Searched refs:guiGridType_c (Results 1 – 11 of 11) sorted by relevance
/dports/games/burrtools/burrtools-0.6.3/src/gui/ |
H A D | guigridtype.cpp | 33 guiGridType_c::guiGridType_c(gridType_c * g) : gt(g) { } in guiGridType_c() function in guiGridType_c 35 gridEditor_c * guiGridType_c::getGridEditor(int x, int y, int w, int h, puzzle_c * puzzle) const { in getGridEditor() 50 gridTypeGui_c * guiGridType_c::getConfigurationDialog(int x, int y, int w, int h) { in getConfigurationDialog() 62 char * guiGridType_c::getIcon(void) const { in getIcon() 73 const char * guiGridType_c::getName(void) const { in getName() 84 ToolTab * guiGridType_c::getToolTab(int x, int y, int w, int h) const { in getToolTab() 95 unsigned int guiGridType_c::defaultSize(void) const { in defaultSize()
|
H A D | voxeleditgroup.h | 31 class guiGridType_c; variable 47 VoxelEditGroup_c(int x, int y, int w, int h, puzzle_c * puzzle, const guiGridType_c * ggt); 49 void newGridType(const guiGridType_c * ggt, puzzle_c * puzzle);
|
H A D | tooltabs.h | 29 class guiGridType_c; variable 141 ToolTabContainer(int x, int y, int w, int h, const guiGridType_c * ggt); 146 void newGridType(const guiGridType_c * ggt);
|
H A D | guigridtype.h | 31 class guiGridType_c { 39 guiGridType_c(gridType_c * gt);
|
H A D | gridtypegui.cpp | 61 guiGridType_c * ggt; 65 gridTypeInfos_c(gridType_c * g) : gt(g), ggt(new guiGridType_c(g)) {} in gridTypeInfos_c() 70 gridTypeParameterWindow_c::gridTypeParameterWindow_c(guiGridType_c * ggt) : LFl_Double_Window(false… in gridTypeParameterWindow_c()
|
H A D | gridtypegui.h | 28 class guiGridType_c; variable 69 gridTypeParameterWindow_c(guiGridType_c * ggt);
|
H A D | voxeleditgroup.cpp | 83 …VoxelEditGroup_c(int x, int y, int w, int h, puzzle_c * puzzle, const guiGridType_c * ggt) : Fl_Gr… in VoxelEditGroup_c() 119 void VoxelEditGroup_c::newGridType(const guiGridType_c * ggt, puzzle_c * puzzle) { in newGridType()
|
H A D | mainwindow.h | 35 class guiGridType_c; variable 66 guiGridType_c * ggt; // this is the guigridtype for the puzzle, is must always be in sync
|
H A D | convertwindow.cpp | 60 guiGridType_c ggt(>); in convertWindow_c()
|
H A D | tooltabs.cpp | 1325 ToolTabContainer::ToolTabContainer(int x, int y, int w, int h, const guiGridType_c * ggt) : layoute… in ToolTabContainer() 1331 void ToolTabContainer::newGridType(const guiGridType_c * ggt) { in newGridType()
|
H A D | mainwindow.cpp | 1976 guiGridType_c * nggt = new guiGridType_c(puzzle->getGridType()); in ReplacePuzzle() 3722 ggt = new guiGridType_c(puzzle->getGridType()); in mainWindow_c()
|