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Searched refs:grid_bombs (Results 1 – 2 of 2) sorted by relevance

/dports/games/xbomb/xbomb-2.2b/
H A Dxbomb.c45 grid_bombs, /*+ number of bombs. +*/ variable
181 grid_bombs=nbombs[level-GAME_LEVEL]; in StartGame()
195 SetUXB(grid_bombs); in StartGame()
213 for(i=0;i<grid_bombs;i++) in HideBombs()
383 if(n_think==grid_bombs && !(state[x][y]&THINK_BOMB)) in MarkBomb()
393 SetUXB(grid_bombs-n_think); in MarkBomb()
H A Dxwindow.c43 grid_bombs, /*+ number of bombs. +*/