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Searched refs:gui_tl (Results 1 – 1 of 1) sorted by relevance

/dports/games/naev/naev-0.7.0/src/
H A Dgui.c164 static double gui_tl = 0.; /**< Border top-left. */ variable
553 if ((a > gui_tr) && (a < gui_tl)) { /* Top. */ in gui_borderIntersection()
557 else if ((a > gui_tl) && (a < gui_bl)) { /* Left. */ in gui_borderIntersection()
1888 gui_tl = atan2( +h, -w ); in gui_calcBorders()
1889 if (gui_tl < 0.) in gui_calcBorders()
1890 gui_tl += 2*M_PI; in gui_calcBorders()