Searched refs:gridMinX (Results 1 – 6 of 6) sorted by relevance
/dports/graphics/proj/proj-7.2.1/test/unit/ |
H A D | test_defmodel.cpp | 701 constexpr double gridMinX = 160; in TEST() local 792 grid.minx = DegToRad(gridMinX); in TEST() 914 const double lon = gridMinX - 1e-1; in TEST() 1050 constexpr double gridMinX = 165.8; in TEST() local 1066 {gridMinX - extraPointX * gridResX, in TEST() 1232 {gridMinX - extraPointX * gridResX - 1e-11, in TEST() 1286 if (lon == gridMinX && lat == gridMinY) { in TEST() 1359 const double lon = gridMinX; in TEST() 1387 constexpr double gridMinX = 10000; in TEST() local 1442 grid.minx = gridMinX; in TEST() [all …]
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/dports/graphics/lazpaint/lazpaint-7.1.6/lazpaint/tools/ |
H A D | utooldeformationgrid.pas | 992 gridMinX,gridMinY,gridMaxX,gridMaxY, dummyX, dummyY: integer; 1049 gridMinX := deformationGridX-1; 1050 if gridMinX < 0 then gridMinX := 0; 1058 for xb := gridMinX to gridMaxX do 1062 gridMinX := 0; 1070 for xb := gridMinX to gridMaxX-1 do 1081 for xb := gridMinX to gridMaxX-1 do 1093 for xb := gridMinX to gridMaxX-1 do 1106 for xb := gridMinX to gridMaxX-1 do
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/dports/games/scummvm/scummvm-2.5.1/engines/gnap/ |
H A D | grid.cpp | 30 void GnapEngine::initSceneGrid(int gridMinX, int gridMinY, int gridMaxX, int gridMaxY) { in initSceneGrid() argument 31 _gridMinX = gridMinX; in initSceneGrid() 35 _gnap->_gridX = 410 - gridMinX; in initSceneGrid() 37 _plat->_gridX = 396 - gridMinX; in initSceneGrid()
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H A D | gnap.h | 444 void initSceneGrid(int gridMinX, int gridMinY, int gridMaxX, int gridMaxY);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gnap/ |
H A D | grid.cpp | 30 void GnapEngine::initSceneGrid(int gridMinX, int gridMinY, int gridMaxX, int gridMaxY) { in initSceneGrid() argument 31 _gridMinX = gridMinX; in initSceneGrid() 35 _gnap->_gridX = 410 - gridMinX; in initSceneGrid() 37 _plat->_gridX = 396 - gridMinX; in initSceneGrid()
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H A D | gnap.h | 444 void initSceneGrid(int gridMinX, int gridMinY, int gridMaxX, int gridMaxY);
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