Searched refs:gry8 (Results 1 – 4 of 4) sorted by relevance
17 DATA32 gry8; in evas_common_convert_rgba_to_8bpp_gry_256_dith() local28 gry8 = ((r * 19596) + (g * 38470) + (b * 7472)) >> 16; in evas_common_convert_rgba_to_8bpp_gry_256_dith()30 *dst_ptr = gry8; in evas_common_convert_rgba_to_8bpp_gry_256_dith()43 DATA32 gry8; in evas_common_convert_rgba_to_8bpp_gry_16_dith() local57 gry8 = ((r * 19596) + (g * 38470) + (b * 7472)) >> 16; in evas_common_convert_rgba_to_8bpp_gry_16_dith()59 if (((gry8 - gry8 * 255 / 4) >= dith) && (gry8 < 0x07)) gry8++; in evas_common_convert_rgba_to_8bpp_gry_16_dith()61 *dst_ptr = gry8; in evas_common_convert_rgba_to_8bpp_gry_16_dith()
31 volatile Eina_Bool gry8 = EINA_FALSE; in save_image_png() local77 gry8 = EINA_TRUE; in save_image_png()157 if (gry8 || agry88 || im->cache_entry.flags.alpha) in save_image_png()
954 uint8_t *gry8; in evas_gl_common_image_surface_update() local961 gry8 = im->im->image.data8; in evas_gl_common_image_surface_update()964 const int c = *gry8++; in evas_gl_common_image_surface_update()
20 gry8 = 4, [[8-bit gray image, or alpha only.]]