/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/items/biochips/ |
H A D | mapimage.cpp | 396 screen->drawLine(gridX + 1, gridY, gridX + 2, gridY, _darkGreen); in drawPlayer() 397 screen->drawLine(gridX, gridY + 1, gridX + 3, gridY + 1, _darkGreen); in drawPlayer() 399 screen->drawLine(gridX, gridY + 2, gridX + 3, gridY + 2, _lightGreen); in drawPlayer() 402 screen->drawLine(gridX + 1, gridY + 3, gridX + 2, gridY + 3, _darkGreen); in drawPlayer() 403 screen->drawLine(gridX, gridY + 2, gridX + 3, gridY + 2, _darkGreen); in drawPlayer() 405 screen->drawLine(gridX, gridY + 1, gridX + 3, gridY + 1, _lightGreen); in drawPlayer() 409 screen->drawLine(gridX + 2, gridY, gridX + 2, gridY + 3, _darkGreen); in drawPlayer() 411 screen->drawLine(gridX + 1, gridY, gridX + 1, gridY + 3, _lightGreen); in drawPlayer() 414 screen->drawLine(gridX, gridY + 1, gridX, gridY + 2, _darkGreen); in drawPlayer() 415 screen->drawLine(gridX + 1, gridY, gridX + 1, gridY + 3, _darkGreen); in drawPlayer() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/pegasus/items/biochips/ |
H A D | mapimage.cpp | 396 screen->drawLine(gridX + 1, gridY, gridX + 2, gridY, _darkGreen); in drawPlayer() 397 screen->drawLine(gridX, gridY + 1, gridX + 3, gridY + 1, _darkGreen); in drawPlayer() 399 screen->drawLine(gridX, gridY + 2, gridX + 3, gridY + 2, _lightGreen); in drawPlayer() 402 screen->drawLine(gridX + 1, gridY + 3, gridX + 2, gridY + 3, _darkGreen); in drawPlayer() 403 screen->drawLine(gridX, gridY + 2, gridX + 3, gridY + 2, _darkGreen); in drawPlayer() 405 screen->drawLine(gridX, gridY + 1, gridX + 3, gridY + 1, _lightGreen); in drawPlayer() 409 screen->drawLine(gridX + 2, gridY, gridX + 2, gridY + 3, _darkGreen); in drawPlayer() 411 screen->drawLine(gridX + 1, gridY, gridX + 1, gridY + 3, _lightGreen); in drawPlayer() 414 screen->drawLine(gridX, gridY + 1, gridX, gridY + 2, _darkGreen); in drawPlayer() 415 screen->drawLine(gridX + 1, gridY, gridX + 1, gridY + 3, _darkGreen); in drawPlayer() [all …]
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/dports/games/openjazz/openjazz-20190106/src/jj2level/jj2event/ |
H A D | jj2event.cpp | 46 JJ2Event::JJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, int newProperti… in JJ2Event() argument 49 y = TTOF(gridY); in JJ2Event() 89 …Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF, int newProperties) : JJ2Eve… in PickupJJ2Event() argument 118 …t (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF) : PickupJJ2Event(newN… in AmmoJJ2Event() argument 144 …t (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF) : PickupJJ2Event(newN… in CoinGemJJ2Event() argument 170 …t (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF) : PickupJJ2Event(newN… in FoodJJ2Event() argument 197 …Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF, int newProperties) : JJ2Eve… in SpringJJ2Event() argument 226 …Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF, int newProperties) : JJ2Eve… in OtherJJ2Event() argument
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H A D | jj2event.h | 50 JJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, int newProperties); 76 …PickupJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF,… 87 AmmoJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF); 101 CoinGemJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF); 112 FoodJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF); 126 …SpringJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF, int new… 142 …OtherJJ2Event (JJ2Event* newNext, int gridX, int gridY, unsigned char newType, bool TSF, int newP…
