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Searched refs:grav_line (Results 1 – 2 of 2) sorted by relevance

/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/server/
H A Dmap.c455 vector_t *grav_line; in World_alloc() local
487 grav_line = (vector_t*) ((vector_t**)grav_pointer + world->x); in World_alloc()
493 *grav_pointer = grav_line; in World_alloc()
495 grav_line += world->y; in World_alloc()
/dports/games/xpilot/xpilot-4.5.5/src/server/
H A Dmap.c195 vector *grav_line; in Alloc_map() local
203 grav_line = (vector*) ((vector**)grav_pointer + World.x); in Alloc_map()
212 *grav_pointer = grav_line; in Alloc_map()
214 grav_line += World.y; in Alloc_map()