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Searched refs:gridY (Results 1 – 25 of 252) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/items/biochips/
H A Dmapimage.cpp396 screen->drawLine(gridX + 1, gridY, gridX + 2, gridY, _darkGreen); in drawPlayer()
397 screen->drawLine(gridX, gridY + 1, gridX + 3, gridY + 1, _darkGreen); in drawPlayer()
399 screen->drawLine(gridX, gridY + 2, gridX + 3, gridY + 2, _lightGreen); in drawPlayer()
402 screen->drawLine(gridX + 1, gridY + 3, gridX + 2, gridY + 3, _darkGreen); in drawPlayer()
403 screen->drawLine(gridX, gridY + 2, gridX + 3, gridY + 2, _darkGreen); in drawPlayer()
405 screen->drawLine(gridX, gridY + 1, gridX + 3, gridY + 1, _lightGreen); in drawPlayer()
409 screen->drawLine(gridX + 2, gridY, gridX + 2, gridY + 3, _darkGreen); in drawPlayer()
411 screen->drawLine(gridX + 1, gridY, gridX + 1, gridY + 3, _lightGreen); in drawPlayer()
414 screen->drawLine(gridX, gridY + 1, gridX, gridY + 2, _darkGreen); in drawPlayer()
415 screen->drawLine(gridX + 1, gridY, gridX + 1, gridY + 3, _darkGreen); in drawPlayer()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/pegasus/items/biochips/
H A Dmapimage.cpp396 screen->drawLine(gridX + 1, gridY, gridX + 2, gridY, _darkGreen); in drawPlayer()
397 screen->drawLine(gridX, gridY + 1, gridX + 3, gridY + 1, _darkGreen); in drawPlayer()
399 screen->drawLine(gridX, gridY + 2, gridX + 3, gridY + 2, _lightGreen); in drawPlayer()
402 screen->drawLine(gridX + 1, gridY + 3, gridX + 2, gridY + 3, _darkGreen); in drawPlayer()
403 screen->drawLine(gridX, gridY + 2, gridX + 3, gridY + 2, _darkGreen); in drawPlayer()
405 screen->drawLine(gridX, gridY + 1, gridX + 3, gridY + 1, _lightGreen); in drawPlayer()
409 screen->drawLine(gridX + 2, gridY, gridX + 2, gridY + 3, _darkGreen); in drawPlayer()
411 screen->drawLine(gridX + 1, gridY, gridX + 1, gridY + 3, _lightGreen); in drawPlayer()
414 screen->drawLine(gridX, gridY + 1, gridX, gridY + 2, _darkGreen); in drawPlayer()
415 screen->drawLine(gridX + 1, gridY, gridX + 1, gridY + 3, _darkGreen); in drawPlayer()
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/dports/games/openjazz/openjazz-20190106/src/jj2level/jj2event/
H A Djj2event.cpp46 JJ2Event::JJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, int newProperti… in JJ2Event() argument
49 y = TTOF(gridY); in JJ2Event()
89 …Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF, int newProperties) : JJ2Eve… in PickupJJ2Event() argument
118 …t (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF) : PickupJJ2Event(newN… in AmmoJJ2Event() argument
144 …t (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF) : PickupJJ2Event(newN… in CoinGemJJ2Event() argument
170 …t (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF) : PickupJJ2Event(newN… in FoodJJ2Event() argument
197 …Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF, int newProperties) : JJ2Eve… in SpringJJ2Event() argument
226 …Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF, int newProperties) : JJ2Eve… in OtherJJ2Event() argument
H A Djj2event.h50 JJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, int newProperties);
76 …PickupJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF,…
87 AmmoJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF);
101 CoinGemJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF);
112 FoodJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF);
126 …SpringJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF, int new…
