/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/items/biochips/ |
H A D | mapimage.cpp | 396 screen->drawLine(gridX + 1, gridY, gridX + 2, gridY, _darkGreen); in drawPlayer() 397 screen->drawLine(gridX, gridY + 1, gridX + 3, gridY + 1, _darkGreen); in drawPlayer() 399 screen->drawLine(gridX, gridY + 2, gridX + 3, gridY + 2, _lightGreen); in drawPlayer() 402 screen->drawLine(gridX + 1, gridY + 3, gridX + 2, gridY + 3, _darkGreen); in drawPlayer() 403 screen->drawLine(gridX, gridY + 2, gridX + 3, gridY + 2, _darkGreen); in drawPlayer() 405 screen->drawLine(gridX, gridY + 1, gridX + 3, gridY + 1, _lightGreen); in drawPlayer() 409 screen->drawLine(gridX + 2, gridY, gridX + 2, gridY + 3, _darkGreen); in drawPlayer() 411 screen->drawLine(gridX + 1, gridY, gridX + 1, gridY + 3, _lightGreen); in drawPlayer() 414 screen->drawLine(gridX, gridY + 1, gridX, gridY + 2, _darkGreen); in drawPlayer() 415 screen->drawLine(gridX + 1, gridY, gridX + 1, gridY + 3, _darkGreen); in drawPlayer() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/pegasus/items/biochips/ |
H A D | mapimage.cpp | 396 screen->drawLine(gridX + 1, gridY, gridX + 2, gridY, _darkGreen); in drawPlayer() 397 screen->drawLine(gridX, gridY + 1, gridX + 3, gridY + 1, _darkGreen); in drawPlayer() 399 screen->drawLine(gridX, gridY + 2, gridX + 3, gridY + 2, _lightGreen); in drawPlayer() 402 screen->drawLine(gridX + 1, gridY + 3, gridX + 2, gridY + 3, _darkGreen); in drawPlayer() 403 screen->drawLine(gridX, gridY + 2, gridX + 3, gridY + 2, _darkGreen); in drawPlayer() 405 screen->drawLine(gridX, gridY + 1, gridX + 3, gridY + 1, _lightGreen); in drawPlayer() 409 screen->drawLine(gridX + 2, gridY, gridX + 2, gridY + 3, _darkGreen); in drawPlayer() 411 screen->drawLine(gridX + 1, gridY, gridX + 1, gridY + 3, _lightGreen); in drawPlayer() 414 screen->drawLine(gridX, gridY + 1, gridX, gridY + 2, _darkGreen); in drawPlayer() 415 screen->drawLine(gridX + 1, gridY, gridX + 1, gridY + 3, _darkGreen); in drawPlayer() [all …]
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/dports/games/openjazz/openjazz-20190106/src/jj2level/jj2event/ |
H A D | jj2event.cpp | 46 JJ2Event::JJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, int newProperti… in JJ2Event() argument 48 x = TTOF(gridX); in JJ2Event() 89 …vent (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF, int newProperties)… in PickupJJ2Event() argument 118 …moJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF) : PickupJJ2E… in AmmoJJ2Event() argument 144 …emJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF) : PickupJJ2E… in CoinGemJJ2Event() argument 170 …odJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF) : PickupJJ2E… in FoodJJ2Event() argument 197 …vent (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF, int newProperties)… in SpringJJ2Event() argument 226 …vent (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF, int newProperties)… in OtherJJ2Event() argument
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H A D | jj2event.h | 50 JJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, int newProperties); 76 …PickupJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF,… 87 AmmoJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF); 101 CoinGemJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF); 112 FoodJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF); 126 …SpringJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF, int new… 142 …OtherJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF, int newP…
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/dports/games/scummvm/scummvm-2.5.1/engines/gnap/ |
