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Searched refs:grid_house (Results 1 – 3 of 3) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dutil.c7267 if (!p_ptr->grid_house) {
7268 p_ptr->grid_house = TRUE;
7272 } else if (p_ptr->grid_house) {
7273 p_ptr->grid_house = FALSE;
H A Dnserver.c2279 if (p_ptr->grid_house) { in sync_options()
2463 if (p_ptr->grid_house) { in sync_options()
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Dtypes.h2965 bool grid_sunlit, grid_house; /* vampire handling; ambient sfx handling */ member