Searched refs:h_arrays (Results 1 – 12 of 12) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | m32script.h | 182 extern hashtable_t h_arrays;
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | m32vars.cpp | 69 hash_init(&h_arrays); in Gv_Clear() 93 const int32_t i = hash_find(&h_arrays, pszLabel); in Gv_NewArray() 129 hash_add(&h_arrays, gar->szLabel, g_gameArrayCount, 1); in Gv_NewArray()
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H A D | gamevars.cpp | 81 hash_init(&h_arrays); in Gv_Free() 637 int32_t i = hash_find(&h_arrays,pszLabel); in Gv_NewArray() 689 hash_add(&h_arrays, aGameArrays[i].szLabel, i, 1); in Gv_NewArray() 800 int const arrayIdx = hash_find(&h_arrays, szArrayLabel); in Gv_GetArrayIndex()
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H A D | m32def.cpp | 587 hashtable_t h_arrays = { MAXGAMEARRAYS>>1, NULL }; variable 606 hash_init(&h_arrays); in C_InitHashes() 956 return hash_find(&h_arrays, szGameLabel); in GetGamearrayID()
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H A D | gamedef.h | 89 extern hashtable_t h_arrays;
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H A D | gamedef.cpp | 129 &h_arrays, 1039 hashtable_t h_arrays = { MAXGAMEARRAYS >> 1, NULL }; variable 1188 static inline int GetADefID(char const *label) { return hash_find(&h_arrays, label); } in GetADefID()
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H A D | game.cpp | 5914 hash_free(&h_arrays); in G_Cleanup()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | m32vars.cpp | 69 hash_init(&h_arrays); in Gv_Clear() 93 const int32_t i = hash_find(&h_arrays, pszLabel); in Gv_NewArray() 129 hash_add(&h_arrays, gar->szLabel, g_gameArrayCount, 1); in Gv_NewArray()
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H A D | m32def.cpp | 586 hashtable_t h_arrays = { MAXGAMEARRAYS>>1, NULL }; variable 605 hash_init(&h_arrays); in C_InitHashes() 955 return hash_find(&h_arrays, szGameLabel); in GetGamearrayID()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | m32vars.cpp | 69 hash_init(&h_arrays); in Gv_Clear() 93 const int32_t i = hash_find(&h_arrays, pszLabel); in Gv_NewArray() 129 hash_add(&h_arrays, gar->szLabel, g_gameArrayCount, 1); in Gv_NewArray()
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H A D | m32def.cpp | 582 hashtable_t h_arrays = { MAXGAMEARRAYS>>1, NULL }; variable 601 hash_init(&h_arrays); in C_InitHashes() 951 return hash_find(&h_arrays, szGameLabel); in GetGamearrayID()
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/dports/deskutils/calibre/calibre-src-5.34.0/src/calibre/ebooks/pdf/ |
H A D | html_writer.py | 755 h_arrays = tuple(filter(None, (f['W2'] for f in descendant_fonts))) 756 glyph_ids |= all_glyph_ids_in_w_arrays(h_arrays, as_set=True)
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