/dports/devel/love07/love-HEAD/src/modules/physics/box2d/Source/Dynamics/Joints/ |
H A D | b2PulleyJoint.h | 34 groundAnchor1.Set(-1.0f, 1.0f); in b2PulleyJointDef() 48 const b2Vec2& groundAnchor1, const b2Vec2& groundAnchor2, 53 b2Vec2 groundAnchor1; member
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H A D | b2PulleyJoint.cpp | 49 groundAnchor1 = ga1; in Initialize() 68 m_groundAnchor1 = def->groundAnchor1 - m_ground->GetXForm().position; in b2PulleyJoint()
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/dports/devel/love5/love-0.5-0/src/box2d/Source/Dynamics/Joints/ |
H A D | b2PulleyJoint.h | 34 groundAnchor1.Set(-1.0f, 1.0f); in b2PulleyJointDef() 48 const b2Vec2& groundAnchor1, const b2Vec2& groundAnchor2, 53 b2Vec2 groundAnchor1; member
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H A D | b2PulleyJoint.cpp | 49 groundAnchor1 = ga1; in Initialize() 68 m_groundAnchor1 = def->groundAnchor1 - m_ground->GetXForm().position; in b2PulleyJoint()
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/dports/games/numptyphysics/numptyphysics/Box2D/Source/Dynamics/Joints/ |
H A D | b2PulleyJoint.h | 34 groundAnchor1.Set(-1.0f, 1.0f); in b2PulleyJointDef() 48 const b2Vec2& groundAnchor1, const b2Vec2& groundAnchor2, 53 b2Vec2 groundAnchor1; member
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H A D | b2PulleyJoint.cpp | 49 groundAnchor1 = ga1; in Initialize() 68 m_groundAnchor1 = def->groundAnchor1 - m_ground->GetXForm().position; in b2PulleyJoint()
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/dports/misc/box2d/box2d-2.4.1/testbed/tests/ |
H A D | pulley_joint.cpp | 70 b2Vec2 groundAnchor1(-10.0f, y + b + L); in PulleyJoint() local 72 pulleyDef.Initialize(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, 1.5f); in PulleyJoint()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Testbed/Tests/ |
H A D | Pulleys.h | 71 b2Vec2 groundAnchor1(-10.0f, y + b + L); in Pulleys() 73 pulleyDef.Initialize(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, 1.5f); in Pulleys()
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/dports/devel/juce/JUCE-f37e9a1/examples/DemoRunner/Builds/Android/app/src/main/assets/Box2DTests/ |
H A D | Pulleys.h | 71 b2Vec2 groundAnchor1(-10.0f, y + b + L); in Pulleys() 73 … pulleyDef.Initialize(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, 1.5f); in Pulleys()
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/dports/devel/juce/JUCE-f37e9a1/examples/Assets/Box2DTests/ |
H A D | Pulleys.h | 71 b2Vec2 groundAnchor1(-10.0f, y + b + L); in Pulleys() 73 … pulleyDef.Initialize(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, 1.5f); in Pulleys()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Testbed/Tests/ |
H A D | Pulleys.h | 71 b2Vec2 groundAnchor1(-10.0f, y + b + L); in Pulleys() 73 pulleyDef.Initialize(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, 1.5f); in Pulleys()
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/dports/devel/love07/love-HEAD/src/modules/physics/box2d/ |
H A D | PulleyJoint.cpp | 33 …PulleyJoint::PulleyJoint(Body * body1, Body * body2, b2Vec2 groundAnchor1, b2Vec2 groundAnchor2, b… in PulleyJoint() argument 37 …def.Initialize(body1->body, body2->body, world->scaleDown(groundAnchor1), world->scaleDown(groundA… in PulleyJoint()
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H A D | PulleyJoint.h | 49 …PulleyJoint(Body * body1, Body * body2, b2Vec2 groundAnchor1, b2Vec2 groundAnchor2, b2Vec2 anchor1…
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H A D | Physics.cpp | 165 …PulleyJoint * Physics::newPulleyJoint(Body * body1, Body * body2, b2Vec2 groundAnchor1, b2Vec2 gro… in newPulleyJoint() argument 167 return new PulleyJoint(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, ratio); in newPulleyJoint()
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H A D | Physics.h | 182 …PulleyJoint * newPulleyJoint(Body * body1, Body * body2, b2Vec2 groundAnchor1, b2Vec2 groundAnchor…
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/dports/devel/love08/love-0.8.0/src/modules/physics/box2d/ |
H A D | Physics.h | 205 …PulleyJoint * newPulleyJoint(Body * body1, Body * body2, b2Vec2 groundAnchor1, b2Vec2 groundAnchor…
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H A D | Physics.cpp | 213 …PulleyJoint * Physics::newPulleyJoint(Body * body1, Body * body2, b2Vec2 groundAnchor1, b2Vec2 gro… in newPulleyJoint() argument 215 …return new PulleyJoint(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, ratio, collid… in newPulleyJoint()
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/dports/devel/love/love-11.3/src/modules/physics/box2d/ |
H A D | Physics.cpp | 246 PulleyJoint *Physics::newPulleyJoint(Body *body1, Body *body2, b2Vec2 groundAnchor1, b2Vec2 groundA… in newPulleyJoint() argument 248 …return new PulleyJoint(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, ratio, collid… in newPulleyJoint()
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H A D | Physics.h | 209 …PulleyJoint *newPulleyJoint(Body *body1, Body *body2, b2Vec2 groundAnchor1, b2Vec2 groundAnchor2, …
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/dports/devel/love10/love-0.10.2/src/modules/physics/box2d/ |
H A D | Physics.cpp | 246 PulleyJoint *Physics::newPulleyJoint(Body *body1, Body *body2, b2Vec2 groundAnchor1, b2Vec2 groundA… in newPulleyJoint() argument 248 …return new PulleyJoint(body1, body2, groundAnchor1, groundAnchor2, anchor1, anchor2, ratio, collid… in newPulleyJoint()
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H A D | Physics.h | 209 …PulleyJoint *newPulleyJoint(Body *body1, Body *body2, b2Vec2 groundAnchor1, b2Vec2 groundAnchor2, …
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/dports/misc/box2d/box2d-2.4.1/docs/ |
H A D | dynamics.md | 971 b2Vec2 groundAnchor1(p1.x, p1.y + 10.0f); 977 jointDef.Initialize(myBody1, myBody2, groundAnchor1, groundAnchor2, anchor1, anchor2, ratio);
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