142 …OtherJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF, int newP…
/dports/games/scummvm/scummvm-2.5.1/engines/gnap/
H A Dgrid.cpp47 if (gridX < 0 || gridX >= _gridMaxX || gridY < 0 || gridY >= _gridMaxY) in isPointBlocked()
50 if ((_gnap->_pos == Common::Point(gridX, gridY)) || (_plat->_pos == Common::Point(gridX, gridY))) in isPointBlocked()
274 …if (!_vm->isPointBlocked(gridX + gridIncr, gridY) && findPath1(gridX + gridIncr, gridY, gridIncr))… in findPath3()
277 _walkNodes[i]._gridY1 = gridY; in findPath3()
284 …if (!_vm->isPointBlocked(gridX - gridIncr, gridY) && findPath1(gridX - gridIncr, gridY, gridIncr))… in findPath3()
287 _walkNodes[i]._gridY1 = gridY; in findPath3()
294 …if (!_vm->isPointBlocked(gridX, gridY + gridIncr) && findPath1(gridX, gridY + gridIncr, gridIncr))… in findPath3()
304 …if (!_vm->isPointBlocked(gridX, gridY - gridIncr) && findPath1(gridX, gridY - gridIncr, gridIncr))… in findPath3()
354 …if (!_vm->isPointBlocked(gridX + gridIncr, gridY) && findPath2(gridX + gridIncr, gridY, gridIncr))… in findPath3()
357 _walkNodes[i]._gridY1 = gridY; in findPath3()
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H A Dcharacter.h84 void initPos(int gridX, int gridY, Facing facing) override;
93 int getShowSequenceId(int index, int gridX, int gridY);
118 bool findPath1(int gridX, int gridY, int index);
119 bool findPath2(int gridX, int gridY, int index);
120 bool findPath3(int gridX, int gridY);
121 bool findPath4(int gridX, int gridY);
129 void initPos(int gridX, int gridY, Facing facing) override;
139 bool findPath1(int gridX, int gridY, int index);
140 bool findPath2(int gridX, int gridY, int index);
141 bool findPath3(int gridX, int gridY);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gnap/
H A Dgrid.cpp47 if (gridX < 0 || gridX >= _gridMaxX || gridY < 0 || gridY >= _gridMaxY) in isPointBlocked()
50 if ((_gnap->_pos == Common::Point(gridX, gridY)) || (_plat->_pos == Common::Point(gridX, gridY))) in isPointBlocked()
274 …if (!_vm->isPointBlocked(gridX + gridIncr, gridY) && findPath1(gridX + gridIncr, gridY, gridIncr))… in findPath3()
277 _walkNodes[i]._gridY1 = gridY; in findPath3()
284 …if (!_vm->isPointBlocked(gridX - gridIncr, gridY) && findPath1(gridX - gridIncr, gridY, gridIncr))… in findPath3()
287 _walkNodes[i]._gridY1 = gridY; in findPath3()
294 …if (!_vm->isPointBlocked(gridX, gridY + gridIncr) && findPath1(gridX, gridY + gridIncr, gridIncr))… in findPath3()
304 …if (!_vm->isPointBlocked(gridX, gridY - gridIncr) && findPath1(gridX, gridY - gridIncr, gridIncr))… in findPath3()
354 …if (!_vm->isPointBlocked(gridX + gridIncr, gridY) && findPath2(gridX + gridIncr, gridY, gridIncr))… in findPath3()
357 _walkNodes[i]._gridY1 = gridY; in findPath3()
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H A Dcharacter.h84 virtual void initPos(int gridX, int gridY, Facing facing);
93 int getShowSequenceId(int index, int gridX, int gridY);
118 bool findPath1(int gridX, int gridY, int index);
119 bool findPath2(int gridX, int gridY, int index);
120 bool findPath3(int gridX, int gridY);
121 bool findPath4(int gridX, int gridY);
129 virtual void initPos(int gridX, int gridY, Facing facing);
139 bool findPath1(int gridX, int gridY, int index);
140 bool findPath2(int gridX, int gridY, int index);
141 bool findPath3(int gridX, int gridY);
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/dports/cad/openroad/OpenROAD-2.0/src/TritonRoute/src/dr/
