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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwrender/
H A Drenderingmanager.cpp327 osg::ref_ptr<osg::Group> groundcoverRoot = new osg::Group; in RenderingManager() local
328 groundcoverRoot->setNodeMask(Mask_Groundcover); in RenderingManager()
329 groundcoverRoot->setName("Groundcover Root"); in RenderingManager()
330 sceneRoot->addChild(groundcoverRoot); in RenderingManager()
333 groundcoverRoot->addUpdateCallback(mGroundcoverUpdater); in RenderingManager()
348 …mGroundcoverWorld.reset(new Terrain::QuadTreeWorld(groundcoverRoot, mTerrainStorage.get(), Mask_Gr… in RenderingManager()