*tex, false).slot->grasstex->xs)); 2695 ICOMMAND(0, getvgrasstexys, "i", (int *tex), intret(lookupvslot(*tex, false).slot->grasstex->ys)); 2696 ICOMMAND(0, getvgrasstexbpp, "i", (int *tex), intret(lookupvslot(*tex, false).slot->grasstex->bpp)); 2697 ICOMMAND(0, getvgrasstexclamp, "i", (int *tex), intret(lookupvslot(*tex, false).slot->grasstex->cla… 2698 ICOMMAND(0, getvgrasstexframe, "i", (int *tex), intret(lookupvslot(*tex, false).slot->grasstex->fra… 2700 ICOMMAND(0, getvgrasstexlast, "i", (int *tex), intret(lookupvslot(*tex, false).slot->grasstex->last… [all …]
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H A D | texture.h | 738 Texture *grasstex, *thumbnail; member 770 grasstex = NULL; in reset() 777 grasstex = NULL; in cleanup()
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | grass.cpp | 236 if(!s.grasstex) in gengrassquads() 239 s.grasstex = textureload(makerelpath(NULL, s.texgrass, NULL, "<premul>"), 2); in gengrassquads() 247 … gengrassquads(group, w, g, s.grasstex, s.grasscolor, s.grassblend, s.grassscale, s.grassheight); in gengrassquads()
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H A D | texture.h | 736 Texture *grasstex, *thumbnail; member 755 grasstex = NULL; in reset() 766 grasstex = NULL; in cleanup()
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H A D | texture.cpp | 2136 s.grasstex = NULL; in texgrass()
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