H A DFlexGridGraph_maze.cpp44 int gridY = currGrid.y(); in expand() local
104 gridY, in expand()
298 int gridY = src.y(); in getEstCost() local
360 --gridY; in getNextGrid()
366 ++gridY; in getNextGrid()
389 ++gridY; in getPrevGrid()
395 --gridY; in getPrevGrid()
566 startY = endY = gridY; in getCostsNDR()
679 endY = gridY - 1; in getViaCostsNDR()
682 startY = gridY + 1; in getViaCostsNDR()
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/dports/games/openjazz/openjazz-20190106/src/jj1level/
H A Djj1level.cpp282 grid[gridY][gridX].tile = tile; in setTile()
289 buffer[3] = gridY; in setTile()
343 return grid[gridY][gridX].hits; in getEventHits()
358 return grid[gridY][gridX].time; in getEventTime()
374 if (!grid[gridY][gridX].hits && in clearEvent()
377 grid[gridY][gridX].event = 0; in clearEvent()
384 buffer[3] = gridY; in clearEvent()
414 ge = grid[gridY] + gridX; in hitEvent()
449 buffer[3] = gridY; in hitEvent()
471 grid[gridY][gridX].time = time; in setEventTime()
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H A Djj1level.h236 void setTile (unsigned char gridX, unsigned char gridY, unsigned char tile);
238 JJ1EventType* getEvent (unsigned char gridX, unsigned char gridY);
239 unsigned char getEventHits (unsigned char gridX, unsigned char gridY);
240 unsigned int getEventTime (unsigned char gridX, unsigned char gridY);
241 void clearEvent (unsigned char gridX, unsigned char gridY);
242 …int hitEvent (unsigned char gridX, unsigned char gridY, int hits, JJ1LevelPlayer* s…
243 void setEventTime (unsigned char gridX, unsigned char gridY, unsigned int time);
248 …Bullet (JJ1LevelPlayer* sourcePlayer, unsigned char gridX, unsigned char gridY, fixed startX, fix…
249 void setWaterLevel (unsigned char gridY);
/dports/math/pdal/PDAL-2.3.0/filters/private/pnp/
H A DVoxelRayTrace.hpp50 int gridY = ycell(m_ystart); in initialize() local
60 int gridNextY = m_stepY > 0 ? gridY + 1 : gridY; in initialize()
95 int gridY = ycell(m_ystart); in emit() local
100 cells.push_back( {gridX, gridY} ); in emit()
101 while (gridX != xlast || gridY != ylast) in emit()
111 gridY += m_stepY; in emit()
113 cells.push_back( { gridX, gridY } ); in emit()
124 int gridY = ycell(m_ystart); in emit() local
126 bool more = cb(gridX, gridY); in emit()
137 gridY += m_stepY; in emit()
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/dports/games/openjazz/openjazz-20190106/src/jj1level/jj1event/
H A Djj1guardians.cpp90 count = level->getEventHits(gridX, gridY); in step()
110 if (level->getEventTime(gridX, gridY) && in step()
111 (ticks > level->getEventTime(gridX, gridY))) { in step()
115 level->setEventTime(gridX, gridY, 0); in step()
237 dy = TTOF(gridY) - (cos * 64) - y; in step()
249 dy = TTOF(gridY) - (cos * 64) - y; in step()
261 dy = TTOF(gridY) - (cos * 64) - y; in step()
273 dy = TTOF(gridY) - (cos * 64) - y; in step()
289 if (level->getEventTime(gridX, gridY) && in step()
296 gridY, in step()
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H A Djj1standardevent.cpp309 level->setTile(gridX, gridY, set->multiA); in move()
426 if (ticks > level->getEventTime(gridX, gridY)) { in move()
435 dy = TTOF(gridY) + F16 - y; in move()
595 hits = level->getEventHits(gridX, gridY); in step()
615 eventTime = level->getEventTime(gridX, gridY); in step()
825 else if (y >= F16 + TTOF(gridY)) { in step()
921 level->setEventTime(gridX, gridY, ticks + count); in step()
937 gridY, in step()
948 level->setEventTime(gridX, gridY, 0); in step()
