Searched refs:groundcoverRoot (Results 1 – 1 of 1) sorted by relevance
327 osg::ref_ptr<osg::Group> groundcoverRoot = new osg::Group; in RenderingManager() local328 groundcoverRoot->setNodeMask(Mask_Groundcover); in RenderingManager()329 groundcoverRoot->setName("Groundcover Root"); in RenderingManager()330 sceneRoot->addChild(groundcoverRoot); in RenderingManager()333 groundcoverRoot->addUpdateCallback(mGroundcoverUpdater); in RenderingManager()348 …mGroundcoverWorld.reset(new Terrain::QuadTreeWorld(groundcoverRoot, mTerrainStorage.get(), Mask_Gr… in RenderingManager()