/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | State.h | 272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument 274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState() 279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument 281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
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H A D | OutputMerger.h | 105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, 109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
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H A D | OutputMerger.cpp | 891 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, // IN in CreateDepthStencilState() argument 897 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CreateDepthStencilState() 961 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) // IN in DestroyDepthStencilState() argument 966 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in DestroyDepthStencilState()
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | State.h | 272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument 274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState() 279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument 281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
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H A D | OutputMerger.h | 105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, 109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
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H A D | OutputMerger.cpp | 891 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, // IN in CreateDepthStencilState() argument 897 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CreateDepthStencilState() 961 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) // IN in DestroyDepthStencilState() argument 966 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in DestroyDepthStencilState()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | State.h | 272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument 274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState() 279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument 281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
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H A D | OutputMerger.h | 105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, 109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
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H A D | OutputMerger.cpp | 891 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, // IN in CreateDepthStencilState() argument 897 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CreateDepthStencilState() 961 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) // IN in DestroyDepthStencilState() argument 966 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in DestroyDepthStencilState()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | State.h | 272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument 274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState() 279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument 281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
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H A D | OutputMerger.h | 105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, 109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
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H A D | OutputMerger.cpp | 891 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, // IN in CreateDepthStencilState() argument 897 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CreateDepthStencilState() 961 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) // IN in DestroyDepthStencilState() argument 966 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in DestroyDepthStencilState()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | State.h | 272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument 274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState() 279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument 281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
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H A D | OutputMerger.h | 105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, 109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
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H A D | OutputMerger.cpp | 891 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, // IN in CreateDepthStencilState() argument 897 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CreateDepthStencilState() 961 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) // IN in DestroyDepthStencilState() argument 966 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in DestroyDepthStencilState()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | State.h | 272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument 274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState() 279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument 281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
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H A D | OutputMerger.h | 105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, 109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | State.h | 272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument 274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState() 279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument 281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
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H A D | OutputMerger.h | 105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, 109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | State.h | 272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument 274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState() 279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument 281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
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H A D | OutputMerger.h | 105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, 109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/d3d10umd/ |
H A D | State.h | 273 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument 275 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState() 280 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument 282 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
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H A D | OutputMerger.h | 105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, 109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | State.h | 272 CastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastDepthStencilState() argument 274 return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); in CastDepthStencilState() 279 CastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) in CastPipeDepthStencilState() argument 281 DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); in CastPipeDepthStencilState()
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H A D | OutputMerger.h | 105 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState, 109 D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState);
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