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/dports/games/scummvm/scummvm-2.5.1/engines/gnap/ |
H A D | grid.cpp | 47 if (gridX < 0 || gridX >= _gridMaxX || gridY < 0 || gridY >= _gridMaxY) in isPointBlocked() 50 if ((_gnap->_pos == Common::Point(gridX, gridY)) || (_plat->_pos == Common::Point(gridX, gridY))) in isPointBlocked() 274 …if (!_vm->isPointBlocked(gridX + gridIncr, gridY) && findPath1(gridX + gridIncr, gridY, gridIncr))… in findPath3() 277 _walkNodes[i]._gridY1 = gridY; in findPath3() 284 …if (!_vm->isPointBlocked(gridX - gridIncr, gridY) && findPath1(gridX - gridIncr, gridY, gridIncr))… in findPath3() 287 _walkNodes[i]._gridY1 = gridY; in findPath3() 294 …if (!_vm->isPointBlocked(gridX, gridY + gridIncr) && findPath1(gridX, gridY + gridIncr, gridIncr))… in findPath3() 304 …if (!_vm->isPointBlocked(gridX, gridY - gridIncr) && findPath1(gridX, gridY - gridIncr, gridIncr))… in findPath3() 354 …if (!_vm->isPointBlocked(gridX + gridIncr, gridY) && findPath2(gridX + gridIncr, gridY, gridIncr))… in findPath3() 357 _walkNodes[i]._gridY1 = gridY; in findPath3() [all …]
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H A D | character.h | 84 void initPos(int gridX, int gridY, Facing facing) override; 93 int getShowSequenceId(int index, int gridX, int gridY); 118 bool findPath1(int gridX, int gridY, int index); 119 bool findPath2(int gridX, int gridY, int index); 120 bool findPath3(int gridX, int gridY); 121 bool findPath4(int gridX, int gridY); 129 void initPos(int gridX, int gridY, Facing facing) override; 139 bool findPath1(int gridX, int gridY, int index); 140 bool findPath2(int gridX, int gridY, int index); 141 bool findPath3(int gridX, int gridY); [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gnap/ |
H A D | grid.cpp | 47 if (gridX < 0 || gridX >= _gridMaxX || gridY < 0 || gridY >= _gridMaxY) in isPointBlocked() 50 if ((_gnap->_pos == Common::Point(gridX, gridY)) || (_plat->_pos == Common::Point(gridX, gridY))) in isPointBlocked() 274 …if (!_vm->isPointBlocked(gridX + gridIncr, gridY) && findPath1(gridX + gridIncr, gridY, gridIncr))… in findPath3() 277 _walkNodes[i]._gridY1 = gridY; in findPath3() 284 …if (!_vm->isPointBlocked(gridX - gridIncr, gridY) && findPath1(gridX - gridIncr, gridY, gridIncr))… in findPath3() 287 _walkNodes[i]._gridY1 = gridY; in findPath3() 294 …if (!_vm->isPointBlocked(gridX, gridY + gridIncr) && findPath1(gridX, gridY + gridIncr, gridIncr))… in findPath3() 304 …if (!_vm->isPointBlocked(gridX, gridY - gridIncr) && findPath1(gridX, gridY - gridIncr, gridIncr))… in findPath3() 354 …if (!_vm->isPointBlocked(gridX + gridIncr, gridY) && findPath2(gridX + gridIncr, gridY, gridIncr))… in findPath3() 357 _walkNodes[i]._gridY1 = gridY; in findPath3() [all …]
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H A D | character.h | 84 virtual void initPos(int gridX, int gridY, Facing facing); 93 int getShowSequenceId(int index, int gridX, int gridY); 118 bool findPath1(int gridX, int gridY, int index); 119 bool findPath2(int gridX, int gridY, int index); 120 bool findPath3(int gridX, int gridY); 121 bool findPath4(int gridX, int gridY); 129 virtual void initPos(int gridX, int gridY, Facing facing); 139 bool findPath1(int gridX, int gridY, int index); 140 bool findPath2(int gridX, int gridY, int index); 141 bool findPath3(int gridX, int gridY); [all …]
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/dports/cad/openroad/OpenROAD-2.0/src/TritonRoute/src/dr/ |