H A D | grid.cpp | 47 if (gridX < 0 || gridX >= _gridMaxX || gridY < 0 || gridY >= _gridMaxY) in isPointBlocked() 50 if ((_gnap->_pos == Common::Point(gridX, gridY)) || (_plat->_pos == Common::Point(gridX, gridY))) in isPointBlocked() 274 …if (!_vm->isPointBlocked(gridX + gridIncr, gridY) && findPath1(gridX + gridIncr, gridY, gridIncr))… in findPath3() 284 …if (!_vm->isPointBlocked(gridX - gridIncr, gridY) && findPath1(gridX - gridIncr, gridY, gridIncr))… in findPath3() 294 …if (!_vm->isPointBlocked(gridX, gridY + gridIncr) && findPath1(gridX, gridY + gridIncr, gridIncr))… in findPath3() 296 _walkNodes[i]._gridX1 = gridX; in findPath3() 304 …if (!_vm->isPointBlocked(gridX, gridY - gridIncr) && findPath1(gridX, gridY - gridIncr, gridIncr))… in findPath3() 306 _walkNodes[i]._gridX1 = gridX; in findPath3() 354 …if (!_vm->isPointBlocked(gridX + gridIncr, gridY) && findPath2(gridX + gridIncr, gridY, gridIncr))… in findPath3() 376 _walkNodes[i]._gridX1 = gridX; in findPath3() [all …]
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H A D | character.h | 84 void initPos(int gridX, int gridY, Facing facing) override; 93 int getShowSequenceId(int index, int gridX, int gridY); 118 bool findPath1(int gridX, int gridY, int index); 119 bool findPath2(int gridX, int gridY, int index); 120 bool findPath3(int gridX, int gridY); 121 bool findPath4(int gridX, int gridY); 129 void initPos(int gridX, int gridY, Facing facing) override; 139 bool findPath1(int gridX, int gridY, int index); 140 bool findPath2(int gridX, int gridY, int index); 141 bool findPath3(int gridX, int gridY); [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gnap/ |
H A D | grid.cpp | 47 if (gridX < 0 || gridX >= _gridMaxX || gridY < 0 || gridY >= _gridMaxY) in isPointBlocked() 50 if ((_gnap->_pos == Common::Point(gridX, gridY)) || (_plat->_pos == Common::Point(gridX, gridY))) in isPointBlocked() 274 …if (!_vm->isPointBlocked(gridX + gridIncr, gridY) && findPath1(gridX + gridIncr, gridY, gridIncr))… in findPath3() 284 …if (!_vm->isPointBlocked(gridX - gridIncr, gridY) && findPath1(gridX - gridIncr, gridY, gridIncr))… in findPath3() 294 …if (!_vm->isPointBlocked(gridX, gridY + gridIncr) && findPath1(gridX, gridY + gridIncr, gridIncr))… in findPath3() 296 _walkNodes[i]._gridX1 = gridX; in findPath3() 304 …if (!_vm->isPointBlocked(gridX, gridY - gridIncr) && findPath1(gridX, gridY - gridIncr, gridIncr))… in findPath3() 306 _walkNodes[i]._gridX1 = gridX; in findPath3() 354 …if (!_vm->isPointBlocked(gridX + gridIncr, gridY) && findPath2(gridX + gridIncr, gridY, gridIncr))… in findPath3() 376 _walkNodes[i]._gridX1 = gridX; in findPath3() [all …]
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H A D | character.h | 84 virtual void initPos(int gridX, int gridY, Facing facing); 93 int getShowSequenceId(int index, int gridX, int gridY); 118 bool findPath1(int gridX, int gridY, int index); 119 bool findPath2(int gridX, int gridY, int index); 120 bool findPath3(int gridX, int gridY); 121 bool findPath4(int gridX, int gridY); 129 virtual void initPos(int gridX, int gridY, Facing facing); 139 bool findPath1(int gridX, int gridY, int index); 140 bool findPath2(int gridX, int gridY, int index); 141 bool findPath3(int gridX, int gridY); [all …]
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/dports/cad/openroad/OpenROAD-2.0/src/TritonRoute/src/dr/ |
H A D | FlexGridGraph_maze.cpp | 43 int gridX = currGrid.x(); in expand() local 103 gridX, in expand() 297 int gridX = src.x(); in getEstCost() local 357 ++gridX; in getNextGrid() 363 --gridX; in getNextGrid() 386 --gridX; in getPrevGrid() 392 ++gridX; in getPrevGrid() 590 startX = endX = gridX; in getCostsNDR() 685 startX = gridX + 1; in getViaCostsNDR() 688 endX = gridX - 1; in getViaCostsNDR() [all …]
