Home
last modified time | relevance | path

Searched refs:hDepthStencilState (Results 1 – 25 of 30) sorted by relevance

12

/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument
274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState()
279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument
281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
H A DOutputMerger.h105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState,
109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
H A DOutputMerger.cpp891 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, // IN in CreateDepthStencilState() argument
897 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CreateDepthStencilState()
961 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) // IN in DestroyDepthStencilState() argument
966 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in DestroyDepthStencilState()
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument
274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState()
279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument
281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
H A DOutputMerger.h105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState,
109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
H A DOutputMerger.cpp891 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, // IN in CreateDepthStencilState() argument
897 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CreateDepthStencilState()
961 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) // IN in DestroyDepthStencilState() argument
966 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in DestroyDepthStencilState()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument
274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState()
279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument
281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
H A DOutputMerger.h105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState,
109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
H A DOutputMerger.cpp891 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, // IN in CreateDepthStencilState() argument
897 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CreateDepthStencilState()
961 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) // IN in DestroyDepthStencilState() argument
966 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in DestroyDepthStencilState()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument
274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState()
279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument
281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
H A DOutputMerger.h105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState,
109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
H A DOutputMerger.cpp891 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, // IN in CreateDepthStencilState() argument
897 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CreateDepthStencilState()
961 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) // IN in DestroyDepthStencilState() argument
966 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in DestroyDepthStencilState()
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument
274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState()
279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument
281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
H A DOutputMerger.h105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState,
109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
H A DOutputMerger.cpp891 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, // IN in CreateDepthStencilState() argument
897 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CreateDepthStencilState()
961 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) // IN in DestroyDepthStencilState() argument
966 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in DestroyDepthStencilState()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument
274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState()
279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument
281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
H A DOutputMerger.h105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState,
109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument
274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState()
279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument
281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
H A DOutputMerger.h105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState,
109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument
274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState()
279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument
281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
H A DOutputMerger.h105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState,
109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/d3d10umd/
H A DState.h273 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument
275 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState()
280 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument
282 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
H A DOutputMerger.h105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState,
109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument
274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState()
279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument
281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
H A DOutputMerger.h105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState,
109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);

12