H A D | FlexGridGraph_maze.cpp | 44 int gridY = currGrid.y(); in expand() local 104 gridY, in expand() 298 int gridY = src.y(); in getEstCost() local 360 --gridY; in getNextGrid() 366 ++gridY; in getNextGrid() 389 ++gridY; in getPrevGrid() 395 --gridY; in getPrevGrid() 566 startY = endY = gridY; in getCostsNDR() 679 endY = gridY - 1; in getViaCostsNDR() 682 startY = gridY + 1; in getViaCostsNDR() [all …]
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/dports/games/openjazz/openjazz-20190106/src/jj1level/ |
H A D | jj1level.cpp | 282 grid[gridY][gridX].tile = tile; in setTile() 289 buffer[3] = gridY; in setTile() 343 return grid[gridY][gridX].hits; in getEventHits() 358 return grid[gridY][gridX].time; in getEventTime() 374 if (!grid[gridY][gridX].hits && in clearEvent() 377 grid[gridY][gridX].event = 0; in clearEvent() 384 buffer[3] = gridY; in clearEvent() 414 ge = grid[gridY] + gridX; in hitEvent() 449 buffer[3] = gridY; in hitEvent() 471 grid[gridY][gridX].time = time; in setEventTime() [all …]
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H A D | jj1level.h | 236 void setTile (unsigned char gridX, unsigned char gridY, unsigned char tile); 238 JJ1EventType* getEvent (unsigned char gridX, unsigned char gridY); 239 unsigned char getEventHits (unsigned char gridX, unsigned char gridY); 240 unsigned int getEventTime (unsigned char gridX, unsigned char gridY); 241 void clearEvent (unsigned char gridX, unsigned char gridY); 242 …int hitEvent (unsigned char gridX, unsigned char gridY, int hits, JJ1LevelPlayer* s… 243 void setEventTime (unsigned char gridX, unsigned char gridY, unsigned int time); 248 …Bullet (JJ1LevelPlayer* sourcePlayer, unsigned char gridX, unsigned char gridY, fixed startX, fix… 249 void setWaterLevel (unsigned char gridY);
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/dports/math/pdal/PDAL-2.3.0/filters/private/pnp/ |
H A D | VoxelRayTrace.hpp | 50 int gridY = ycell(m_ystart); in initialize() local 60 int gridNextY = m_stepY > 0 ? gridY + 1 : gridY; in initialize() 95 int gridY = ycell(m_ystart); in emit() local 100 cells.push_back( {gridX, gridY} ); in emit() 101 while (gridX != xlast || gridY != ylast) in emit() 111 gridY += m_stepY; in emit() 113 cells.push_back( { gridX, gridY } ); in emit() 124 int gridY = ycell(m_ystart); in emit() local 126 bool more = cb(gridX, gridY); in emit() 137 gridY += m_stepY; in emit() [all …]
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/dports/games/openjazz/openjazz-20190106/src/jj1level/jj1event/ |
H A D | jj1guardians.cpp | 90 count = level->getEventHits(gridX, gridY); in step() 110 if (level->getEventTime(gridX, gridY) && in step() 111 (ticks > level->getEventTime(gridX, gridY))) { in step() 115 level->setEventTime(gridX, gridY, 0); in step() 237 dy = TTOF(gridY) - (cos * 64) - y; in step() 249 dy = TTOF(gridY) - (cos * 64) - y; in step() 261 dy = TTOF(gridY) - (cos * 64) - y; in step() 273 dy = TTOF(gridY) - (cos * 64) - y; in step() 289 if (level->getEventTime(gridX, gridY) && in step() 296 gridY, in step() [all …]
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H A D | jj1standardevent.cpp | 309 level->setTile(gridX, gridY, set->multiA); in move() 426 if (ticks > level->getEventTime(gridX, gridY)) { in move() 435 dy = TTOF(gridY) + F16 - y; in move() 595 hits = level->getEventHits(gridX, gridY); in step() 615 eventTime = level->getEventTime(gridX, gridY); in step() 825 else if (y >= F16 + TTOF(gridY)) { in step() 921 level->setEventTime(gridX, gridY, ticks + count); in step() 937 gridY, in step() 948 level->setEventTime(gridX, gridY, 0); in step() 977 } else levelPlayer->clearEvent(gridX, gridY); in step() [all …]
