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Searched refs:h_high (Results 1 – 25 of 157) sorted by relevance

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/dports/science/cantera/cantera-2.5.1-611-gc4d6ecc15/src/thermo/
H A DNasaPoly2.cpp43 double cp_high, h_high, s_high; in validate() local
45 mnp_high.updatePropertiesTemp(m_midT, &cp_high, &h_high, &s_high); in validate()
57 delta = h_low - h_high; in validate()
63 name, m_midT, h_low, h_high); in validate()
/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/
H A Dcm_load.c103 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders()
134 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels()
157 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels()
164 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels()
192 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes()
303 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs()
444 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString()
462 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility()
469 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility()
513 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches()
[all …]
/dports/games/ioquake3/ioquake3-1.36/code/qcommon/
H A Dcm_load.c103 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders()
134 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels()
157 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels()
164 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels()
192 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes()
303 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs()
444 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString()
462 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility()
469 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility()
513 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches()
[all …]
/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/
H A Dcm_load.c110 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders()
145 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels()
168 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels()
175 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels()
205 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes()
319 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs()
461 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString()
479 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility()
486 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility()
532 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches()
[all …]
/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/
H A Dcm_load.c110 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders()
145 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels()
168 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels()
175 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels()
205 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes()
319 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs()
461 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString()
479 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility()
486 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility()
532 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches()
[all …]
/dports/games/evq3/evq3/code/qcommon/
H A Dcm_load.c103 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders()
134 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels()
157 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels()
164 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels()
192 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes()
303 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs()
444 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString()
462 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility()
469 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility()
513 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches()
[all …]
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/
H A Dcm_load.c103 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders()
134 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels()
157 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels()
164 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels()
192 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes()
303 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs()
444 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString()
462 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility()
469 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility()
513 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches()
[all …]
/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/
H A Dcm_load.c103 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders()
134 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels()
157 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels()
164 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels()
192 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes()
303 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs()
444 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString()
462 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility()
469 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility()
513 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches()
[all …]
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/
H A Dcm_load.c103 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders()
134 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels()
157 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels()
164 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels()
192 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes()
303 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs()
