Searched refs:gummfactor (Results 1 – 1 of 1) sorted by relevance
1436 float xp, yp, gummfactor; in colisions() local1532 gummfactor = -ROCKETM / LUNATICM; in colisions()1536 gummfactor = -LUNATICM / ROCKETM; in colisions()1539 gummfactor = object[i].M / object[y].M; in colisions()1540 normalize (&xp, &yp, gummfactor * GUMM); in colisions()1543 normalize (&xp, &yp, 1 / gummfactor * GUMM); in colisions()