Searched refs:gunsightShape (Results 1 – 3 of 3) sorted by relevance
/dports/games/avp/avp-20170505/src/avp/ |
H A D | huddefs.h | 209 extern void BLTGunSightToScreen(int screenX, int screenY, enum GUNSIGHT_SHAPE gunsightShape);
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | ddplat.cpp | 103 void BLTGunSightToScreen(int screenX, int screenY, enum GUNSIGHT_SHAPE gunsightShape); 121 extern void D3D_BLTGunSightToHUD(int screenX, int screenY, enum GUNSIGHT_SHAPE gunsightShape); 697 void BLTGunSightToScreen(int screenX, int screenY, enum GUNSIGHT_SHAPE gunsightShape) in BLTGunSightToScreen() argument 701 D3D_BLTGunSightToHUD(screenX,screenY,gunsightShape); in BLTGunSightToScreen()
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H A D | d3d_hud.cpp | 672 void D3D_BLTGunSightToHUD(int screenX, int screenY, enum GUNSIGHT_SHAPE gunsightShape) in D3D_BLTGunSightToHUD() argument 684 imageDesc.TopLeftV = 131+(gunsightShape*(gunsightSize+1)); in D3D_BLTGunSightToHUD()
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