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/dports/math/pdal/PDAL-2.3.0/filters/private/pnp/ |
H A D | VoxelRayTrace.hpp | 49 int gridX = xcell(m_xstart); in initialize() local 59 int gridNextX = m_stepX > 0 ? gridX + 1 : gridX; in initialize() 94 int gridX = xcell(m_xstart); in emit() local 100 cells.push_back( {gridX, gridY} ); in emit() 101 while (gridX != xlast || gridY != ylast) in emit() 106 gridX += m_stepX; in emit() 113 cells.push_back( { gridX, gridY } ); in emit() 123 int gridX = xcell(m_xstart); in emit() local 126 bool more = cb(gridX, gridY); in emit() 132 gridX += m_stepX; in emit() [all …]
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/dports/cad/openroad/OpenROAD-2.0/src/TritonRoute/src/gr/ |
H A D | FlexGRGridGraph_maze.cpp | 211 --gridX; in getPrevGrid() 217 ++gridX; in getPrevGrid() 267 frMIdx gridX = currGrid.x(); in isExpandable() local 271 reverse(gridX, gridY, gridZ, dir); in isExpandable() 288 int gridX = currGrid.x(); in expand() local 300 getPoint(gridX, gridY, currPt); in expand() 337 ++gridX; in getNextGrid() 343 --gridX; in getNextGrid() 362 frMIdx gridX = currGrid.x(); in getNextPathCost() local 379 frMIdx tmpX = gridX; in getNextPathCost() [all …]
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/dports/games/openjazz/openjazz-20190106/src/jj1level/jj1event/ |
H A D | jj1guardians.cpp | 90 count = level->getEventHits(gridX, gridY); in step() 110 if (level->getEventTime(gridX, gridY) && in step() 111 (ticks > level->getEventTime(gridX, gridY))) { in step() 115 level->setEventTime(gridX, gridY, 0); in step() 236 dx = TTOF(gridX) + (sin * 96) - x + ITOF(96); in step() 248 dx = TTOF(gridX) - (sin * 96) - x - ITOF(96); in step() 260 dx = TTOF(gridX) - (sin * 96) - x - ITOF(96); in step() 272 dx = TTOF(gridX) + (sin * 96) - x + ITOF(96); in step() 283 level->setEventTime(gridX, gridY, ticks + 300); in step() 289 if (level->getEventTime(gridX, gridY) && in step() [all …]
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H A D | jj1standardevent.cpp | 309 level->setTile(gridX, gridY, set->multiA); in move() 350 dx = TTOF(gridX) + (fSin(angle) * length) - x; in move() 367 dx = TTOF(gridX) + (fSin(angle) * length) - x; in move() 595 hits = level->getEventHits(gridX, gridY); in step() 615 eventTime = level->getEventTime(gridX, gridY); in step() 792 if (x < TTOF(gridX) - (set->pieceSize << 14)) in step() 794 else if (x > TTOF(gridX + set->pieceSize)) in step() 936 gridX, in step() 948 level->setEventTime(gridX, gridY, 0); in step() 977 } else levelPlayer->clearEvent(gridX, gridY); in step() [all …]
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H A D | jj1event.cpp | 64 gridX = gX; in JJ1Event() 105 if (permanently) level->clearEvent(gridX, gridY); in remove() 137 level->setEventTime(gridX, gridY, ticks); in destroy() 162 hitsRemaining = level->hitEvent(gridX, gridY, hits, source, ticks); in hit() 198 return (gX == gridX) && (gY == gridY); in isFrom() 314 ((gridX < FTOT(viewX) - 1) || in prepareStep() 315 (gridX > ITOT(FTOI(viewX) + canvasW) + 1) || in prepareStep() 344 hits = level->getEventHits(gridX, gridY) * 100 / set->strength; in drawEnergy()
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/dports/editors/calligra/calligra-3.2.1/libs/flake/ |