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H A D | jj1event.cpp | 65 gridY = gY; in JJ1Event() 105 if (permanently) level->clearEvent(gridX, gridY); in remove() 137 level->setEventTime(gridX, gridY, ticks); in destroy() 162 hitsRemaining = level->hitEvent(gridX, gridY, hits, source, ticks); in hit() 198 return (gX == gridX) && (gY == gridY); in isFrom() 316 (gridY < FTOT(viewY) - 1) || in prepareStep() 317 (gridY > ITOT(FTOI(viewY) + canvasH) + 1))) return NULL; in prepareStep() 344 hits = level->getEventHits(gridX, gridY) * 100 / set->strength; in drawEnergy()
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/dports/cad/openroad/OpenROAD-2.0/src/TritonRoute/src/gr/ |
H A D | FlexGRGridGraph_maze.cpp | 214 ++gridY; in getPrevGrid() 220 --gridY; in getPrevGrid() 268 frMIdx gridY = currGrid.y(); in isExpandable() local 271 reverse(gridX, gridY, gridZ, dir); in isExpandable() 289 int gridY = currGrid.y(); in expand() local 300 getPoint(gridX, gridY, currPt); in expand() 340 --gridY; in getNextGrid() 346 ++gridY; in getNextGrid() 363 frMIdx gridY = currGrid.y(); in getNextPathCost() local 380 frMIdx tmpY = gridY; in getNextPathCost() [all …]
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/dports/editors/calligra/calligra-3.2.1/libs/flake/ |
H A D | KoGridData.cpp | 46 gridY(MM_TO_POINT(DEFAULT_GRID_SIZE_MM)), in Private() 60 qreal gridX, gridY; member in KoGridData::Private 80 qreal KoGridData::gridY() const in gridY() function in KoGridData 82 return d->gridY; in gridY() 88 d->gridY = y; in setGrid() 160 y += gridY(); in paintGrid() 163 y = - gridY(); in paintGrid() 167 y -= gridY(); in paintGrid() 187 qreal gridY = firstView.parseConfigItemInt("GridFineHeight", DEFAULT_GRID_SIZE_MM); in loadOdfSettings() local 189 d->gridY = MM_TO_POINT(gridY / 100.0); in loadOdfSettings() [all …]
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/dports/games/passage/Passage_v4_UnixSource/gamma256/gameSource/ |
H A D | map.cpp | 85 int gridY = inY / tileH; in isBlocked() local 88 return isBlockedGridHash( gridX, gridY, false ); in isBlocked() 163 int gridY = inY / tileH; in isChest() local 168 double threshold = 1 - ( gridY - 5 ) / 200.0; in isChest() 171 double randValue = noise3d( 73642 * gridX, 283277 * gridY, seed * 987423 ); in isChest() 178 if( p->x == gridX && p->y == gridY ) { in isChest() 194 int gridY = inY / tileH; in getChestCode() local 197 double randValue = noise3d( 37462 * gridX, 1747 * gridY, seed * 3748147 ); in getChestCode() 267 int gridY = inY / tileH; in getChestCenter() local 270 *outCenterY = gridY * tileH + tileH / 2; in getChestCenter()
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/dports/games/openjazz/openjazz-20190106/src/jj1level/jj1levelplayer/ |
H A D | jj1levelplayer.cpp | 443 eventY = gridY; in setPlatform() 536 player->setCheckpoint(gridX, gridY); in takeEvent() 601 level->setWaterLevel(gridY + 1); in takeEvent() 616 birds = new JJ1Bird(birds, this, gridX, gridY); in takeEvent() 701 targetY = TTOF(gridY) - ITOF(event->multiA * 3); in touchEvent() 710 eventY = gridY; in touchEvent() 718 eventY = gridY; in touchEvent() 784 eventY = gridY; in touchEvent() 793 level->setWaterLevel(gridY + 1); in touchEvent() 803 eventY = gridY; in touchEvent() [all …]
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/dports/graphics/cegui/cegui-0.8.7/cegui/src/widgets/ |
