Searched refs:gravityFieldEnabled (Results 1 – 3 of 3) sorted by relevance
90 ren->gravityFieldEnabled = Client::Ref().GetPrefBool("Renderer.GravityField", false); in GameModel()154 Client::Ref().SetPref("Renderer.GravityField", (bool)ren->gravityFieldEnabled); in ~GameModel()1043 ren->gravityFieldEnabled = showGrid; in ShowGravityGrid()1052 return ren->gravityFieldEnabled; in GetGravityGrid()
60 bool gravityFieldEnabled; variable
2339 if(!gravityFieldEnabled) in draw_grav()2554 gravityFieldEnabled(false), in Renderer()