H A D | KoGridData.cpp | 45 gridX(MM_TO_POINT(DEFAULT_GRID_SIZE_MM)), in Private() 60 qreal gridX, gridY; member in KoGridData::Private 75 qreal KoGridData::gridX() const in gridX() function in KoGridData 77 return d->gridX; in gridX() 87 d->gridX = x; in setGrid() 146 x += gridX(); in paintGrid() 149 x = - gridX(); in paintGrid() 153 x -= gridX(); in paintGrid() 186 qreal gridX = firstView.parseConfigItemInt("GridFineWidth", DEFAULT_GRID_SIZE_MM); in loadOdfSettings() local 188 d->gridX = MM_TO_POINT(gridX / 100.0); in loadOdfSettings() [all …]
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/dports/games/openjazz/openjazz-20190106/src/jj1level/ |
H A D | jj1level.cpp | 282 grid[gridY][gridX].tile = tile; in setTile() 288 buffer[2] = gridX; in setTile() 324 int event = grid[gridY][gridX].event; in getEvent() 343 return grid[gridY][gridX].hits; in getEventHits() 358 return grid[gridY][gridX].time; in getEventTime() 374 if (!grid[gridY][gridX].hits && in clearEvent() 377 grid[gridY][gridX].event = 0; in clearEvent() 383 buffer[2] = gridX; in clearEvent() 414 ge = grid[gridY] + gridX; in hitEvent() 448 buffer[2] = gridX; in hitEvent() [all …]
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H A D | jj1level.h | 236 void setTile (unsigned char gridX, unsigned char gridY, unsigned char tile); 238 JJ1EventType* getEvent (unsigned char gridX, unsigned char gridY); 239 unsigned char getEventHits (unsigned char gridX, unsigned char gridY); 240 unsigned int getEventTime (unsigned char gridX, unsigned char gridY); 241 void clearEvent (unsigned char gridX, unsigned char gridY); 242 …int hitEvent (unsigned char gridX, unsigned char gridY, int hits, JJ1LevelPlayer* s… 243 void setEventTime (unsigned char gridX, unsigned char gridY, unsigned int time); 248 …void createBullet (JJ1LevelPlayer* sourcePlayer, unsigned char gridX, unsigned char grid…
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/dports/games/passage/Passage_v4_UnixSource/gamma256/gameSource/ |
H A D | map.cpp | 84 int gridX = inX / tileW; in isBlocked() local 88 return isBlockedGridHash( gridX, gridY, false ); in isBlocked() 162 int gridX = inX / tileW; in isChest() local 171 double randValue = noise3d( 73642 * gridX, 283277 * gridY, seed * 987423 ); in isChest() 178 if( p->x == gridX && p->y == gridY ) { in isChest() 193 int gridX = inX / tileW; in getChestCode() local 197 double randValue = noise3d( 37462 * gridX, 1747 * gridY, seed * 3748147 ); in getChestCode() 266 int gridX = inX / tileW; in getChestCenter() local 269 *outCenterX = gridX * tileW + tileW / 2; in getChestCenter()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineSampleLocationsUtil.hpp | 53 …const vk::VkSampleLocationEXT& getSample (deUint32 gridX, deUint32 gridY, const deUint32 sampleNdx… in getSample() argument 55 return m_sampleLocations[getSampleIndex(gridX, gridY, sampleNdx)]; in getSample() 58 …void setSample (const deUint32 gridX, const deUint32 gridY, const deUint32 sampleNdx, const vk::Vk… in setSample() argument 60 DE_ASSERT(gridX < m_gridSize.x()); in setSample() 63 m_sampleLocations[getSampleIndex(gridX, gridY, sampleNdx)] = location; in setSample() 73 deUint32 getSampleIndex (deUint32 gridX, deUint32 gridY, const deUint32 sampleNdx) const in getSampleIndex() argument 75 gridX %= m_gridSize.x(); in getSampleIndex() 77 return (gridY * m_gridSize.x() + gridX) * static_cast<deUint32>(m_numSamples) + sampleNdx; in getSampleIndex()
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/dports/graphics/cegui/cegui-0.8.7/cegui/src/widgets/ |
