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/dports/games/keeperrl/keeperrl-alpha23/
H A Dlevel_maker.cpp1650 : guardTribe(_guardTribe), building(_building), guardId(_guardId) {} in CastleExit()
1666 builder->putCreature(loc + pos, CreatureFactory::fromId(guardId, guardTribe, in make()
1673 TribeId guardTribe; member in __anonf3cf7e280111::CastleExit