Searched refs:gridLineSize (Results 1 – 3 of 3) sorted by relevance
112 const int gridLineSize = localCountMinor; in __launch_bounds__() local113 const int gridLineIndex = threadLocalId / gridLineSize; in __launch_bounds__()114 const int gridLineCellIndex = threadLocalId - gridLineSize * gridLineIndex; in __launch_bounds__()115 const int gridLinesPerBlock = max(blockDim.x / gridLineSize, 1); in __launch_bounds__()
117 const int gridLineSize = localCountMinor;118 const int gridLineIndex = threadLocalId / gridLineSize;119 const int gridLineCellIndex = threadLocalId - gridLineSize * gridLineIndex;120 const int gridLinesPerBlock = max((int)(get_local_size(XX)) / gridLineSize, 1);
1344 const int gridLineSize = pmeGpu->kernelParams->grid.complexGridSize[minorDim]; in pme_gpu_solve() local1345 const int gridLinesPerBlock = std::max(maxBlockSize / gridLineSize, 1); in pme_gpu_solve()1346 const int blocksPerGridLine = (gridLineSize + maxBlockSize - 1) / maxBlockSize; in pme_gpu_solve()1350 cellsPerBlock = gridLineSize * gridLinesPerBlock; in pme_gpu_solve()1354 cellsPerBlock = (gridLineSize + blocksPerGridLine - 1) / blocksPerGridLine; in pme_gpu_solve()