H A D | GridLayoutContainer.cpp | 220 d_nextGridX = gridX; in addChildToPosition() 230 assert(gridX < d_gridWidth && "out of bounds"); in getChildAtPosition() 241 removeChild(getChildAtPosition(gridX, gridY)); in removeChildFromPosition() 289 addChildToPosition(wnd, gridX, gridY); in moveChildToPosition() 381 assert(gridX < gridWidth); in mapFromGridToIdx() 385 return gridY * gridWidth + gridX; in mapFromGridToIdx() 395 gridX = 0; in mapFromIdxToGrid() 407 gridX = idx; in mapFromIdxToGrid() 414 size_t gridX, size_t gridY) const in getGridCellOffset() argument 416 assert(gridX < d_gridWidth); in getGridCellOffset() [all …]
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/dports/games/openjazz/openjazz-20190106/src/jj1level/jj1levelplayer/ |
H A D | jj1levelplayer.cpp | 198 if ((gridX == eventX) && (gridY == eventY)) eventType = JJ1PE_NONE; in clearEvent() 442 eventX = gridX; in setPlatform() 484 if (!player->endOfLevel(gridX, gridY)) return false; in takeEvent() 536 player->setCheckpoint(gridX, gridY); in takeEvent() 616 birds = new JJ1Bird(birds, this, gridX, gridY); in takeEvent() 709 eventX = gridX; in touchEvent() 717 eventX = gridX; in touchEvent() 735 level->hitEvent(gridX, gridY, 255, this, ticks); in touchEvent() 783 eventX = gridX; in touchEvent() 802 eventX = gridX; in touchEvent() [all …]
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/dports/graphics/cegui/cegui-0.8.7/cegui/include/CEGUI/widgets/ |
H A D | GridLayoutContainer.h | 192 void addChildToPosition(Window* window, size_t gridX, size_t gridY); 198 Window* getChildAtPosition(size_t gridX, size_t gridY); 207 void removeChildFromPosition(size_t gridX, size_t gridY); 247 void moveChildToPosition(Window* wnd, size_t gridX, size_t gridY); 254 size_t gridX, size_t gridY); 271 size_t mapFromGridToIdx(size_t gridX, size_t gridY, 274 void mapFromIdxToGrid(size_t idx, size_t& gridX, size_t& gridY, 282 size_t gridX, size_t gridY) const;
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/dports/science/xcrysden/xcrysden-1.6.2/C/ |
H A D | splineInt.c | 26 void xcRegularSplineInt2(float gridX[], float gridY[], float **Fn, 101 xcRegularSplineInt2(float gridX[], float gridY[], float **Fn, in xcRegularSplineInt2() argument 123 splie2( gridX, gridY, Fn, nX, nY, Der2 ); in xcRegularSplineInt2() 128 dx = (gridX[1] - gridX[0]) / (float) nd; in xcRegularSplineInt2() 142 spline(gridX, value, nX, 1.e30, 1.e30, der2); in xcRegularSplineInt2() 147 x = gridX[i]; in xcRegularSplineInt2() 150 xcRegSplineInt(gridX, value, der2, i, x, &newFn[ii++][jj] ); in xcRegularSplineInt2() 215 dx = (gridX[1] - gridX[0]) / (float) ndegree; in xcRegularSplineInt3() 224 spline3(gridX, nX, newf, jj, kk, 1.e30, 1.e30, der2); in xcRegularSplineInt3() 228 x = gridX[i]; in xcRegularSplineInt3() [all …]
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/dports/games/manaplus/manaplus-2.1.3.17/src/gui/widgets/ |
H A D | layoutarray.cpp | 208 for (int gridX = 0; gridX < gridW; ++gridX) in getSizes() local 211 [CAST_SIZE(gridX)]; in getSizes() 217 const int n = (dim == 0 ? gridX : gridY); in getSizes() 297 for (int gridX = 0; gridX < gridW; ++gridX) in reflow() local 300 [CAST_SIZE(gridX)]; in reflow() 308 &widths[CAST_SIZE(gridX)], szW - gridX); in reflow() 313 x += widths[CAST_SIZE(gridX)] + mSpacing; in reflow()
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/dports/graphics/cegui/cegui-0.8.7/cegui/src/ScriptModules/Lua/package/elements/ |
H A D | GridLayoutContainer.pkg | 25 void addChildToPosition(Window* window, unsigned int gridX, unsigned int gridY); 27 Window* getChildAtPosition(unsigned int gridX, unsigned int gridY); 29 void removeChildFromPosition(unsigned int gridX, unsigned int gridY); 39 void moveChildToPosition(Window* wnd, unsigned int gridX, unsigned int gridY); 41 unsigned int gridX, unsigned int gridY);
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