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Searched refs:groundAnchor1 (Results 1 – 22 of 22) sorted by relevance

/dports/devel/love07/love-HEAD/src/modules/physics/box2d/Source/Dynamics/Joints/
H A Db2PulleyJoint.h34 groundAnchor1.Set(-1.0f, 1.0f); in b2PulleyJointDef()
48 const b2Vec2& groundAnchor1, const b2Vec2& groundAnchor2,
53 b2Vec2 groundAnchor1; member
H A Db2PulleyJoint.cpp49 groundAnchor1 = ga1; in Initialize()
68 m_groundAnchor1 = def->groundAnchor1 - m_ground->GetXForm().position; in b2PulleyJoint()
/dports/devel/love5/love-0.5-0/src/box2d/Source/Dynamics/Joints/
H A Db2PulleyJoint.h34 groundAnchor1.Set(-1.0f, 1.0f); in b2PulleyJointDef()
48 const b2Vec2& groundAnchor1, const b2Vec2& groundAnchor2,
53 b2Vec2 groundAnchor1; member
H A Db2PulleyJoint.cpp49 groundAnchor1 = ga1; in Initialize()
68 m_groundAnchor1 = def->groundAnchor1 - m_ground->GetXForm().position; in b2PulleyJoint()
/dports/games/numptyphysics/numptyphysics/Box2D/Source/Dynamics/Joints/
H A Db2PulleyJoint.h34 groundAnchor1.Set(-1.0f, 1.0f); in b2PulleyJointDef()
48 const b2Vec2& groundAnchor1, const b2Vec2& groundAnchor2,
53 b2Vec2 groundAnchor1; member
H A Db2PulleyJoint.cpp49 groundAnchor1 = ga1; in Initialize()
68 m_groundAnchor1 = def->groundAnchor1 - m_ground->GetXForm().position; in b2PulleyJoint()
/dports/misc/box2d/box2d-2.4.1/testbed/tests/
H A Dpulley_joint.cpp70 b2Vec2 groundAnchor1(-10.0f, y + b + L); in PulleyJoint() local
72 pulleyDef.Initialize(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, 1.5f); in PulleyJoint()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Testbed/Tests/
H A DPulleys.h71 b2Vec2 groundAnchor1(-10.0f, y + b + L); in Pulleys()
73 pulleyDef.Initialize(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, 1.5f); in Pulleys()
/dports/devel/juce/JUCE-f37e9a1/examples/DemoRunner/Builds/Android/app/src/main/assets/Box2DTests/
H A DPulleys.h71 b2Vec2 groundAnchor1(-10.0f, y + b + L); in Pulleys()
73 … pulleyDef.Initialize(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, 1.5f); in Pulleys()
/dports/devel/juce/JUCE-f37e9a1/examples/Assets/Box2DTests/
H A DPulleys.h71 b2Vec2 groundAnchor1(-10.0f, y + b + L); in Pulleys()
73 … pulleyDef.Initialize(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, 1.5f); in Pulleys()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Testbed/Tests/
H A DPulleys.h71 b2Vec2 groundAnchor1(-10.0f, y + b + L); in Pulleys()
73 pulleyDef.Initialize(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, 1.5f); in Pulleys()
/dports/devel/love07/love-HEAD/src/modules/physics/box2d/
H A DPulleyJoint.cpp33 …PulleyJoint::PulleyJoint(Body * body1, Body * body2, b2Vec2 groundAnchor1, b2Vec2 groundAnchor2, b… in PulleyJoint() argument
37 …def.Initialize(body1->body, body2->body, world->scaleDown(groundAnchor1), world->scaleDown(groundA… in PulleyJoint()
H A DPulleyJoint.h49 …PulleyJoint(Body * body1, Body * body2, b2Vec2 groundAnchor1, b2Vec2 groundAnchor2, b2Vec2 anchor1…
H A DPhysics.cpp165 …PulleyJoint * Physics::newPulleyJoint(Body * body1, Body * body2, b2Vec2 groundAnchor1, b2Vec2 gro… in newPulleyJoint() argument
167 return new PulleyJoint(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, ratio); in newPulleyJoint()
H A DPhysics.h182 …PulleyJoint * newPulleyJoint(Body * body1, Body * body2, b2Vec2 groundAnchor1, b2Vec2 groundAnchor…
/dports/devel/love08/love-0.8.0/src/modules/physics/box2d/
H A DPhysics.h205 …PulleyJoint * newPulleyJoint(Body * body1, Body * body2, b2Vec2 groundAnchor1, b2Vec2 groundAnchor…
H A DPhysics.cpp213 …PulleyJoint * Physics::newPulleyJoint(Body * body1, Body * body2, b2Vec2 groundAnchor1, b2Vec2 gro… in newPulleyJoint() argument
215 …return new PulleyJoint(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, ratio, collid… in newPulleyJoint()
/dports/devel/love/love-11.3/src/modules/physics/box2d/
H A DPhysics.cpp246 PulleyJoint *Physics::newPulleyJoint(Body *body1, Body *body2, b2Vec2 groundAnchor1, b2Vec2 groundA… in newPulleyJoint() argument
248 …return new PulleyJoint(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, ratio, collid… in newPulleyJoint()
H A DPhysics.h209 …PulleyJoint *newPulleyJoint(Body *body1, Body *body2, b2Vec2 groundAnchor1, b2Vec2 groundAnchor2, …
/dports/devel/love10/love-0.10.2/src/modules/physics/box2d/
H A DPhysics.cpp246 PulleyJoint *Physics::newPulleyJoint(Body *body1, Body *body2, b2Vec2 groundAnchor1, b2Vec2 groundA… in newPulleyJoint() argument
248 …return new PulleyJoint(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, ratio, collid… in newPulleyJoint()
H A DPhysics.h209 …PulleyJoint *newPulleyJoint(Body *body1, Body *body2, b2Vec2 groundAnchor1, b2Vec2 groundAnchor2, …
/dports/misc/box2d/box2d-2.4.1/docs/
H A Ddynamics.md971 b2Vec2 groundAnchor1(p1.x, p1.y + 10.0f);
977 jointDef.Initialize(myBody1, myBody2, groundAnchor1, groundAnchor2, anchor1, anchor2, ratio);