977 } else levelPlayer->clearEvent(gridX, gridY); in step()
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H A Djj1event.cpp65 gridY = gY; in JJ1Event()
105 if (permanently) level->clearEvent(gridX, gridY); in remove()
137 level->setEventTime(gridX, gridY, ticks); in destroy()
162 hitsRemaining = level->hitEvent(gridX, gridY, hits, source, ticks); in hit()
198 return (gX == gridX) && (gY == gridY); in isFrom()
316 (gridY < FTOT(viewY) - 1) || in prepareStep()
317 (gridY > ITOT(FTOI(viewY) + canvasH) + 1))) return NULL; in prepareStep()
344 hits = level->getEventHits(gridX, gridY) * 100 / set->strength; in drawEnergy()
/dports/cad/openroad/OpenROAD-2.0/src/TritonRoute/src/gr/
H A DFlexGRGridGraph_maze.cpp214 ++gridY; in getPrevGrid()
220 --gridY; in getPrevGrid()
268 frMIdx gridY = currGrid.y(); in isExpandable() local
271 reverse(gridX, gridY, gridZ, dir); in isExpandable()
289 int gridY = currGrid.y(); in expand() local
300 getPoint(gridX, gridY, currPt); in expand()
340 --gridY; in getNextGrid()
346 ++gridY; in getNextGrid()
363 frMIdx gridY = currGrid.y(); in getNextPathCost() local
380 frMIdx tmpY = gridY; in getNextPathCost()
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/dports/editors/calligra/calligra-3.2.1/libs/flake/
H A DKoGridData.cpp46 gridY(MM_TO_POINT(DEFAULT_GRID_SIZE_MM)), in Private()
60 qreal gridX, gridY; member in KoGridData::Private
80 qreal KoGridData::gridY() const in gridY() function in KoGridData
82 return d->gridY; in gridY()
88 d->gridY = y; in setGrid()
160 y += gridY(); in paintGrid()
163 y = - gridY(); in paintGrid()
167 y -= gridY(); in paintGrid()
187 qreal gridY = firstView.parseConfigItemInt("GridFineHeight", DEFAULT_GRID_SIZE_MM); in loadOdfSettings() local
189 d->gridY = MM_TO_POINT(gridY / 100.0); in loadOdfSettings()
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/dports/games/passage/Passage_v4_UnixSource/gamma256/gameSource/
H A Dmap.cpp85 int gridY = inY / tileH; in isBlocked() local
88 return isBlockedGridHash( gridX, gridY, false ); in isBlocked()
163 int gridY = inY / tileH; in isChest() local
168 double threshold = 1 - ( gridY - 5 ) / 200.0; in isChest()
171 double randValue = noise3d( 73642 * gridX, 283277 * gridY, seed * 987423 ); in isChest()
178 if( p->x == gridX && p->y == gridY ) { in isChest()
194 int gridY = inY / tileH; in getChestCode() local
197 double randValue = noise3d( 37462 * gridX, 1747 * gridY, seed * 3748147 ); in getChestCode()
267 int gridY = inY / tileH; in getChestCenter() local
270 *outCenterY = gridY * tileH + tileH / 2; in getChestCenter()
/dports/games/openjazz/openjazz-20190106/src/jj1level/jj1levelplayer/
H A Djj1levelplayer.cpp443 eventY = gridY; in setPlatform()
536 player->setCheckpoint(gridX, gridY); in takeEvent()
601 level->setWaterLevel(gridY + 1); in takeEvent()
616 birds = new JJ1Bird(birds, this, gridX, gridY); in takeEvent()
701 targetY = TTOF(gridY) - ITOF(event->multiA * 3); in touchEvent()
710 eventY = gridY; in touchEvent()
718 eventY = gridY; in touchEvent()
784 eventY = gridY; in touchEvent()
793 level->setWaterLevel(gridY + 1); in touchEvent()
803 eventY = gridY; in touchEvent()
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/dports/graphics/cegui/cegui-0.8.7/cegui/src/widgets/
H A DGridLayoutContainer.cpp221 d_nextGridY = gridY; in addChildToPosition()
241 removeChild(getChildAtPosition(gridX, gridY)); in removeChildFromPosition()
289 addChildToPosition(wnd, gridX, gridY); in moveChildToPosition()
382 assert(gridY < gridHeight); in mapFromGridToIdx()
