Searched refs:grip_off (Results 1 – 4 of 4) sorted by relevance
/dports/games/egoboo/egoboo-2.8.1/src/game/ |
H A D | char.h | 590 … attach_character_to_mount( const CHR_REF character, const CHR_REF mount, grip_offset_t grip_off ); 592 CHR_REF inventory_get_item( const CHR_REF character, grip_offset_t grip_off, bool_t ignorekurse );
|
H A D | char.c | 1334 slot = grip_offset_to_slot( grip_off ); in attach_character_to_mount() 1350 set_weapongrip( irider, imount, grip_off ); in attach_character_to_mount() 1360 if ( pmount->ismount && ( GRIP_ONLY == grip_off ) ) in attach_character_to_mount() 1480 CHR_REF inventory_get_item( const CHR_REF ichr, grip_offset_t grip_off, bool_t ignorekurse ) in inventory_get_item() argument 1494 iitem = chr_get_pack_item( ichr, grip_off, ignorekurse ); in inventory_get_item() 1861 attach_character_to_mount( found_item, character, grip_off ); in chr_get_pack_item() 2133 slot = grip_offset_to_slot( grip_off ); in character_grab_stuff() 2309 if ( rv_success == attach_character_to_mount( ichr_b, ichr_a, grip_off ) ) in character_grab_stuff() 7896 slot_t grip_offset_to_slot( grip_offset_t grip_off ) in grip_offset_to_slot() argument 7900 if ( 0 != grip_off % GRIP_VERTS ) in grip_offset_to_slot() [all …]
|
H A D | game.c | 2647 grip_offset_t grip_off = ( ATTACH_LEFT == pinfo->attach ) ? GRIP_LEFT : GRIP_RIGHT; in chr_setup_apply() local 2649 if ( rv_success == attach_character_to_mount( ichr, pinfo->parent, grip_off ) ) in chr_setup_apply()
|
H A D | script_functions.c | 7248 grip_offset_t grip_off = ( ATTACH_LEFT == grip ) ? GRIP_LEFT : GRIP_RIGHT; in scr_SpawnAttachedCharacter() local 7250 if ( rv_success == attach_character_to_mount( ichr, pself->target, grip_off ) ) in scr_SpawnAttachedCharacter()
|