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Searched refs:gravityFieldEnabled (Results 1 – 3 of 3) sorted by relevance

/dports/games/powder-toy/The-Powder-Toy-95.0/src/gui/game/
H A DGameModel.cpp90 ren->gravityFieldEnabled = Client::Ref().GetPrefBool("Renderer.GravityField", false); in GameModel()
154 Client::Ref().SetPref("Renderer.GravityField", (bool)ren->gravityFieldEnabled); in ~GameModel()
1043 ren->gravityFieldEnabled = showGrid; in ShowGravityGrid()
1052 return ren->gravityFieldEnabled; in GetGravityGrid()
/dports/games/powder-toy/The-Powder-Toy-95.0/src/graphics/
H A DRenderer.h60 bool gravityFieldEnabled; variable
H A DRenderer.cpp2339 if(!gravityFieldEnabled) in draw_grav()
2554 gravityFieldEnabled(false), in Renderer()