Searched refs:gsEpisodeId (Results 1 – 1 of 1) sorted by relevance
58 AutoStr *gsEpisodeId = AutoStr_NewStd(); in NetCl_UpdateGameState() local59 Str_Read(gsEpisodeId, msg); in NetCl_UpdateGameState()119 gfw_Session()->begin(gsRules, Str_Text(gsEpisodeId), in NetCl_UpdateGameState()127 DENG2_ASSERT(!Str_Compare(gsEpisodeId, gfw_Session()->episodeId().toLatin1().constData())); in NetCl_UpdateGameState()