Searched refs:gravity_mag (Results 1 – 3 of 3) sorted by relevance
217 double gravity[3],gravity_mag; in post_force() local219 gravity_mag = vectorMag3D(gravity); in post_force()269 buyoancy_force = - direction_*gravity_mag*Vimmersed*(density_); in post_force()
340 int gravity_mag, in PieceClassList_CreateFromStream() argument355 double default_gravity = DEFAULT_GRAVITY * gravity_mag * 0.01; in PieceClassList_CreateFromStream()390 default_gravity = atof(word2) * gravity_mag * 0.01; in PieceClassList_CreateFromStream()426 else current->gravity = atof(word2) * gravity_mag * 0.01; in PieceClassList_CreateFromStream()
85 int gravity_mag,