Searched refs:guiFACE (Results 1 – 1 of 1) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/ |
H A D | Personnel.cc | 480 { AutoSGPVObject guiFACE(LoadBigPortrait(p)); in RenderPersonnelFace() local 483 …guiFACE->pShades[0] = Create16BPPPaletteShaded(guiFACE->Palette(), DEAD_MERC_COLOR_RED, DEAD_MERC_… in RenderPersonnelFace() 485 guiFACE->CurrentShade(0); in RenderPersonnelFace() 955 { AutoSGPVObject guiFACE(LoadSmallPortrait(GetProfile(s->ubProfile))); in DisplayPicturesOfCurrentTeam() local 958 …guiFACE->pShades[0] = Create16BPPPaletteShaded(guiFACE->Palette(), DEAD_MERC_COLOR_RED, DEAD_MERC_… in DisplayPicturesOfCurrentTeam() 960 guiFACE->CurrentShade(0); in DisplayPicturesOfCurrentTeam() 962 BltVideoObject(FRAME_BUFFER, guiFACE.get(), 0, x, y); in DisplayPicturesOfCurrentTeam() 1868 AutoSGPVObject guiFACE(LoadSmallPortrait(GetProfile(iId))); in DisplayPortraitOfPastMerc() local 1872 …guiFACE->pShades[0] = Create16BPPPaletteShaded(guiFACE->Palette(), DEAD_MERC_COLOR_RED, DEAD_MERC_… in DisplayPortraitOfPastMerc() 1874 guiFACE->CurrentShade(0); in DisplayPortraitOfPastMerc() [all …]
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