H A D | GridLayoutContainer.cpp | 221 d_nextGridY = gridY; in addChildToPosition() 241 removeChild(getChildAtPosition(gridX, gridY)); in removeChildFromPosition() 289 addChildToPosition(wnd, gridX, gridY); in moveChildToPosition() 382 assert(gridY < gridHeight); in mapFromGridToIdx() 385 return gridY * gridWidth + gridX; in mapFromGridToIdx() 396 gridY = 0; in mapFromIdxToGrid() 401 ++gridY; in mapFromIdxToGrid() 404 assert(gridY < gridHeight); in mapFromIdxToGrid() 414 size_t gridX, size_t gridY) const in getGridCellOffset() 417 assert(gridY < d_gridHeight); in getGridCellOffset() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineSampleLocationsUtil.hpp | 53 …const vk::VkSampleLocationEXT& getSample (deUint32 gridX, deUint32 gridY, const deUint32 sampleNdx… in getSample() argument 55 return m_sampleLocations[getSampleIndex(gridX, gridY, sampleNdx)]; in getSample() 58 …void setSample (const deUint32 gridX, const deUint32 gridY, const deUint32 sampleNdx, const vk::Vk… in setSample() argument 61 DE_ASSERT(gridY < m_gridSize.y()); in setSample() 63 m_sampleLocations[getSampleIndex(gridX, gridY, sampleNdx)] = location; in setSample() 73 deUint32 getSampleIndex (deUint32 gridX, deUint32 gridY, const deUint32 sampleNdx) const in getSampleIndex() argument 76 gridY %= m_gridSize.y(); in getSampleIndex() 77 return (gridY * m_gridSize.x() + gridX) * static_cast<deUint32>(m_numSamples) + sampleNdx; in getSampleIndex()
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/dports/graphics/cegui/cegui-0.8.7/cegui/include/CEGUI/widgets/ |
H A D | GridLayoutContainer.h | 192 void addChildToPosition(Window* window, size_t gridX, size_t gridY); 198 Window* getChildAtPosition(size_t gridX, size_t gridY); 207 void removeChildFromPosition(size_t gridX, size_t gridY); 247 void moveChildToPosition(Window* wnd, size_t gridX, size_t gridY); 254 size_t gridX, size_t gridY); 271 size_t mapFromGridToIdx(size_t gridX, size_t gridY, 274 void mapFromIdxToGrid(size_t idx, size_t& gridX, size_t& gridY, 282 size_t gridX, size_t gridY) const;
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/dports/games/manaplus/manaplus-2.1.3.17/src/gui/widgets/ |
H A D | layoutarray.cpp | 206 for (int gridY = 0; gridY < gridH; ++gridY) in getSizes() local 210 const LayoutCell *const cell = mCells[CAST_SIZE(gridY)] in getSizes() 217 const int n = (dim == 0 ? gridX : gridY); in getSizes() 294 for (int gridY = 0; gridY < gridH; ++gridY) in reflow() local 299 LayoutCell *const cell = mCells[CAST_SIZE(gridY)] in reflow() 310 &heights[CAST_SIZE(gridY)], szH - gridY); in reflow() 315 y += heights[CAST_SIZE(gridY)] + mSpacing; in reflow()
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/dports/games/openjazz/openjazz-20190106/src/jj2level/ |
H A D | jj2level.cpp | 214 void JJ2Level::setFrame (int gridX, int gridY, unsigned char frame) { in setFrame() argument 218 layer->setFrame(gridX, gridY, frame); in setFrame() 225 buffer[3] = gridY & 0xFF; in setFrame() 229 buffer[7] = (gridY >> 8) & 0xFF; in setFrame() 248 JJ2Modifier* JJ2Level::getModifier (int gridX, int gridY) { in getModifier() argument 250 return mods[gridY] + gridX; in getModifier() 322 void JJ2Level::setWaterLevel (int gridY, bool instant) { in setWaterLevel() argument 326 waterLevelTarget = TTOF(gridY); in setWaterLevel() 335 buffer[3] = gridY & 0xFF; in setWaterLevel() 336 buffer[4] = (gridY >> 8) & 0xFF; in setWaterLevel()
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/dports/graphics/cegui/cegui-0.8.7/cegui/src/ScriptModules/Lua/package/elements/ |
H A D | GridLayoutContainer.pkg | 25 void addChildToPosition(Window* window, unsigned int gridX, unsigned int gridY); 27 Window* getChildAtPosition(unsigned int gridX, unsigned int gridY); 29 void removeChildFromPosition(unsigned int gridX, unsigned int gridY); 39 void moveChildToPosition(Window* wnd, unsigned int gridX, unsigned int gridY); 41 unsigned int gridX, unsigned int gridY);
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