385 return gridY * gridWidth + gridX; in mapFromGridToIdx()
396 gridY = 0; in mapFromIdxToGrid()
401 ++gridY; in mapFromIdxToGrid()
404 assert(gridY < gridHeight); in mapFromIdxToGrid()
414 size_t gridX, size_t gridY) const in getGridCellOffset()
417 assert(gridY < d_gridHeight); in getGridCellOffset()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineSampleLocationsUtil.hpp53 …const vk::VkSampleLocationEXT& getSample (deUint32 gridX, deUint32 gridY, const deUint32 sampleNdx… in getSample() argument
55 return m_sampleLocations[getSampleIndex(gridX, gridY, sampleNdx)]; in getSample()
58 …void setSample (const deUint32 gridX, const deUint32 gridY, const deUint32 sampleNdx, const vk::Vk… in setSample() argument
61 DE_ASSERT(gridY < m_gridSize.y()); in setSample()
63 m_sampleLocations[getSampleIndex(gridX, gridY, sampleNdx)] = location; in setSample()
73 deUint32 getSampleIndex (deUint32 gridX, deUint32 gridY, const deUint32 sampleNdx) const in getSampleIndex() argument
76 gridY %= m_gridSize.y(); in getSampleIndex()
77 return (gridY * m_gridSize.x() + gridX) * static_cast<deUint32>(m_numSamples) + sampleNdx; in getSampleIndex()
/dports/graphics/cegui/cegui-0.8.7/cegui/include/CEGUI/widgets/
H A DGridLayoutContainer.h192 void addChildToPosition(Window* window, size_t gridX, size_t gridY);
198 Window* getChildAtPosition(size_t gridX, size_t gridY);
207 void removeChildFromPosition(size_t gridX, size_t gridY);
247 void moveChildToPosition(Window* wnd, size_t gridX, size_t gridY);
254 size_t gridX, size_t gridY);
271 size_t mapFromGridToIdx(size_t gridX, size_t gridY,
274 void mapFromIdxToGrid(size_t idx, size_t& gridX, size_t& gridY,
282 size_t gridX, size_t gridY) const;
/dports/games/manaplus/manaplus-2.1.3.17/src/gui/widgets/
H A Dlayoutarray.cpp206 for (int gridY = 0; gridY < gridH; ++gridY) in getSizes() local
210 const LayoutCell *const cell = mCells[CAST_SIZE(gridY)] in getSizes()
217 const int n = (dim == 0 ? gridX : gridY); in getSizes()
294 for (int gridY = 0; gridY < gridH; ++gridY) in reflow() local
299 LayoutCell *const cell = mCells[CAST_SIZE(gridY)] in reflow()
310 &heights[CAST_SIZE(gridY)], szH - gridY); in reflow()
315 y += heights[CAST_SIZE(gridY)] + mSpacing; in reflow()
/dports/games/openjazz/openjazz-20190106/src/jj2level/
H A Djj2level.cpp214 void JJ2Level::setFrame (int gridX, int gridY, unsigned char frame) { in setFrame() argument
218 layer->setFrame(gridX, gridY, frame); in setFrame()
225 buffer[3] = gridY & 0xFF; in setFrame()
229 buffer[7] = (gridY >> 8) & 0xFF; in setFrame()
248 JJ2Modifier* JJ2Level::getModifier (int gridX, int gridY) { in getModifier() argument
250 return mods[gridY] + gridX; in getModifier()
322 void JJ2Level::setWaterLevel (int gridY, bool instant) { in setWaterLevel() argument
326 waterLevelTarget = TTOF(gridY); in setWaterLevel()
335 buffer[3] = gridY & 0xFF; in setWaterLevel()
336 buffer[4] = (gridY >> 8) & 0xFF; in setWaterLevel()
/dports/graphics/cegui/cegui-0.8.7/cegui/src/ScriptModules/Lua/package/elements/
H A DGridLayoutContainer.pkg25 void addChildToPosition(Window* window, unsigned int gridX, unsigned int gridY);
27 Window* getChildAtPosition(unsigned int gridX, unsigned int gridY);
29 void removeChildFromPosition(unsigned int gridX, unsigned int gridY);
39 void moveChildToPosition(Window* wnd, unsigned int gridX, unsigned int gridY);
41 unsigned int gridX, unsigned int gridY);

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