/dports/science/cantera/cantera-2.5.1-611-gc4d6ecc15/src/thermo/ |
H A D | NasaPoly2.cpp | 43 double cp_high, h_high, s_high; in validate() local 45 mnp_high.updatePropertiesTemp(m_midT, &cp_high, &h_high, &s_high); in validate() 57 delta = h_low - h_high; in validate() 63 name, m_midT, h_low, h_high); in validate()
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/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | cm_load.c | 103 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders() 134 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels() 157 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels() 164 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels() 192 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes() 303 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs() 444 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString() 462 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility() 469 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility() 513 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/qcommon/ |
H A D | cm_load.c | 103 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders() 134 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels() 157 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels() 164 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels() 192 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes() 303 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs() 444 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString() 462 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility() 469 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility() 513 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/ |
H A D | cm_load.c | 110 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders() 145 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels() 168 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels() 175 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels() 205 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes() 319 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs() 461 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString() 479 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility() 486 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility() 532 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/ |
H A D | cm_load.c | 110 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders() 145 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels() 168 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels() 175 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels() 205 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes() 319 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs() 461 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString() 479 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility() 486 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility() 532 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches() [all …]
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/dports/games/evq3/evq3/code/qcommon/ |
H A D | cm_load.c | 103 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders() 134 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels() 157 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels() 164 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels() 192 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes() 303 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs() 444 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString() 462 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility() 469 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility() 513 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/ |
H A D | cm_load.c | 103 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders() 134 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels() 157 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels() 164 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels() 192 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes() 303 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs() 444 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString() 462 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility() 469 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility() 513 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches() [all …]
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/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | cm_load.c | 103 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders() 134 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels() 157 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels() 164 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels() 192 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes() 303 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs() 444 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString() 462 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility() 469 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility() 513 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches() [all …]
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | cm_load.c | 103 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders() 134 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels() 157 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels() 164 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels() 192 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes() 303 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs() 444 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString() 462 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility() 469 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility() 513 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | cm_load.cpp | 111 cm.shaders = (CCMShader *)Hunk_Alloc( (1+count) * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders() 173 indexes = (int *)Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels() 180 indexes = (int *)Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels() 208 cm.nodes = (cNode_t *)Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes() 319 cm.areas = (cArea_t *)Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs() 471 cm.entityString = (char *)Hunk_Alloc(iEntityFileLen + 1, h_high); in CMod_LoadEntityString() 480 cm.entityString = (char *)Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString() 498 cm.visibility = (unsigned char *)Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility() 505 cm.visibility = (unsigned char *)Hunk_Alloc( len, h_high ); in CMod_LoadVisibility() 549 cm.surfaces[ i ] = patch = (cPatch_t *)Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches() [all …]
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/ |
H A D | cm_load.c | 104 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders() 135 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels() 158 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels() 165 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels() 193 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes() 304 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs() 591 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString() 609 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility() 616 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility() 660 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches() [all …]
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/dports/graphics/netpbm/netpbm-10.91.01/converter/pbm/ |
H A D | mgr.h | 11 char h_high; member 19 char h_high; member
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/dports/misc/py-mxnet/incubator-mxnet-1.9.0/src/operator/contrib/nn/ |
H A D | modulated_deformable_im2col.h | 79 int h_high = h_low + 1; in dmcn_im2col_bilinear_cpu() local 93 if (h_high <= height - 1 && w_low >= 0) in dmcn_im2col_bilinear_cpu() 94 v3 = bottom_data[h_high * data_width + w_low]; in dmcn_im2col_bilinear_cpu() 96 if (h_high <= height - 1 && w_high <= width - 1) in dmcn_im2col_bilinear_cpu() 97 v4 = bottom_data[h_high * data_width + w_high]; in dmcn_im2col_bilinear_cpu()
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/dports/misc/mxnet/incubator-mxnet-1.9.0/src/operator/contrib/nn/ |
H A D | modulated_deformable_im2col.h | 79 int h_high = h_low + 1; in dmcn_im2col_bilinear_cpu() local 93 if (h_high <= height - 1 && w_low >= 0) in dmcn_im2col_bilinear_cpu() 94 v3 = bottom_data[h_high * data_width + w_low]; in dmcn_im2col_bilinear_cpu() 96 if (h_high <= height - 1 && w_high <= width - 1) in dmcn_im2col_bilinear_cpu() 97 v4 = bottom_data[h_high * data_width + w_high]; in dmcn_im2col_bilinear_cpu()
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/dports/net/shadowsocks-libev/shadowsocks-libev-3.3.5/libipset/src/libipset/bdd/ |
H A D | basics.c | 327 ipset_node_id h_high; in ipset_apply_ite() local 399 h_high = h_node->high; in ipset_apply_ite() 404 h_high = h; in ipset_apply_ite() 412 h_high = h; in ipset_apply_ite() 427 result_high = ipset_apply_ite(cache, f, g, h_high); in ipset_apply_ite() 444 result_high = ipset_apply_ite(cache, &fake_terminal_0, g, h_high); in ipset_apply_ite()
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/dports/print/ghostscript7-base/ghostscript-7.07/src/ |
H A D | gdevmgr.h | 42 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \ 51 char h_high; /* upper byte height (biased with 0x20) */ member
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/dports/print/ghostscript9-agpl-base/ghostscript-9.52/devices/ |
H A D | gdevmgr.h | 39 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \ 48 char h_high; /* upper byte height (biased with 0x20) */ member
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/dports/print/ghostscript9-agpl-x11/ghostscript-9.52/devices/ |
H A D | gdevmgr.h | 39 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \ 48 char h_high; /* upper byte height (biased with 0x20) */ member
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/dports/print/ghostscript9-base/ghostscript-9.06/base/ |
H A D | gdevmgr.h | 37 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \ 46 char h_high; /* upper byte height (biased with 0x20) */ member
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/dports/print/ghostscript9-x11/ghostscript-9.06/base/ |
H A D | gdevmgr.h | 37 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \ 46 char h_high; /* upper byte height (biased with 0x20) */ member
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/dports/print/ghostscript8-base/ghostscript-8.71/base/ |
H A D | gdevmgr.h | 36 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \ 45 char h_high; /* upper byte height (biased with 0x20) */ member
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/dports/print/ghostscript8-x11/ghostscript-8.71/base/ |
H A D | gdevmgr.h | 36 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \ 45 char h_high; /* upper byte height (biased with 0x20) */ member
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/dports/print/ghostscript7-x11/ghostscript-7.07/src/ |
H A D | gdevmgr.h | 42 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \ 51 char h_high; /* upper byte height (biased with 0x20) */ member
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/dports/www/firefox-esr/firefox-91.8.0/security/nss/lib/freebl/ |
H A D | gcm-arm32-neon.c | 113 const uint8x8_t h_high = vcreate_u8(ghash->h_high); in gcm_HashMult_hw() local 134 z2 = clmul(ci_high, h_high); in gcm_HashMult_hw() 135 z1a = clmul(veor_u8(ci_high, ci_low), veor_u8(h_high, h_low)); in gcm_HashMult_hw()
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/dports/security/ca_root_nss/nss-3.71/nss/lib/freebl/ |
H A D | gcm-arm32-neon.c | 113 const uint8x8_t h_high = vcreate_u8(ghash->h_high); in gcm_HashMult_hw() local 134 z2 = clmul(ci_high, h_high); in gcm_HashMult_hw() 135 z1a = clmul(veor_u8(ci_high, ci_low), veor_u8(h_high, h_low)); in gcm_HashMult_hw()
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