444 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString()
462 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility()
469 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility()
513 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches()
[all …]
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dcm_load.cpp111 cm.shaders = (CCMShader *)Hunk_Alloc( (1+count) * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders()
173 indexes = (int *)Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels()
180 indexes = (int *)Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels()
208 cm.nodes = (cNode_t *)Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes()
319 cm.areas = (cArea_t *)Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs()
471 cm.entityString = (char *)Hunk_Alloc(iEntityFileLen + 1, h_high); in CMod_LoadEntityString()
480 cm.entityString = (char *)Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString()
498 cm.visibility = (unsigned char *)Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility()
505 cm.visibility = (unsigned char *)Hunk_Alloc( len, h_high ); in CMod_LoadVisibility()
549 cm.surfaces[ i ] = patch = (cPatch_t *)Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches()
[all …]
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/
H A Dcm_load.c104 cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high ); in CMod_LoadShaders()
135 cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high ); in CMod_LoadSubmodels()
158 indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high ); in CMod_LoadSubmodels()
165 indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high ); in CMod_LoadSubmodels()
193 cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high ); in CMod_LoadNodes()
304 cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high ); in CMod_LoadLeafs()
591 cm.entityString = Hunk_Alloc( l->filelen, h_high ); in CMod_LoadEntityString()
609 cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high ); in CMod_LoadVisibility()
616 cm.visibility = Hunk_Alloc( len, h_high ); in CMod_LoadVisibility()
660 cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high ); in CMod_LoadPatches()
[all …]
/dports/graphics/netpbm/netpbm-10.91.01/converter/pbm/
H A Dmgr.h11 char h_high; member
19 char h_high; member
/dports/misc/py-mxnet/incubator-mxnet-1.9.0/src/operator/contrib/nn/
H A Dmodulated_deformable_im2col.h79 int h_high = h_low + 1; in dmcn_im2col_bilinear_cpu() local
93 if (h_high <= height - 1 && w_low >= 0) in dmcn_im2col_bilinear_cpu()
94 v3 = bottom_data[h_high * data_width + w_low]; in dmcn_im2col_bilinear_cpu()
96 if (h_high <= height - 1 && w_high <= width - 1) in dmcn_im2col_bilinear_cpu()
97 v4 = bottom_data[h_high * data_width + w_high]; in dmcn_im2col_bilinear_cpu()
/dports/misc/mxnet/incubator-mxnet-1.9.0/src/operator/contrib/nn/
H A Dmodulated_deformable_im2col.h79 int h_high = h_low + 1; in dmcn_im2col_bilinear_cpu() local
93 if (h_high <= height - 1 && w_low >= 0) in dmcn_im2col_bilinear_cpu()
94 v3 = bottom_data[h_high * data_width + w_low]; in dmcn_im2col_bilinear_cpu()
96 if (h_high <= height - 1 && w_high <= width - 1) in dmcn_im2col_bilinear_cpu()
97 v4 = bottom_data[h_high * data_width + w_high]; in dmcn_im2col_bilinear_cpu()
/dports/net/shadowsocks-libev/shadowsocks-libev-3.3.5/libipset/src/libipset/bdd/
H A Dbasics.c327 ipset_node_id h_high; in ipset_apply_ite() local
399 h_high = h_node->high; in ipset_apply_ite()
404 h_high = h; in ipset_apply_ite()
412 h_high = h; in ipset_apply_ite()
427 result_high = ipset_apply_ite(cache, f, g, h_high); in ipset_apply_ite()
444 result_high = ipset_apply_ite(cache, &fake_terminal_0, g, h_high); in ipset_apply_ite()
/dports/print/ghostscript7-base/ghostscript-7.07/src/
H A Dgdevmgr.h42 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \
51 char h_high; /* upper byte height (biased with 0x20) */ member
/dports/print/ghostscript9-agpl-base/ghostscript-9.52/devices/
H A Dgdevmgr.h39 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \
48 char h_high; /* upper byte height (biased with 0x20) */ member
/dports/print/ghostscript9-agpl-x11/ghostscript-9.52/devices/
H A Dgdevmgr.h39 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \
48 char h_high; /* upper byte height (biased with 0x20) */ member
/dports/print/ghostscript9-base/ghostscript-9.06/base/
H A Dgdevmgr.h37 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \
46 char h_high; /* upper byte height (biased with 0x20) */ member
/dports/print/ghostscript9-x11/ghostscript-9.06/base/
H A Dgdevmgr.h37 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \
46 char h_high; /* upper byte height (biased with 0x20) */ member
/dports/print/ghostscript8-base/ghostscript-8.71/base/
H A Dgdevmgr.h36 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \
45 char h_high; /* upper byte height (biased with 0x20) */ member
/dports/print/ghostscript8-x11/ghostscript-8.71/base/
H A Dgdevmgr.h36 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \
45 char h_high; /* upper byte height (biased with 0x20) */ member
/dports/print/ghostscript7-x11/ghostscript-7.07/src/
H A Dgdevmgr.h42 (hdr)->h_high = (((h) >> 6) & 0x3f) + ' ', \
51 char h_high; /* upper byte height (biased with 0x20) */ member
/dports/www/firefox-esr/firefox-91.8.0/security/nss/lib/freebl/
H A Dgcm-arm32-neon.c113 const uint8x8_t h_high = vcreate_u8(ghash->h_high); in gcm_HashMult_hw() local
134 z2 = clmul(ci_high, h_high); in gcm_HashMult_hw()
135 z1a = clmul(veor_u8(ci_high, ci_low), veor_u8(h_high, h_low)); in gcm_HashMult_hw()
/dports/security/ca_root_nss/nss-3.71/nss/lib/freebl/
H A Dgcm-arm32-neon.c113 const uint8x8_t h_high = vcreate_u8(ghash->h_high); in gcm_HashMult_hw() local
134 z2 = clmul(ci_high, h_high); in gcm_HashMult_hw()
135 z1a = clmul(veor_u8(ci_high, ci_low), veor_u8(h_high, h_low)); in gcm_HashMult_hw()

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